
Suit for Hire is a challenging action shooter, tactically blend weapons and martial arts together to unleash beautifully crafted violence.
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About
Suit for Hire is a thrilling top-down (and third person) action shooter that combines strategic gunplay with intense martial arts combat. Dive into a world of exquisitely executed violence as you navigate through adrenaline-pumping missions.
In Suit for Hire, you'll step into the shoes of a highly skilled assassin, taking on dangerous contracts in a variety of stunning locations. With a limited supply of ammo and resources, you'll need to outsmart and outmaneuver your enemies to survive. Utilize a wide array of weapons at your disposal, including pistols, shotguns, and assault rifles, but it's not just about firepower- masterful martial arts moves will allow you to take down foes in stylish and brutal ways.
Top down and Third person mode, easily switchable at any point in the game
Tons of levels, chapters and Arena levels to put your skills to the test
Finishers, melee combat and action movie moves
Use different weapons and tools to your disposal
The game's sleek and stylish visuals, combined with its intense gameplay, create a truly immersive experience. Whether you prefer to go in guns blazing or rely on your martial arts skills, Suit for Hire offers a variety of playstyles to suit your preference. Prepare for an adrenaline-fueled journey through a world of beautifully crafted violence.
Are you ready to become the ultimate assassin? Suit up and prove your skills in Suit for Hire.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Japanese, Simplified Chinese, Spanish - Latin America, Turkish, German, Korean, Portuguese - Brazil, Russian, Ukrainian*languages with full audio support
Engagement
Hours played at review time, across 66 reviews with recorded playtime.
Reviews
Themes across 66 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Goated
cool as on sale
Super addictive game. Everything is super satisfying. If you're looking for a John Wick simulator, I would definitely recommend you play this game.
I must confess, my first interaction with this game was through online opinions calling it "the best John Wick game out there". And, while I don't have a developed opinion on that particular IP beyond "yeah I've seen the first one and it's a cool action spectacle", I must say it is a pretty damn accurate description of what [b]Suit for Hire[/b] offers to people who see John Wick as the blueprint for cool action movie stuff. In my reviews I like to discuss the plot or the setting when I get the chance. No such luck with this game. [i]Suit for Hire[/i] has basically no plot besides the brief descriptions on the chapter select screen. Here's a building full of baddies, go wipe 'em all out. A guy doublecrossed someone, go exact revenge. Steal some valuable information and get out. The justification isn't important, you're here to perform the task and look damn stylish while doing so, and SfH gives you a full set of tools to achieve both of these things. Frankly, I think the game works as well as it does well despite – or maybe [i]thanks to[/i] – not having an in-depth narrative or any sort of a criminal conspiracy. This kind of goes back to what the first John Wick movie is at a base level – an action romp with the vaguest hint of backstory to make John a palatable character. You're not watching a John Wick movie for the deep interpersonal or intrapersonal drama. That's not what it's [i]supposed[/i] to be, that simply isn't what you're there for. You're there to see blood get spilled in a cinematic fashion. You're there to see amazing choreographed fights, high octane action, and efficient killing. The thing with movies is that you can only ever be a passive observer for it all, never actually taking part yourself. And that's where video games come in. [i]Suit for Hire[/i] starts off simple enough: enter the location, shoot your way through anyone who comes in your way, end level. You'll dispatch the enemies using what skills you may already possess from other games. All things considered, hurting pixels on a screen is not rocket science. Eventually you'll notice that executing enemies gives you a cool animation [i]and[/i] refills your ammo. So you think to yourself: "cool! That's smart design, softening enemies lets me use them to keep my ammo up", then you continue playing. You reach the end of the level and see the result screen telling you about your combo, your time, your score, all that jazz. So you keep going. Eventually you're efficient enough to execute a combo of 7 kills in quick succession with no misses... upon which the screen says "Clean Suit", the game slows down for the briefest moment, as if to breathe, and instantly refills your ammo and stamina. And then it all clicks. Clumsy gameplay will leave you managing situations that come as a result of your own mistakes... but efficient gameplay will reward itself by letting you keep that momentum going on and on, extending the ballet dance of violence as you clear out the entire building click after click after click in a hail of bullets. And now you understand how to perfect your records. Each level is easy to finish, but demanding to master – and mastery of each level is where lies the real challenge of this game. This isn't to say [i]Suit for Hire[/i] is agonizingly difficult and hates newcomers. On the contrary: on all difficulty levels the challenge presented is roughly what you would expect from the label. At the basic level (Amateur) you're given three armor pieces and the ability to replenish them along with your primary weapon ammo through pickups scattered around the world. Further difficulty levels remove the prominence of armor and speed up enemy reactions. The highest difficulty level (Legend) is where the game poses the biggest challenge, with enemy attacks being at their fastest [b]and[/b] checkpoints being disabled – meaning the whole level must be finished in one go. And regardless of your pick, the game remains digestible and enjoyable (and further adjustable through optional gameplay modifiers). This positive review was frankly long overdue. I should've written it dozens of hours ago, but got too wrapped up in exploring the game and looking for speed strats to include in my speedruns of it. At the time of me writing this review, the developer of [i]Suit for Hire[/i] is working on a DLC (or an expansion pack, if we wanna go back to that lingo) which I can already tell you I will be picking up as soon as it comes out. Who needs triple-A titles and big companies when the real gems are hidden among indie releases? Eat your heart out, James Bond – I don't need to play an agent when I can be a Suit. (For Hire.)
John Wick Simulator
john wick simulator expertly done In all honestly plays a little like SIFU but gunplay focus rather than melee. Precision is rewarded rather than just gun blazing strength. Fun problem solving is required to complete specific challenges and there's enough re-playability to make the low cost of entry feel extremely enticing.
its a very fun tribute to john wick. though i'd highly advise getting it on a sale, given the buggyness of it and how short it is overall, and that the overall gameplay loop gets stale pretty fast.
Great game that'll last you a good couple hours, plus more if you like replaying missions for higher scores. Loved the action and style of the game, combat is fun and very open-ended, leaving room for improvisation and improvement. Hasn't gotten an update in a while, but it's indie development so I'm very impressed. Definitely worth full price.
yes this is john wick the game and its ♥♥♥♥♥♥♥ awesome. play it with john wick soundtrack
Джон Уик
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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