
Survive a mad Sultan's reign in this brutal resource management RPG. Draw a card every seven days and complete its challenge. Make dreadful choices to stay alive: will you die a loyal servant, become a kingslayer, or call down the gods' judgement?
Modeled estimate, not a reported figure. How we estimate →
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About
Sultan's Game is a dark fantasy resource management RPG inspired by the extravagant beauty and brutal intrigue of the Arabian Nights.
As a lowly minister serving an insane Sultan, you are trapped in a deadly game. Every week, a card is drawn: Carnality, Extravagance, Conquest, or Bloodshed. You have seven days to obey its demand — or face the executioner's axe.

Time is your enemy. Allocate allies and manage resources before the sand runs out. Accumulate wealth, secrets, and influence to survive the court's deadly politics. Every hour wasted brings the headsman closer.

Survival demands sacrifices. Will you slaughter innocents in the name of a Bloodshed Card? Will you betray your marital oaths for the Consort's favour? Watch in horror – or glee – as the consequences of your choices ripple through the story.
With 50+ endings, determine your legacy: die a loyal sycophant, rise as a dragon slayer, or summon the apocalypse.

Strategy, not luck, dictates your survival. Build a deck of allies, deadly tools, and dirty secrets. Deploy assets wisely to counter assassins and supernatural threats lurking in the palace shadows.

The Sultan is not the only horror here. Ancient gods watch from beyond, promising power and salvation. Piece together the cosmic truth across multiple lifetimes. Claim powers no mortal should. Bring down the apocalypse. Kill a god.
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Japanese, Traditional Chinese
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 645 reviews with recorded playtime.
Reviews
Themes across 645 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
在家纵欲居然没有特殊文本,看wiki发现还有个快脚的老婆特地去试了一下,没想到一点特殊文本都没有 感觉不够癫,需要更多NTR元素
demo的时候就玩过,混乱邪恶的文字冒险还能随便开大妓院不是美哉美哉,抱着这样的念头一次次成为老婆奴……不过因为日常经营太繁琐快点出腱鞘炎了,所以没自己体验全结局多周目直接去看文案惹。 DLC虽然内容很丰厚还免费但还是觉得拉文德和阿图娜尔和没有详细个人剧情时的锚点有了很大偏差,sadsad,图骨还是那一口难以言说血脉相连的爱更美味不是吗.jpg
杀操花
吃我苏丹七个大猜忌吧
就是自由度很高
非常好玩。。。越玩越好玩,而且建议不要查攻略,自己一步一步探索真的特别有意思。
最开始,我以为这会是一个很血腥暴力的游戏,后来我发现他其实是一个反抗暴君的故事
addictive
伟大无需多言
时间加速器,经常一局游戏二三十个小时,晚上开一局,一抬头天都亮了,虽然说偏剧情游戏,越到后面重复点越多,但个人体感上来说前百小时的体验是完全合格的,基本上每一局都有新的剧情和人物,可重复游玩的点还是很多的,音乐和美术也很加分,除了操作有点蛋疼,后期经常百来张卡,有时会忘记使用一些卡牌,希望官方把卡片管理这方面多改改
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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