
Survive a mad Sultan's reign in this brutal resource management RPG. Draw a card every seven days and complete its challenge. Make dreadful choices to stay alive: will you die a loyal servant, become a kingslayer, or call down the gods' judgement?
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 8.71/day in the week to Aug 20 → 15.71/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Sultan's Game is a dark fantasy resource management RPG inspired by the extravagant beauty and brutal intrigue of the Arabian Nights.
As a lowly minister serving an insane Sultan, you are trapped in a deadly game. Every week, a card is drawn: Carnality, Extravagance, Conquest, or Bloodshed. You have seven days to obey its demand — or face the executioner's axe.

Time is your enemy. Allocate allies and manage resources before the sand runs out. Accumulate wealth, secrets, and influence to survive the court's deadly politics. Every hour wasted brings the headsman closer.

Survival demands sacrifices. Will you slaughter innocents in the name of a Bloodshed Card? Will you betray your marital oaths for the Consort's favour? Watch in horror – or glee – as the consequences of your choices ripple through the story.
With 50+ endings, determine your legacy: die a loyal sycophant, rise as a dragon slayer, or summon the apocalypse.

Strategy, not luck, dictates your survival. Build a deck of allies, deadly tools, and dirty secrets. Deploy assets wisely to counter assassins and supernatural threats lurking in the palace shadows.

The Sultan is not the only horror here. Ancient gods watch from beyond, promising power and salvation. Piece together the cosmic truth across multiple lifetimes. Claim powers no mortal should. Bring down the apocalypse. Kill a god.
※ Powered by Live2D
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1334 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
스샷이랑 게임 영상 보고 이게 도대체 뭔 게임인가 싶다가 압긍은 고민 안하고 사서 해보는 편이라 구매했는데 솔직히 처음 플탐 3시간 정도는 긴가민가 했는데 4시간부터 지금 20시간까지 미친 흡입력으로 끌고옴. 다양한 선택지와 매력적인 캐릭터들을 바탕으로 게임 시작부터 나무 가지처럼 갈라지는 여러 갈래의 스토리들에 시간가는줄 모르고 하게됌. 다회차 문제 전혀 없음 아마 이대로 100시간까지는 쭉 할듯싶음.
Братан, китайцам дали приготовить и приготовили они невероятную базу Нарратив, артстайл, игра, история, трейлер, Султан, твои домочадцы, Султан, карты, истории, реиграбельность, Султан, оппоненты, товарищи, Султан, Султан и ТЫ, ГЛУПЕЦ, что играет в игру где нет победителя, где даже МЕЛОЧИ могут повлиять на твой путь и твой конец, Султан - всё в этой игре достойное, замечательное и красивое. Конечно ты можешь столкнуться с репетативностью под конец игры и при частой реиграбельности - именно поэтому в игре есть много опций выбора, где ты можешь просто выбрать что-то иное. Фанатам перезагружаться - опция такая есть как в привычном виде так и в виде кнопок отката, пользовался внутриигровой кнопкой а не загрузкой (кроме одной из концовок) для интереса. Игра действительно может зайти тем кто от карт в своё время не фанател - а повторение этой игры может привести к интересным открытиям и последствиям. Про реиграбельность вообще молчу - можно сыграть 5 "забегов" и после каждого открыть целые контентные линии сюжета! А особо смешаристым есть опция новых богов или как-то так что я за 45 часов ПОКА не опробовал (я за 45 часов только ДВАЖДЫ игру закончил, и я все ещё хочу большего потому что я знаю есть БОЛЬШЕ) Периодически можно наткнуться на китайское проклятье иероглифов посредине какого-то старого (или нового) текста, но 这种事从未发生在我身上,也不该发生在你身上。等等...
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Japanese, Traditional Chinese
Hours played at review time, across 1.3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
不知道为什么越玩越有意思
说实话游戏本身是有硬伤的,初见20个小时是最美妙的,觉得自由度极高又充满了挑战,氛围和美术都极其出色,事件也引人入胜,但等到把商店内容都开启、把各种路线和结局搞明白想打出自己想要的结局的时候就开始折磨了,每一次地图刷新都需要耗费大量的时间和经历去做规划,而苏丹卡(尤其是征服)都有明显最适合出现的阶段,不SL刷一刷几乎不可能走向自己向往的结局,各种线路相互交织、对主角的硬控要求极大限缩了玩家的路径规划,刷成就/结局的时候真是折磨大于快感,但综合来讲本作依然配得上定价,也能够提供给玩家足够的乐趣,7.5/10。
i love this game so much it tickles
非常优秀的一款游戏,我沉浸在这款游戏里的时间大大的超出了我的预想,游戏本身优秀的设定等我就不再多赘述,其中最支持我不停玩下去到100小时的核心是 [h2] 多样的道中体验 [/h2] 游戏的道中体验与你想要打的结局有很强的关联性,多种多样的结局又带来了多样的道中体验,革命线的波澜壮阔,屠龙线的英雄史诗等等,搭配游戏优秀的文本和画面与音乐,真得非常的能让人沉浸其中,哪怕是同一大结局的小分支结局也会在道中有许多细分,革命可以为了[spoiler] 更好的未来又或者为了复兴死去的故国 [/spoiler],当你真正带入其中时,有两种完全不一样的心境在里面,尤其是与相关联的角色历经一系列事件后,走到结局的那一刻确实是带来了不一样的体验 [h2] 重复游玩后的交织 [/h2] 再通关了大部分结局后,我可以凭借游玩的经验了解各样的事件带来的结果,我可以同时推进多个结局在道中的事件,虽然这被许多人所诟病高学习成本和重复游戏内容,我也有时候觉得过于繁琐,但高学习成本带来的选择也同样能带来成就感,我也挺喜欢这种感觉的,而游戏也同样有许多深度游玩才能遇到的事件,这也让我愿意去重复游玩一些相同的游戏内容
好玩!两天玩了20h玩爽了
非常好玩
美术,文笔,剧情内容都挺不错的,个人非常喜欢革命向的剧情,自己组织起义的心潮澎湃感我是真的很沉迷,推荐。 难受的点是整体难度有些高,不看攻略很难打通一些分支,一个选项影响深远真的是累人,节奏把握不住会活得很难。 这游戏我从25年开始玩,第一个档20多个小时,sl无数次还是让自己痛苦的当上了宰相,为此难过的近一年没碰这个游戏,近期空闲下来了才慢慢把想要的结局打出来。玩这游戏是真的要耐心,流程长,沉浸体验为金币,卡牌控制的生活:(,性子急就容易为死档抓狂痛苦。
伟大的苏丹大人!!!!!!
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $224.1K | 430 | 94% | $9.89 | |
| — | 0 | — | — | |
| $1.8M | 3.7K | 88% | $14.99 | |
| $141.2K | 1K | 94% | $6.99 | |
| $103.2K | 486 | 82% | $9.99 | |
| $53.9K | 362 | 93% | $6.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $17.1M | 37.2K | 89% | $19.99 | |
| $17.1M | 45.1K | 98% | $29.99 | |
| $17.2M | 15.7K | 96% | $49.99 | |
| $17.2M | 31.9K | 90% | $29.99 | |
| $17.2M | 48.5K | 89% | $13.99 | |
| $17.1M | 22K | 92% | $39.99 |