
Become a demonic priestess of lust and use her unique skills to take revenge on your enemies. Regain your kingdom making hell tremble under your hooves! Leave no one alive if they won't bend the knee.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.86/day in the week to Aug 14 → 4.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
















Sums Steam only; PlayStation, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 5.3Kreviews | 76% | — | $2.8M |
| $24.99 | 1.3Kratings | 55% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 889 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Succubus é um jogo que vai direto ao ponto: ele te joga em arenas infernais para triturar demônios em primeira pessoa. O marketing do jogo foca muito no choque visual — que mistura gore explícito, ultraviolência e nudez para todo lado —, mas por trás disso existe um jogo de ação frenético e genuinamente divertido.
⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⣤⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⡸⣿⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢀⡠⠎⣸⠏⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⣠⣴⣿⣩⡾⠋⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⡔⣽⣿⡻⠋⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⡰⣽⣿⢻⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠠⣺⡿⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢀⠤⢧⣿⣿⣘⣂⠐⢦⣀⣀⠀⠀⠀⠀⠀⠀⡔⣵⡟⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⣀⠔⣣⣾⣧⣿⣿⣿⣷⣿⣶⣶⣶⣍⠢⡀⠀⠀⡐⡞⣷⠁⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢀⠖⣹⣿⡻⢥⣺⠽⢛⣽⠿⠛⠻⣿⣿⣯⢷⡑⣄⠔⡼⣸⡏⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⡎⢠⣿⣿⡟⠛⣡⣶⣿⣄⠀⠀⠀⣿⣿⣿⣿⣗⡭⣎⣴⠟⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠰⢡⣿⣿⡟⢀⣾⣿⣿⣿⣿⡇⠀⠀⣿⣿⣿⡿⡸⢘⡿⠋⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⢀⠇⢸⣿⣿⡇⠈⠋⠈⠛⠛⠉⣸⣿⣿⣿⣿⣿⡇⣷⠘⡄⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⡜⢘⣾⣿⡏⡇⠀⢀⣀⣀⣳⣤⣿⣿⣿⣿⣿⣿⡇⡏⣇⢹⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⢰⢁⢯⣿⣿⠁⠘⣄⢄⢸⣿⣿⣿⣿⣿⣿⣿⣿⡿⡇⣿⡜⢸⡄⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⢠⠂⣮⣿⣿⣯⡀⢀⣾⣿⣶⣿⣿⣿⣿⣿⣿⣿⣯⣿⣧⢹⣷⢸⠃⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⢀⠔⢡⣾⣿⣿⣟⠿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣷⣿⡿⣸⣿⢹⢸⠃⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⢀⠎⢒⠽⣻⣿⠟⣸⡰⢛⣿⣿⠟⠉⠙⠻⡿⢿⣿⣿⣿⣾⣶⣿⣻⢸⢸⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⡤⠒⠋⠀⢀⣾⠟⢟⣧⡿⣣⡿⢫⠃⠀⠀⠤⣀⡀⠀⠐⠉⡡⣸⣿⣷⢹⠸⡸⡄⠀⠀⠀⠀⠀⠀⠀ ⠀⡘⠀⠀⠀⢠⣿⠻⠀⠘⠋⡼⠋⣠⡏⠀⠀⠀⠘⠛⣅⠀⢠⡾⣵⣿⣿⢿⢸⡆⢃⢇⠀⠀⠀⠀⠀⠀⠀ ⠀⡇⠀⠀⢠⡿⢁⡇⠀⣾⡏⠀⣴⠟⡠⠀⠀⠀⢠⣾⠏⣰⢟⣿⣿⣿⣿⡸⣿⡄⢾⠘⠀⠀⠀⠀⠀⠀⠀ ⠀⠃⠀⢠⡿⠁⣼⠗⣿⠟⣡⠞⠁⠈⠀⠀⢠⠔⣱⣣⡾⢃⣿⡏⣿⣿⣯⣿⣿⢷⠺⡼⠀⠀⠀⠀⠀⠀⠀ ⢸⠀⢀⡿⠀⣄⣿⢠⢋⡾⠃⠀⠀⠀⣠⠴⠋⢪⠴⠏⣰⣼⡿⠧⣿⣿⣿⣟⠃⢰⠞⠁⠀⠀⠀⠀⠀⠀⠀ ⡟⠀⠸⣷⣾⡟⣿⣾⡻⢁⣤⠖⣠⠞⠁⠀⠀⠀⠀⢀⣿⡟⣿⠄⢿⣿⣿⣽⡌⢿⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⣇⣇⠠⢹⣿⠀⠀⡏⠁⡿⢡⢾⠙⢪⠀⠀⠀⢀⠄⣾⣿⣿⢨⡀⣾⣿⣿⣿⠛⠦⢁⡆⠀⠀⠀⠀⠀⠀⠀ ⠸⡱⡀⠀⢿⣀⢀⢷⢸⣿⡏⣸⠀⠀⡠⠂⠀⠀⢸⣿⣿⣿⣶⣿⡿⠁⠉⣷⠖⠚⠉⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⢃⢷⡄⠸⣿⣼⠀⣿⡿⠑⡻⠀⠀⠀⠀⠀⣠⢞⢿⣏⢹⣿⡽⠷⣤⣄⣿⡄⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⢸⠎⢿⣤⣿⡇⣸⣿⢣⣾⢔⠇⠀⣀⣤⠞⢁⣷⡿⠋⡎⣿⡳⡤⠴⠿⣿⣷⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⢸⣰⠈⠿⣿⠿⠿⠷⣿⣷⣶⣶⣭⣴⣷⡖⠺⡏⠀⠀⢡⣧⠳⣈⠀⠀⠀⠹⣧⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⢸⠓⠀⠀⠀⠀⠀⠀⢸⣿⣿⣿⣿⣿⣿⣧⣤⣇⠀⠀⢸⡍⢇⣩⣷⣦⣄⢀⢿⡀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠉⢐⠒⣉⣉⣽⢟⣋⣭⢭⣗⡾⠋⠀⠈⢫⡙⢆⠀⠸⣲⠞⠽⢟⠿⠽⠛⠛⣷⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⢠⠟⡉⡪⡛⡽⢛⣩⡴⠶⠎⠉⠐⠂⠀⠭⠳⣄⢣⠣⠀⠈⣷⣄⠀⠘⡿⡇⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⣶⠿⠚⣉⣥⡾⢛⡉⠀⠀⠀⠀⠀⠀⠀⠀⠉⠾⣿⣶⣇⠀⣸⡖⠂⢄⢪⢻⠀⠀⠀⠀⠀⠀⠀ ⠀⣧⠀⠀⠸⣴⢿⡿⣫⠔⠁⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠈⢫⣿⡟⠁⠀⠀⠀⠃⣿⡆⠀⠀⠀⠀⠀⠀ ⠀⣿⠠⣤⣾⡿⠾⠚⠁⠀⣀⠤⠒⠊⠁⠀⠀⠀⠀⠀⠀⠒⢤⡀⢻⣿⠑⠦⣀⠀⠀⣿⣿⡄⠀⠀⠀⠀⠀ ⠀⡞⡳⠋⠛⣷⡀⢀⠴⠊⠀⣀⠀⣀⣀⠄⠀⠀⠀⠀⠀⠀⠀⠙⠪⣿⣧⠀⠈⣹⣾⣿⣟⣳⠀⠀⠀⠀⠀ ⠀⢰⠁⠀⢠⢿⠃⢀⡠⠔⠠⠢⠕⠂⠤⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢸⣿⣶⡛⠿⣿⠿⢚⠻⣦⠀⠀⠀⠀ ⠀⠀⠀⣰⢃⣻⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢿⢿⣿⣿⣧⠀⠀⠚⠉⢜⣆⠀⠀⠀ ⠀⣠⣉⣉⣡⡜⠋⠀⠀⠀⠒⠒⠐⠒⠀⠥⠄⠀⠀⠀⠀⠀⠀⠀⢀⡏⢸⣻⣿⣿⠄⠒⣦⣀⠀⢛⡄⠀⠀ ⠀⠟⣿⣿⣿⡡⠀⠀⠀⠀⠀⠀⠀⣀⡀⠀⠀⠀⠀⠀⠀⠀⢀⣼⠉⣴⣿⡏⢻⣶⣦⣄⣺⣿⣿⣿⣷⠀⠀ ⠀⣧⣿⣿⠟⠀⠀⠀⠀⠀⢀⣴⡇⠀⠀⠀⠀⠀⠀⠀⢀⣠⢎⣱⡼⠁⣿⠁⠀⠛⠛⢻⣿⣿⣿⣿⣿⣧⠀ ⠀⢹⡿⠋⢐⣶⣤⣄⣀⣴⣿⣿⡇⢤⣴⣶⣶⣾⣿⣟⣛⣫⠈⠋⠀⠀⣧⠀⠀⠀⠀⠈⠻⣿⣿⣿⣿⣿⡆ ⠠⠊⢀⣴⣿⣿⣿⣿⣿⣿⣿⣿⣿⠀⢐⣿⣿⣿⣿⣿⣿⣇⠀⠀⠀⠀⣿⠀⠀⠀⠀⠀⢀⣿⡿⣿⣿⣿⡷
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.8M | 4.2K | 88% | $19.99 | |
| $2.8M | 7.1K | 95% | $7.49 | |
| $2.8M | 8.1K | 96% | $14.99 | |
| $2.8M | 1.5K | 80% | $49.99 | |
| $2.8M | 5.6K | 98% | $19.99 | |
| $2.8M | 1.6K | 89% | $69.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.7K | 53 | 62% | $9.99 | |
| — | 0 | — | — | |
| $3.8M | 3.4K | 87% | $34.99 | |
| $8.3K | 18 | 89% | $16.99 | |
| $140.8K | 690 | 94% | $9.99 | |
| $110.1K | 484 | 77% | $11.99 |
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Polish, Russian, French, Italian, German, Spanish - Spain, Korean, Simplified Chinese, Turkish, Traditional Chinese, Hungarian*languages with full audio support
| $3.75−85% |
| 250ratings |
| 68% |
| #233 |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 891 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
doom pero garchan en el inframundo-goty 8/10
Good Game! I need a SUCCUBUS 2.. The Story is very short
Cehennem , vahşet ve cinsellik konseptini harika yansıtmışlar. Her bir köşede dehşet verici detaylar var. Bir yandan ıstırap içinde can çekişip çığlık atanlar , diğer yandan haritanın belli köşelerinde bu ıstırap çeken insanları alıp s*ken şeytanlar. Dikenli sandalyede k*çını zor diken girip çıkan insanlar ve bu dikenli sandalyeleri yaktığınızda o insanın feryat edici çığlıkları.Yerde yürüyen bebekler ve Agony oyunundan tanıdığımız bizi avlayan iblisin bebek hali. Bunların üstüne basarak ezmemiz , veya her hangi bir silahla onları öldürmemiz halinde bize can gelmesi bu vahşetin ufak bir parçası sadece :))) Ortam resmen harika. Şahsen ben çok sevdim. Zaten her bölüm tasarımının bir birinden psikopat derecesinde farklı ve harika oluşu , bölümü keşfetmeye dahada çok itiyor. Özellikle yol ayrımlarında kesinlikle her tarafı araştırmanızı öneririm. O yolun sonunda sizinle s*x yapacak olan bir insan , şeytan , succubus oluyor ve buda bölüm içi bonus hediye gibi bir şey oluyor :) https://steamcommunity.com/sharedfiles/filedetails/?id=3362107221 Combata ve boss savaşlarına bakacak olursak ; Cinsellik üzerinden bu kadar ön planda olan bir oyun combatın gayet yeterli olduğunu düşünüyorum. Tamam tekrara düşüyor ama silah çeşitliliği ve büyü çeşitliliği sayesinde