
Somewhere in the room, a gap slowly opens on its own. If you fail to find and close it before it fully opens— A first-person escape horror game about the fear of gaps.
Most likely between $955 and $9.6K. How we estimate →
Checked against 8 developer-reported gamesmedian error
SUKIMA: The Creeping Gap has sold an estimated approximately 840 copies on Steam, for about approximately $3.2K in gross revenue.
About approximately 840 copies on Steam (mid estimate), modeled from its 23 reviews — low confidence. Not a figure the developer has reported.
About approximately $3.2K gross, most likely between approximately $955 and approximately $9.6K — roughly approximately $2.1K net to the developer after Steam's cut. Low confidence. How we estimate →
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Is this your game? Tell us your real sales — we'll mark the estimate as developer-verified and use it to calibrate everyone's. Share your numbers →
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Related
Related
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| approximately $162.5K | 593 | 88% | $8.99 | |
| approximately $6.9K | 92 | 68% | $3.99 | |
| approximately $1K | 6 | 83% | $4.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| approximately $340.4K | 2.2K | 94% | $4.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| approximately $3.2K | 110 | 74% | $0.99 | |
| approximately $3.2K | 56 | 82% | $3.99 | |
| approximately $3.2K | 82 | 87% | $2.99 | |
| approximately $3.2K | 191 | 90% | $0.99 | |
| approximately $3.2K | 134 | 98% | $1.99 | |
| approximately $3.2K | 60 | 58% | $4.99 |