
Build your farm and relationships with townsfolk, or forge ahead on a quest of magic, monsters, and dragons. Level up through a skill tree in 8 person multiplayer, or adventure solo!
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Danish, Dutch, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America +3 more
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 619 reviews with recorded playtime.
Reviews
Themes across 618 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
2/10 pure dogwater.
Absolutely LOVE Sun Haven, I rarely get bored playing this for hours not gonna lie LOLL
This game is like stardew valley but its missing some of the soul and it has a lot more things to do. Interesting story, a bajillion different skills and plants and farms to unlock. My favorite part has been that there's so much I genuinely forget about whole cities I can travel to. Little weird you can't super find any information to credit the developers, and it can get buggy at times. Overall though, I've spent like 800 hours in the game. It's great.
Плюсы игры: приятный визуал, масштабное количество локаций и контента присущего к ним, гибкие настройки позволяющие подстроить игру под себя делая ее легче/сложнее. Также стоит упомянуть богатый выбор романтических линий с множеством прописанных диалогов и глубокую RPG прокачку. Минусы: дисбаланс гринда и экономики, душная прокачка боевого фокуса, ибо чтобы одолеть большую часть боссов без режима неуязвимости придётся сутками фармить эликсиры увеличивающие статистику главного героя (если не босс тебя вырубит, то ограничение по игровому времени до следующего дня). В целом игра мне понравилась, даже несмотря на эту духоту, поэтому рекомендую к осмотру и игре.
大致是不建议以中文为主的玩家来玩的,写着有中文但是翻译的比免费软件的机翻还要差劲的机翻,已经是烂到看不懂的程度了,游戏性主打一个为拖时间而拖,基本没看到什么优点,完全玩不下去
The Stardewest of all Valleys out there
Страдивари на анаболиках
OK, so a few key things that I need to get out of the way. I love this game. I love how it plays, I love the progression, it feels nice to not be a grind fest but also not to be unreasonably quick. I find that the characters are loveable in most instances, and some of them are quite frankly wonderful. For those wondering, I tend to play as a Mage in this game, it's a thing of mine to try and max out magic in every game I play. HOWEVER. There is a bug that has been ruining my progression, and I still don't know how to get past it. Here's the kicker, and I hope the Devs read this Review. One of the issues I've been having is a quest we get when unlocking the "Town of Withergate", which is essentially a Monster-Kin town. Real great place, real fun and rough around the edges, but a good place. You can find your way there early, but if you go the INTENDED route for normally accessing it- well... The quest is bugged. The Quest is simple- give Claude (A resident of Sunhaven) some Tomato Bread, because he likes it, and he'll be willing to help you disspell something over a foggy forest you find. Spoiler warning (Not really)- but you can kinda just feel your way around to the entrance, and that gets you in anyway. And despite multiple instances where I've grown tomatoes to make tomato bread- I can't get Claude to properly undo the fog, and he never accepts the bread with a quest complete. This has been a bug in the game since Withergate was fully introduced, and I honestly have been really upset that it's been holding back the progression. I even checked with a new save file to check and see if perhaps I somehow had done a jump in time by accidentally going through it before I was actually supposed to- but nope. It just has been a bug for a long time, and hasn't been patched. While I recommend this game- I recommend just using commands to gain access past that quest if you reach it and find it bugging for you to- I don't know if anyone else had that problem, but I'm certain I'm not the only one. Meanwhile, as long as you don't mind that drip being locked behind some DLC? Well, you're in luck. Again, games good, progression is great, Multiplayer is expansive and feels good, doesn't desync often either despite having many players. It's probably one of the reasons I enjoy it so much is the flexibility of classing and distribution of skill points that can be done between players if they are on a particular world or not. My personal rating? 8/10. The Bug removes a point because that's a pretty severe bug for the game and it's been in there since early access- and a point for the heavy emphasis on Microtransactions for all the cosmetics is highly unnecessary, especially all the things that come packed in them. Otherwise though, good game, would recommend.
O jogo é bastante divertido e tem muitas opções de atividades para fazer, desde agricultura até combater. É bem divertido. Praticamente nunca ficamos sem objetivos para cumprir. A única que questão que estão precisando melhorar é a tradução para PT-BR, pois muitas palavras estão incorretas e confusas. O mapa também pode ser melhorado, poderiamos fazer marcações, por exemplo. Achei um pouco confuso achar alguns lugares nos mapas para realizar as missões. Mas fora isso, o jogo é bem divertido e com toda a certeza que recomendo.
Fell in love with it. It has the perfect vibe I was looking for, calm, colourful but also with many fun spooky elements I wanted, as a Halloween enjoyer, There is PLENTY for me to decorate to my heart content. The farming and grinding is fun and doesn't get boring thanks to the ways to improve it as you level up each aspect of the farm life. Romances are varied and cute, although I would've like original comments from the dating/married character during seasonal events. I played over 30 hours in a couple of days, it's really addictive.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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