
This is a 2D physical game. You can help hero to escape from Sumerian World by drawing a bridge across the cliff , a high-climbing stairs, a hammer to break the door , etc. There are six levels namely “dreamland”,” forest”, “ice”, “city”, “mountain” and “last task”, and all together 43 scenes in this game.
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Languages: English*, Japanese*, Simplified Chinese*, Traditional Chinese*, French*, Italian*, German*, Danish*, Ukrainian*, Russian*, Bulgarian*, Hungarian* +10 more
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
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Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Sumeru is a Physics puzzle game with some platform elements wherein you use elements to draw lines, objects, and items to solve the puzzles. It plays a lot like Nihilumbra meets Journey, actually. I found it a relatively relaxing little game with somewhat challenging puzzles based on physics, for example one puzzle may have you trying to hold a door open and another might have you launching the character, Yun, directly. The gameplay tends to change its objectives up every so often, and even the game style changes to give your mind a break from the platform puzzles. The hint/solution system is unique too, in that you have to solve a much easier sliding puzzle in order to get the blueprint - or, you can forgo that and do it your own way to see if you can solve it yourself. It's always available if you're stuck, however, which I find nice as some of the puzzles can get quite fiendish. The artwork is really, really pretty - it reminds me of the best scenes of games like Hollow Knight or Okami. And like those games, the music's quite nice, too. It's quite polished for the most part too, having only a handful of controls to master. It's hard to believe a small team made this game, and even harder to believe it's only $4 for the 6 or so hours of gameplay you get out of it. Most puzzle games like this are a lot more pricey, but not this one, which makes it about right in my opinion for what you get. Sadly, not much replayability unless you want to solve the stages in different ways, but some might be into that. Depending how tough a time you have with it, the game can take shorter or longer, but you will be able to 100% this game if you're clever and stick with it, meaning it's easy to get completion as well as the card drops. There is a jump command, but it's not very high, meaning it can be difficult to reach some platforms. The other thing I noticed is that sometimes, the mouse controls are "sticky", making it hard to draw the lines. Also, for some people, the fact that the achievements are simply earned by beating the game normally and that it's only about 6 hours long might be a deal-breaker, but like... it's only $4, and it's a really decent puzzle game for that price, should have a higher rating IMHO. Especially if you enjoyed Nihilumbra, buy this for yourself or a friend - it's cheap, the achievements are super easy to 100%, and it's very pretty. What do you really have to lose if you like puzzle games?
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Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
愚蠢的碰撞判定在已经知晓通关方式的情况下依旧造成了通关困难。
游戏想法很不错,通过画线解谜,但有些关卡有点恶心人,例如最后画线接小球落入旋转的框,而且画着线容易突然画不动
遊戲本身解謎要做的難一點我沒意見 但是你不能一進關卡然後讓玩家連要做什麼的想法都不知道吧QQ? 雖然遊戲本身設有提示,而且提示本身要靠完成拼圖才能得到算是蠻有特色的 但是就會變成每次進關卡就直接看提示??? 要熟悉各種畫法跟機關的使用大概要到最後幾關才會比較有想法 整體來說算是還不錯的遊戲,有些關卡過關方式也不是只有提示的方法 就是操作上需要各種嘗試跟天馬行空的想法
总算通关了。。。。。。中间有几关感觉是制作组强行增加难度,完全是考验你鼠标画线的能力的! 真的想砸键盘!还好过关了。 大结局音乐不错,好评。
This game is a hidden gem! Sumeru has a unique charm with its beautiful hand-drawn art and tranquil atmosphere. The gameplay is simple yet satisfying, with puzzles that are enjoyable without being too challenging. Each level feels like a journey, and I love the calm vibe throughout. A perfect game for when you want to relax and explore something artistic and peaceful.
说实话后期关卡通过后带给我的成就感与舒畅感远不及它带给我的折磨感,买了好几年了,终于在社会的毒打以及现实的折磨中磨掉了我的一些狂躁,我才能够在今天耐住性子把它全部通关。 作为解谜类游戏的话其实不太解谜,在缺少说明的游戏中试出目的地之后,想出通过的方法并不难,但是执行想出的操作却很困难,非常多的需要在恰当时机执行相应操作的设计,使其不像解谜游戏而像动作游戏,但操作起来挺折磨的 基础的想法和框架是很好的,但是细节上不够
完全不解謎 太簡單ㄌ 有些關卡還要靠賽 運氣不好的人怎麼辦
Eingaben funktionieren nicht richtig, Tutorial / Hilfe ist fehlerhaft. Deswegen komme ich nach 20 Minuten nicht weiter, wo man den Charakter schweben lassen soll. Das funktioniert nicht. Überhaupt sehr primitiv gehaltenes, lieblos gemachtes Spiel.
Principe intéressant, les premiers puzzles se sont enchaînés rapidement, mais la difficulté est montée d'un coup et me voilà coincé à cause de la physique qui est le point de vente de ses puzzles, mais en utilisant les solutés ou en allant voir ce que d'autres ont fait, il devient difficile de continuer
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