
Survive a mad Sultan's reign in this brutal resource management RPG. Draw a card every seven days and complete its challenge. Make dreadful choices to stay alive: will you die a loyal servant, become a kingslayer, or call down the gods' judgement?
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 8.71/day in the week to Aug 20 → 15.71/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 20 chart moves that followed a price cut of more than 20% went a median of 10.5 places towards #1, and the 2,491 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Sultan's Game is a dark fantasy resource management RPG inspired by the extravagant beauty and brutal intrigue of the Arabian Nights.
As a lowly minister serving an insane Sultan, you are trapped in a deadly game. Every week, a card is drawn: Carnality, Extravagance, Conquest, or Bloodshed. You have seven days to obey its demand — or face the executioner's axe.

Time is your enemy. Allocate allies and manage resources before the sand runs out. Accumulate wealth, secrets, and influence to survive the court's deadly politics. Every hour wasted brings the headsman closer.

Survival demands sacrifices. Will you slaughter innocents in the name of a Bloodshed Card? Will you betray your marital oaths for the Consort's favour? Watch in horror – or glee – as the consequences of your choices ripple through the story.
With 50+ endings, determine your legacy: die a loyal sycophant, rise as a dragon slayer, or summon the apocalypse.

Strategy, not luck, dictates your survival. Build a deck of allies, deadly tools, and dirty secrets. Deploy assets wisely to counter assassins and supernatural threats lurking in the palace shadows.

The Sultan is not the only horror here. Ancient gods watch from beyond, promising power and salvation. Piece together the cosmic truth across multiple lifetimes. Claim powers no mortal should. Bring down the apocalypse. Kill a god.
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Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1337 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
原版五星,镜子版本三星,现在最新版本两星。你敢信我现在的时长一次大结局都没有?首先,局外成长的点数真的是让人望而却步,我直接叮。初版体验不错,自己死了几次后打了能让冲突的线不冲突的mod,是的,初版我就已经厌倦重复劳动了。然后大更新了,行吧,于是等剧情不冲突mod更新。然后继续玩,然后什么拉伊德线什么的一堆加进来。 双头龙你自己玩玩你的游戏,来,我看看你自己把各个线都体验一遍要多久,会不会吐。管理家业,洗澡,看书,上朝,心灵之战,纹身,太重复了真的。这是游戏,要不你拍电影或者做动漫吧。背包里手牌我真的是看的头大。真的不如不更新
好玩-ω-
好玩!適合喜歡閱讀大量文本的人且不排斥為了妥善佈局所需一定程度作業感的人,就是一輪必須花蠻多時間的,而且得一氣呵成才不會打亂布局(尤其宗教相關線) 另外,可能需要適度參考攻略,否則有些線是真的很難打出來。
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Japanese, Traditional Chinese
Hours played at review time, across 1.3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
音乐和立绘很好,就是太费手了。。。打了几个小时,阿尔图全死了。。。
我快幹到蘇丹了,等我好消息
好玩,草飞所有人
无敌好玩,超级好玩
非常好玩,对于我这种混邪属性高的人来说。就是前期大量剧情重复,如果可以优化这个就更好了。最喜欢的线是革命线和收复四近卫。还没玩到正教密教线,打开就很容易玩很长时间,关闭后就不想打开了。玩一局太累了,每一天都要合理的i资源配置,刚开始开的线太多还会不小心因为时间关系错过某些线还得重来。苏丹和222老爷都太有人格特色了。
身為一個不愛閱讀的人也玩得很開心,遊戲體量很大。 玩到後面還是有一些會影響遊戲性的BUG,但還可以接受。
好玩
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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