
Summoners have toppled empires and challenged gods. They are venerated as saviours and feared as destroyers. With rings crafted by the ancient Khosani, the gifted can call forth demons, dragons, and elementals, but only the strongest can control the forces they unleash.
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About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
old school
Honestly this is one of my top 5 rpgs.
👎 Has not aged well
Excellent, superlative RPG, but looong for today : You'll need patience, a writen walkthrough (gamefaqs), and specially the prima guide at archive org has maps plus npc locations, etc marked, as there is little handholding. Used the game's own instant teleport anywhere with a click cheat extensively : Left Shift + ` (tilde), click any walkable to surface you can see, including bypassing buildings, locked doors/obstacles, etc., and you are there. *DONT ALT TAB IN DIALOGUES* With the Nexus mod high resolution textures it's a worthy game today.
Summoner, developed by Volition and published by THQ Nordic, is a classic action role-playing game that first debuted as a PlayStation 2 launch title in 2000 and later made its way to PC and Mac. The game was re-released in 2024 on PlayStation 4 and PlayStation 5, allowing a new generation of players to experience its engaging world and dynamic gameplay. Set in a richly imagined medieval fantasy universe, the story follows Joseph, a humble farmer who discovers he possesses the rare ability to summon powerful creatures. This discovery propels him into a conflict that intertwines his destiny with the fate of an empire on the brink of war, providing a narrative that blends personal growth with epic stakes. The combat in Summoner is a hybrid of real-time action and tactical strategy, requiring players to balance timing, positioning, and resource management. Joseph can chain attacks into fluid combos, and environmental factors, such as elevated terrain, can be used to gain a strategic edge in battle. The summoning mechanic adds depth and variety, allowing players to call forth different creatures, each with unique abilities, to assist in combat. While the system is intuitive, mastering its nuances can take time, rewarding players who invest effort into learning its mechanics. Graphically, Summoner reflects the capabilities of the PlayStation 2 era, with detailed character models and expansive environments. Although some aspects of the visuals appear dated by modern standards, the art direction is strong and contributes to the game’s immersive fantasy world. From sprawling villages to lush forests and ominous dungeons, the settings enhance the epic feel of the narrative. The musical score, composed by Scott Lee and Dan Wentz, complements the game beautifully with orchestral themes that elevate dramatic moments and emphasize the scale of Joseph’s journey. The story of Summoner explores themes of destiny, power, and the consequences of choice, with a central narrative that is both compelling and ambitious. Joseph’s interactions with other characters and the unfolding political intrigue add layers to the plot, though some side quests and character arcs lack depth. Dialogue options are limited, and player choices have only minor effects on the story’s progression, which may reduce replay value for those seeking branching narratives. Nevertheless, the main storyline is strong enough to carry players through an engaging and memorable adventure. While Summoner offers a rich experience, it does have its imperfections. Certain segments can feel slow due to repetitive combat or long loading times, and navigating the game world can be challenging without detailed maps or quest markers. Technical issues, such as occasional crashes on extended play sessions, have been reported by some players. Despite these drawbacks, the game’s strengths—its innovative combat, expansive world, and compelling story—outweigh its shortcomings. Overall, Summoner remains a noteworthy RPG that successfully blends action-oriented gameplay with strategic depth and narrative ambition. Its 2024 re-release provides both nostalgic players and newcomers with the opportunity to experience a title that pushed the boundaries of its time. With engaging combat mechanics, a richly crafted fantasy world, and a story filled with intrigue and personal growth, Summoner stands as a memorable entry in the realm of classic action role-playing games. Rating: 8/10
[h2] ❌ Port de um clássico que não envelheceu bem [/h2] Summoner é um clássico dos RPGs. Famoso por sua boa história e interação entre personagens. Por esse motivo tentei e tentei me imergir nesse mundo... mas não consegui. O primeiro problema é que esse sempre foi um port ruim. Há problemas de câmera e de texturas. O jogo não tem suporte a núvem Steam. Outro problema é como o jogo não envelheceu bem. Apenas resolução 4:3 está disponivel. Os menus, mecanicas e tutoriais são datados ao ponto de estragar a diversão para mim. Por esses motivos, só recomendo para os mais saudosistas. Ou talvez nem para esses.. as vezes é melhor manter aquela versão que guardamos em nossa memória de infancia.
Also a super unknown Gem
If primitive 3D graphics and slightly shallow, repetitive gameplay are not off-putting, then there is an engaging story and effective world-building to be enjoyed here. It also has a banger soundtrack, which puts in a lot of work for creating the unique atmosphere and injecting some energy into the game. I found the Glide rendering option to look better and run smoother than the old DirectX version. It is worth installing nGlide for that. Otherwise, the out-of-the-box DirectX option is OK.
Me joseph, game good
Really old in graphics but the gameplay is pretty intuitive. If you want some nostalgia then try this rpg game.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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