
Rediscover game night in this tactical RPG where shared strategy shapes every turn. Adventure across the Sunderlands with up to four players in online multiplayer using your mouse & keyboard or play couch co-op using phones as controllers.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.86/day in the week to Sep 14 → 1.6/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Rediscover game night with Sunderfolk, a tactical co-op RPG built to bring people together. Whether teaming up across the globe via online multiplayer with a mouse and keyboard or playing couch co-op with phones as controllers, Sunderfolk adapts to your group. It’s your party, your plan, and your story to tell.

Playing with phone controls? Only the host needs to own the game! Friends join for free using the free Sunderfolk Controller app as their hand of cards, guidebook, and controller. Just scan a QR code on a shared screen to jump right in.

If you prefer a traditional PC experience you can team up with friends seamlessly through native online multiplayer. Control your heroes directly using full mouse and keyboard support, with your skill cards and stats integrated right on your screen (online multiplayer requires each player to own a copy of the game).

Start your campaign and take on challenging missions together. Use powerful skill cards, choose your turn order, and plan every move. Outsmart enemies, adapt your tactics, and face down epic bosses.

Between battles, unwind in the charming village of Arden. Upgrade shops, discover gear, share hearty meals, and connect with locals—some of whom may spark something more than friendship.

The magic of gathering around the table, without the setup. Whether you're passing around snacks on the couch or strategizing over voice chat online, Sunderfolk brings friends and families together through thoughtful strategy and shared laughs. It’s game night exactly the way it should be.
Sums Steam only; PlayStation, Xbox, Nintendo, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99−60% | 2.3Kreviews | 90% | — | $2.9M |
| $49.99 | 484ratings | 92% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 834 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
The game is good but it's overpriced. This should be a 20€ game but is priced at double that, which means that even discounted it's still expensive. I tried the free weekend and it's a good game but I won't pick it up even at 18€
[h3]Excellent for those times when you need a turn based tactical RPG combat fix without the extensive trappings of narrative and story from typical CRPGs[/h3] Game is very easy to pick up and play. The card based structure for abilities is very straightforward and clear about exactly what series of actions you can take when played. The art style and animations are very solid and the voice acting is pretty good too. Personally I very much enjoy the physics based elements of combat like the ability to push, throw, or teleport enemies for positioning purposes as well as just straight up killing them by moving them off the map/board. Have to be careful with it though, as enemies can do the same to you. At least your own champions can come back with half health instead of being instantly killed when being thrown off the map or down a hole. Definitely a bit on the pricey side for my taste, but hey, we all know how to wait for a sale so it's never a big deal for long.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Portuguese - Brazil, Simplified Chinese, Polish**languages with full audio support
| $49.99 |
| 234ratings |
| 82% |
| — |
| not modelled |
| $49.99 | — | — | — | not modelled |
| Free | — | 91% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 834 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Aye
Super chouette jeu ! On joue en famille, et les enfants (et nous aussi) adorent. Le gameplay avec système de deck est très sympa, les graphismes très beaux, franchement je recommande !
Love the premise and enjoyed the dramatic story and game design but unfortunately the bug of the whole left side of the screen blocked frustrated us so much we quit. Once all major bugs get resolved and maybe the UX gets a bit more polished I would actually love to play the game.
Terrible controller support, mouse cursor invisible - how is this supposed to be playable?
Le jeu est globalement bien , mais certains points nuisent à l'expérience de jeu. La description des effets des sorts empêchent souvent de faire des actions en bordure de map. Il y a un aussi manque de fluidité dans les actions. Avec de petits changements , le jeu serait bien plus agréable.
Did not even bother to finish the tutorial, anoying to play. Every action takes so long to initiate. Mechanic of enemies jumping over your heros is just anoying.
A great multiplayer experience You can be quite creative with your combat strategy The story of the campaign while very classic remains compelling The character and the universe is honestly hearth's warming
No balance player, monster, boss damage, And every round need to wait until surprise. Game is quite short and force way to play for player, and need to play with 4 player or 1 player. Tooltip show wrong detail and some detail is not clear
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $2.9M | 4.9K | 76% | $19.99 | |
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| $2.9M | 2.6K | 95% | $49.99 | |
| $2.9M | 7.4K | 86% | $19.99 |
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| — | 0 | — | — | |
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