
Build your farm and relationships with townsfolk, or forge ahead on a quest of magic, monsters, and dragons. Level up through a skill tree in 8 person multiplayer, or adventure solo!
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3.57/day in the week to Sep 13 → 6/day in the week after.
About


Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $7.49−70% | 25.5Kreviews | 80% | — | $4.9M |
| $29.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 974 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Es un juego que apuntaba maneras pero que quiere abarcar tanto que se hace estresante. Con menos de 10 horas son tantas las cosas que tienes que hacer que no sabes ni en que centrarte. De un momento para otro tienes otra granja de la que encargarte con un sistema de dinero y productos diferente a la granja inicial y otro mundo submarino. Si fuese algo que desbloqueas a largo plazo creo que le hubiera dado mas vida con el tiempo, pero al dártelo casi al inicio cuando aun te estas adaptando a tu primera granja se hace pesado y agobiante. Y ya sin contar con la mazmorra, cuyo sistema de niveles se hace pesado. O, los asquerosos monstruos que aparecen en tu granja que a veces no puedes hacer nada porque no tienes suficiente nivel y solo te resignas a que te destruyan todo. Ya ni hablemos de la traducción al español...
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 5/day in the week to Jul 26 → 5.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Danish, Dutch, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America +3 more
Hours played at review time, across 978 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I was going to get married to Lynn and Corti the mushroom stood over Bernard preventing me from going to my own wedding. 0/10, I will change this review to a 10/10 if you add the option to boil Corti alive and make him a mushroom stew.
Бездушная пародия на stardew valley, могу поставить лайк только за расу фуррей, доступных в редакторе создания персонажа, но в стардью их тоже можно сделать с помощью модов, и будет даже лучше (так как эта игра проигрывает даже стилистически). Также на момент написания обзора перевод на Русский язык ДО СИХ ПОР выполнен в КРАЙНЕ УЖАСНОМ КАЧЕСТВЕ. Это даже не нейронка, я не знаю, но современные ИИ не могут настолько плохо переводить текст...
I adore this game! I love the mechanics of it and the atmosphere is awesome! the only thing that bugs me and i mean this in the nicest way possible, is that the characters look a little wonky and its hard to ignore i love that its all hand drawn and i still like the game. Its just that the characters look a wee bit goofy.
i am a huge fan of Stardew valley so i tried this game out. it was above what i expected!! it has so much more depth and the characters are all so different. there is so many things to do and i love that there is no stamina bar i can play at my pace.
Stardew Valley and Rune Factory had a baby and it's amazing. It has multiplayer, magic and more! A blast to play.
The game is okay at best. I do want to give credit to the devs as is there is a love of detail in the kind of way the game is set up. However, the game lost me within a couple of hours as i expected a soothing and cozy game, yet got hit in the face right away with a VERY in depth character customization menu before the actual game even began. For me, this was overwhelming and set the tone that glamour is more important than content ... sadly the Main menu does have a similar vibe with the very prominent ads for dlc that only seem to contain accesories. Right of the gate I got simply no idea what my character was supposed to be, why I went to that village and why the heck I was going to start a farm. In fact - you just get dropped of at some plot of land like "here is your farm, have fun" - right then you already have basic tools and stuff - which is nice - however the game doesn't lead you on. It kinda feels like i am expected to know right away how these farming sims work and imho that made me loose interest in the world itself pretty much immediately. The villagers seem fine i guess - tbh i didnt endure enough of this to actually form an opinion about the NPCs. Maybe the game has potential - but overall the "just getting thrown in" kinda thing, the overwhelming menus, number of npcs, the huge map from the get go and the cluttered UI didnt make for a soothing cozy game but a sensoric nightmare. I am so sorry, i really tried to like it but simply could comprehend all of it. When i wanna play something like this, i want a game that feels like a fuzzy blanket and hot chocolate - something easy to make me relax from my dayjob - and this simply wasn't it.
De longe, o meu jogo favorito de todos os tempos e o que inspirou Stardew Valley. Eu sempre fui fã de jogos simuladores rurais, ainda mais quando lhe é dado a escolha de poder se casar com um dos possíveis NPCs. Cada um deles tem um traço único de personalidade e histórias individuais que impactam na trama de alguma forma e eu pago muito pau que para ficar com alguém, você primeiramente tem que conhecer a pessoa o suficiente para ter algo com ela. Ganhar dinheiro pode soar difícil no ínicio, mas conforme a jogatina vai avançando, nota-se uma satisfação na melhoria dos seus atributos e poderzinhos que você vai desbloqueando, além de que a ideia de ter mais de uma fazenda, e cada uma delas estar num lugar diferente com um outro tipo de vegetação é incrível de mais. Inicialmente eu comecei a jogar por indicação de uma amiga quando soube que esse game foi o que inspirou Stardew Valley, e sinceramente consigo ver a semelhança. Imediatamente, pelas fotos em exibição, me apaixonei pelo Karish e conforme fui avançando na história da cidade de baixo d'água, adorei ainda mais ele. É também adorável a ideia de ter um pet e conseguir usar poderzinhos para facilitar a sua jogatina, em como NPCs casáveis te mandam presentes únicos e também um disco com suas músicas tema e que dá para ter filhos personalizados no game! Um dos únicos defeitos é que para progredir, é obrigatório concluir tasks narrativas...e, vai por mim, são MUITAS delas, e isso é logo no começo que vai se estendendo até pra nova atualização. Gostaria também que, ao ter filhos, após eles crescerem, que tivessem mais tasks diferenciadas e novas cenas com seu cônjuge.. (por Karish morar de baixo d'água e não passar tanto tempo em casa, eu sinto saudades do meu marido) Mas, aparentemente soube de uma fofoca de que a empresa não paga seus funcionários apropriadamente e se recusam a dar os devidos créditos para seus artistas?? Isso me chateia de mais pois gosto muito desse jogo, e ainda mais dos criadores que o fizeram ser possível :(( Dito isso, jogo: 9.5/10 (Empresa: -10/10)
Awful dev
Tons of DLC's that mostly do nothing
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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| — | 0 | — | — | |
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| $10M | 21.8K | 89% | $17.99 |
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| $4.9M | 3.2K | 81% | $20.99 | |
| $4.9M | 10.3K | 82% | $19.99 | |
| $4.9M | 9.9K | 90% | $19.99 | |
| $4.9M | 8.7K | 97% | $24.99 | |
| $4.9M | 7K | 81% | $19.99 | |
| $4.9M | 10.1K | 76% | $14.99 |