
In the summer of 2008. The main character, at the request of followers, goes to Russia to explore the abandoned camp "Yunost". Locals say that this place is inhabited by restless souls. This will need to be checked.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Классная игруля на полтора два часа, в некоторых моментах я визжал как сучка
Decent game, solid jumpscares. Get it if it's on sale for sure. About 1 hour 20 miniutes of gameplay. Much of that is just figuring out what to do next. No guidance, but worth playing.
Honestly, for the price of a cup of coffee, this is one of the most atmospheric horror games I've played in a while. The Soviet pioneer camp setting is super unique - you rarely see post-Soviet aesthetics done this well in horror, and the abandoned, nostalgic vibe of the "Yunost" camp makes the atmosphere feel incredibly creepy and distinct. It’s a short, 90-minute experience packed with some intense jump scares, but the incredible, rare setting alone makes it worth every penny
небольшой хоррор про детей в лагере, достижения выбиваются легко рекомендую
Я орал меня ебали
Мид хоррор. Ночью особенная атмосфера. Из минусов нету подсказок или целей что сделать (в том же аутлпсте есть заметки что и куда надо идти ибо это нужно для таких затупичей как я) платина легкая приятно удивил выбор уровней который облегчает выбивание платины (пс проходил на 100%) Триггеры полный кал
Атмосферно, нудно и страшно. Каефф!
Es la polla y te asusta de una manera que no veas, el lore esta full guapo.
это страшно
geil
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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