
Survive a mad Sultan's reign in this brutal resource management RPG. Draw a card every seven days and complete its challenge. Make dreadful choices to stay alive: will you die a loyal servant, become a kingslayer, or call down the gods' judgement?
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About
Sultan's Game is a dark fantasy resource management RPG inspired by the extravagant beauty and brutal intrigue of the Arabian Nights.
As a lowly minister serving an insane Sultan, you are trapped in a deadly game. Every week, a card is drawn: Carnality, Extravagance, Conquest, or Bloodshed. You have seven days to obey its demand — or face the executioner's axe.

Time is your enemy. Allocate allies and manage resources before the sand runs out. Accumulate wealth, secrets, and influence to survive the court's deadly politics. Every hour wasted brings the headsman closer.

Survival demands sacrifices. Will you slaughter innocents in the name of a Bloodshed Card? Will you betray your marital oaths for the Consort's favour? Watch in horror – or glee – as the consequences of your choices ripple through the story.
With 50+ endings, determine your legacy: die a loyal sycophant, rise as a dragon slayer, or summon the apocalypse.

Strategy, not luck, dictates your survival. Build a deck of allies, deadly tools, and dirty secrets. Deploy assets wisely to counter assassins and supernatural threats lurking in the palace shadows.

The Sultan is not the only horror here. Ancient gods watch from beyond, promising power and salvation. Piece together the cosmic truth across multiple lifetimes. Claim powers no mortal should. Bring down the apocalypse. Kill a god.
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Japanese, Traditional Chinese
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 621 reviews with recorded playtime.
Reviews
Themes across 621 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
can the witch stop giving me carnality, i dont wanna anger maggie
整体是推荐的,美术风格别具一格((对厚涂油画风没有抵抗力)音乐以及音乐插入的时机非常契合游戏内容,UI上有一些交互比较反人类且不够易用的,但好在可以通过易用性增强的MOD解决。 机制上比较有挑战性,如果是从来没有接触过AVG或CRPG类的玩家,上手可能有很大的难度。但是由于引入了现在市面上Rogue游戏的局外增强内容,多打几遍也会显著提升没接触过类似游戏玩家的体验。 自由度很高,没有明显引导玩家的强制性内容(不过这也许是CRPG的基本功?),单纯体验游戏而不是通杀的话,其实可以玩的非常舒适和随意。对比太吾来说,个人会认为自由度更高(是玩家主题的自由度,不是玩家角色的自由度)。 ——————————————————————————————————————— 主要吐槽点,集中在剧情台本上。 剧情内容上“借鉴”来的设定实在是太多了,可吐槽的地方也实在是太多了。游戏和电影电视剧等动态媒体作品还是有差别的,在一个游戏里看到过多“借鉴设定”的内容,并不能让我感到惊喜,又或者是惊叹于“作者竟会如此NETA这个内容。把游戏做成《头号玩家》去做egg huntting并不是什么好事情。 某些线,其走向内核和底特律如出一辙;其中的种种叙事,则是完全魔戒+底特律的merge; 某些角色,其人物设定对流行文化熏陶很深的我们来说,几乎是看到人就知道后续会怎么发展。比如异国商人和异国公主、后巷话事人和它的匪帮等等。 台本上,剥除掉涉两性、同性等话题元素之外,剧情内容言之无物,但是主创的文笔非常不错,多出的文本量完全是在文笔上,而不是扩展叙事的深度和逻辑的关联程度。但是这可能是原著小说本身的问题,并不是游戏台本主创们的问题。 要我说,整个剧情和台本的叙事风格可以称之为“不那么堆砌辞藻、更清新一点的小四风”。所以期待游戏剧情叙事深度的玩家可能会失望。 ———————————————————————————————————————— 抛开以上,总结打分,10分制我愿意给7.5分。
조금만 하다가 꺼야지 (8시간 하며)
冲着封面苏丹黑皮大奶来的,去年买的,不知道制作组今年加嗦奶剧情没。(对不起,对苏丹犯错人之常情) 玩法和邪教元素借鉴了密教模拟器,奈何密教模拟器难上手且谜语人,这点倒是取精华去糟粕。 人物形象饱满各有特色,在cos圈,同人圈也算大烫门,不缺产出。 剧情文案不错,但对比极乐迪斯密教模拟器还是略微逊色,胜在美术风格和角色吸引眼球,玩法新奇。都拿苏丹游戏跟极乐迪斯科这种作品相比了,确实有点鸡蛋里挑骨头。 多剧情结局,但好结局难度太大。如果想打理想的结局就要做好很充分的攻略,一步错步步错。国家长治久安依赖统治阶级的每一步棋都要下得恰到好处,若真想实现安居乐业百姓富饶岂仅仅在军事上推翻暴君如此简略?理想很丰满现实很骨感。不能做到忍受枯燥地复制完美攻略的每一步,也就打不了一点好结局,告辞。
《老登游戏》 看女性npc的处境就知道这个游戏的本质了,看似混邪中立,实则是建立在歧视上的“中立”。前期已然如此,后期更新的剧情更是将这种不平等加重。 关于这个游戏社区非常搞笑的一句话不得不提,她们不让出女性主角,原因居然和“我不生女儿,是因为不想女儿受到伤害”一样。
非常好玩,支線豐富,感覺玩了50個小時也會是新手。。。就是前面選錯了結果達不成結局。。。心累
好玩爱玩
It`s an ok game, really like it. Just to mention when I load a save file the UI language changes to Chinese. It changes if you get out of the save file and click continue, it`s just an inconvenience but nothing really bad. The lore is great with interesting characters.
一般,因为混邪元素来的,大部分女性处境不是很好,看的不是很舒服。青楼只有女性没有男性,加上男性就好了,会更混邪一些也不会让人感觉不舒服,画风不错,也很喜欢妻子,但容易玩到一半感觉枯燥没太多意思,不符合被推荐来的预期,也退不了了我再看看吧
This game is so addictive! My recent run is 20 hours long and I can’t even win it (it's a compliment). I didn't even take this long when playing a single run in Civilization V. I really love the art style and the mechanics of the game. Its replayability is so high, I don't even get bored with my fifth run. The characters are so unique and charming, and the boon system is so rewarding. Literally no down side at all.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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