
A business planet full of mystery, relics of power, dangerous jobs and terrifying monstrosities. Will your company defy the toxicity of this environment or will you find yourselves courting the power of corruption itself, in absolution.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 24 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About


Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
[h2]Expands upon the original concept, but depth remains about the same[/h2] I played the original suits and saw a lot of potential there, and I think this game realises some of that potential, not necessarily all of it though, but still this is absolutely a superior product by comparison, especially at this price. The dialogue can drag on a bit, some aspects of the story could be conveyed better through environment and exploration, but still it's not like this completely ruins the game, even if you skip most the dialogue you can get an idea what's up. The objectives can be a bit buggy, especially if going back and forth between areas or doing things in a different order than the creator expected, this usually isn't an issue but can be one if you get a bit lost, and there are a couple moments that can happen specifically in the earlier parts of the game, but you can usually figure out your way, there aren't many guides for the story, just the achievements, so you may be better off looking for a lets play on youtube and skimming it until you find what you need help with. The fact you can get locked into fights you perhaps aren't ready for, or which progress the story when you're not done exploring, can be a little annoying, but usually it's not a big issue. The moves don't feel especially dynamic or interesting to me personally, you figure out what's worth doing and there's usually only about 4 or 5 moves worth doing across all characters. I remember the original game had a couple jabs to make, around capitalism and corporate culture, and the way we treat members of our society, this game still has a couple of those remarks in there, and even gives an explanation for why there are no women and instead only plants with the names of women, which is based in the sexism of a businessman, pretty accurate to how real businesses can treat women sometimes. The items usually aren't worth using beyond sandwiches, unless you want to speed things up, or want to get an achievement, the way certain stats and mechanics work could be conveyed better, corruption for example, I basically got the bad ending because I didn't realise items increase your corruption, and you need to use water to reduce your corruption and get the good ending and it's corresponding achievement. The way AP works is kind of confusing, I'm still not entirely sure how it works, it's like as your AP increases so does the cost to do your moves, I'm assuming APR is something like AP Regeneration, so the amount of AP you regen after turns, but I don't know for sure, and some equippable items show as increasing some stats even when you're not in the place they'd be increased, so I don't think that's very intuitive. I'm not sure why they decided to have the click to punch thing, it's annoying to have your mouse on screen for a game like this even when it's a custom one in the style of the game, and sure it disappears, but why not just have a punch button? Maybe they felt the mouse wasn't utilised enough in the first game and should be here, but you can't even use it for the menus in this one, so I'm not sure what that's about, also you have to hold shift to run but you're gonna be running the whole time probably, and there's no run by default option, that's super annoying. Eve is kind of useless, which is very sad since she's literally the only female with any depth in the game despite being a plant, her poison ability is the only thing I found worth using, beyond that she was just extra damage or a sandwich user if I needed it. Overall though I did find this game fairly fun, I didn't find the story to add a ton of depth although it did expand some things which was good, and it wasn't like I didn't enjoy the characters at all, there's some pretty good designs, the gameplay isn't perfect or anything new, and honestly I wish there was a "skip/speed up battle animations" option to turn on, because after a while they just inflate your playtime without adding anything, but still, I think this was pretty good, if you don't wanna go through the first game you can also just play this one without being too confused what's up, which is great for new players, or those who perhaps got fed up with some of the rougher aspects of the first.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Normalize rpgmaker game sequels being absolute peak! This was genuinely amazing! One of my favourite rpgs I've played! The feeling of jumping into this straight after finishing the first game is genuinely on par with the feeling of going from Hylics 1 to Hylics 2! On top of the overall improvements it's also a fantastic sequel to the original.
Players by region
Where this game's players are, estimated from review languages.
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