
Merge cozy and bouncy fruit jellies to create watermelon. The goal of the game is to merge watermelons and watermelons. How many watermelons can you merge?
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Bulgarian, Czech, Japanese, Polish, Portuguese - Portugal, Russian, Simplified Chinese +4 more
Engagement
Hours played at review time, across 37 reviews with recorded playtime.
Reviews
It's alright. But controls are keyboard only (no mouse control) Edit: A frustrating issue is that when you finish shaking the cauldron, the lid is immediately removed and then the cauldron is moved to the neutral position, which can cause the fruits therein to be launched past the game-over threshold. But besides that it works fine and I can recommend it :)
独特のボヨンボヨンした果実の動きとシェイク機能でスイカゲーム類似品の中では面白い部類ではあるが、スイカゲームのブームは多分もう過ぎているので出てくるのが遅かった感じ。欠点はマウスでプレイ出来ない点。キーボーかゲームパッドのみ。
Das bisher beste Suika Spiel, denn hier sind die Früchte wobbelig und springen und flutschen auch mal durch die Gegend. Leider gibt es nur eine Tastatursteuerung, nicht mal eine Maus wird unterstützt, von einem Gamepad mal ganz zu schweigen. Trotzdem sollte man sich dieses Spiel nicht entgehen lassen.
best quality: its wiggles a good game to play in the background during long lectures
The jiggles give me needs.
challenging but not impossible, which makes it very satisfying. i've played this too much and my novel misses me. the feeling of two watermelons blending and vanishing and then the little adorable heart appearing is honestly like cr@ck
hi jo
10/10 lobe ;lo0gbrfgbkmm bvc
⚙️ ROBO approved! 💾 Jelly frutes. It's cute. The fruits are cute. Jelly suika is a fun idea too. But mostly, the cute fruits. Okay?
Suika with the added mechanics of jelly and shaking the pot. Runs great on Steam Deck.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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