
Build your farm and relationships with townsfolk, or forge ahead on a quest of magic, monsters, and dragons. Level up through a skill tree in 8 person multiplayer, or adventure solo!
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3.57/day in the week to Sep 13 → 6.57/day in the week after.
About


Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $7.49−70% | 25.5Kreviews | 80% | — | $4.9M |
| $29.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 994 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
very detailed quests, many options for romance.=, you wont get bored. overall fantastic game
SO MUCH FUN TO PLAY ALONE OR MULTIPLAYER, WOULD HIGHLEY RECOMENED TO ANYONE WHO LOVES DND AND STARDEW
love this game
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.9M | 3.8K | 82% | $20.99 | |
| $4.9M | 7K | 81% | $19.99 | |
| $4.9M | 10.3K | 82% | $19.99 | |
| $4.9M | 4.6K | 81% | $29.99 | |
| $4.9M | 9.9K | 90% | $19.99 | |
| $4.9M | 10.1K | 76% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $167.6K | 361 | 81% | $14.99 | |
| $370.8K | 664 | 88% | $24.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $38.5M | 24.8K | 92% | $39.99 | |
| $10M | 21.8K | 89% | $17.99 |
Reviews, worldwide (the counter carries no country): 5/day in the week to Jul 26 → 5.86/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Danish, Dutch, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America +3 more
Hours played at review time, across 998 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This is one of my favorite games, I have been playing it for a long time on pc and switch. It is a game I come back to often and I hope for more content every time I log in. Thorian is my all time favorite bachelor, THANK YOU for adding him. I enjoy everything from the colors, to text, to the music.
If you like Stardew Valley, this game has so much content if feels kind of overwhelming, but in a good way.
I'm having a genuinely great time so far. Obviously, when I first got it, I was like many others and a little worried about it being like another Stardew Valley dupe but so far - I honestly like it more than Stardew Valley. I feel like there's a lot more variety in things to do, I don't feel as restrained with things like energy, I enjoy the variety of NPCs and romanceable characters so much. I really like how my character has a tail that wags as well. And the overarching story has been really interesting so far! The pacing is a little awkward, in which I feel like certain parts of the game progress way faster than others, but at the very least, I don't feel forced to complete tasks or anything. The cosmetics are super cute and I've been grinding out money to keep decorating my house. I was a little confused that Catherine's farming store wasn't on the map (I was being stupid but it took like twenty minutes to find lol). Overall, not a SD dupe, very unique, very fun!
친구의 아내가 털ㅋㅋ인 걸 보며 예쁘면 되는구나 싶었다
Sun Haven is a fine game that I have no reason not to recommend. Its fun, functional, reasonably priced and has charm (with dragons!). That being said, Stardew Valley was a more fulfilling game. I rarely compare one game directly to another but being that SH is clearly ‘heavily inspired’ by Stardew/Harvest Moon, it seems apt to compare. I had hopes that Sun Haven would be a new, unique take on the farm builder genre and, while it definitely has many things that diverge or differentiate itself, I feel like it came at a cost of focus. I wholly admit some of these feelings may come from having already spent almost 300 hours playing Stardew so the idea of filling out [i]another[/i] ‘community center’ was not something I was looking forward to. But, realistically, the game throws 5 cities with different NPCs to befriend/romance, 3 entirely separate, different farms to access, build up and maintain, 4 mines with limited daily access/resources and a spread of quests to complete. In Stardew I became attached to the town, its residence and my little slice of it. In SH, I played 90 hours, didn’t romance a single character, barely cultivated the first farm, completely ignored the other two farms, didn’t add a single decoration to a home and felt no urge to invest in fixing Sun Haven. The skill tree is a neat addition, though some of the skills are just a trap (pretty much anything that gives you bonus exp is a ‘waste’ since level cap and skill cap aren’t the same for example). Combat is decent, nothing to write home about but definitely better than Stardew. The main story was the best part though maybe a little ham-fisted with the whole ‘chosen one’ angle but was cool to be directed around the zones through this quest. Though its also got a zone dedicated strictly to selling DLC which was pretty awkward to stumble upon. Its always cringy when a game literally [i]has[/i] the content on your drive, the assets loaded into memory and is showing you the exact thing that you could be using [i]if only you paid a little more[/i]. I’ve nothing against DLC but I cant fathom anyone being willing to pay half-again the cost of the [b]full price of the entire game[/b] for a slightly different color on the 12 pixels that make up their armor XD At any rate, decent game, not a bad purchase. Stay away from DLC island and you’ll most likely have an enjoyable stay in Sun Haven.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.