combatta fazla sıkılmazsınız. Her silah türüne göre 3-4 tane düşman bitirme hareketi bile var. Bazı AAA oyunlarda o bile yok xD . Düşman çeşitliliği ve boss bakımından da gayet yeterli. Bana göre normal düşmanların saldırıları biraz daha estetik olabilirmiş.Biraz fazla robotik gibi geldi bana. Bossların ise hepsinin tasarımı birbirinden güzel yapılmış. Fakat bosslarında bir kötü yanı var. Ben oyun boyunca fırlatma mızrağı ile oynadım. bu silahın 2. saldırısı uzaktan mızrağı atmak. Bu yöntemle tüm bosslarda mesafemi koruyarak mızrak ata ata öldürdüm ve bir çok bossta neredeyse hiç hasar almadan bitirdim. Bu yöntemle bosslar maalesef üstünüze düz yürüyen ve saldırı yapamayan et parçaları oluyor. https://steamcommunity.com/sharedfiles/filedetails/?id=3362106173 Son olarak ana mekanımızdan bahsetmek istiyorum. Oyunda ilerledikçe 2 çeşit para kazanıyoruz. Bunlarla istersek zırh , silah , yetenek veya ana mekanımız için tasarımlar alıyoruz. Şahsen oyunun verdiği ana tasarımda hoş ama bir birinden güzel ek tasarımları oyun içi parayla alarak mekanınızı cehennemin en havalı haline getirebilirsiniz :) Zaten oyunun hikayesini bitirdikten sonra ana mekanınızda her şeyin kilidi açılıyor ve her bir köşesine succubuslar , iblisler , insanlar ve cesetler dolduruluyor. Bundan sonra sonsuz parti gibi. Git istediğinle seviş diyor oyun resmen açık büfe misali :)) Ya da hiç kimseyle sevişmek istemiyor musun? Hiç sorun değil .Aç selfi modunu , oyunun her tarafı zaten harika manzaralarla dolu. Yap istediğin skin kombinasyonunu , geç manzarana birbirinden farklı animasyonlar ve pozlarla kendini fotoğraf çek. Tercih senin :)) https://steamcommunity.com/sharedfiles/filedetails/?id=3362107175
If you can ever get this game on sale (and I mean a really good sale) then I can kind of recommend it, otherwise it's a bit of a tough sell at $25. It's a more enjoyable experience than Agony, but not by a huge margin. I do however think it's a great dress-up game. [u]TL;DR:[/u] Great things: Unique game, big weapon and skill variety, tons of customization, end credit art. Bad things: Choppy/awkward animations that don't do justice to the succubus, extremely buggy, gameplay is simplistic, serviceable ai at best. [u]THE ESSAY:[/u] To begin with the things I like, I'm glad that a game like this exists- not because I get any great satisfaction out of the things you do here, but because I support games doing things others aren't. A violent sadistic sexual experience isn't a package you'll find very often on Steam, let alone anywhere on mainstream sites. The customization of your succubus is also praise-worthy. Horns, hair, blood, face type, muscularity, breasts, hips, all the way down to lip size, chin length, jaw width, and more? Even skins, which are all high-quality full-body skins? Yes, please. Make your sexy lady look however you want. I'm also a big fan of the art in the credits, I think that's funny. Now for the meh and bad stuff- all that customization is a bit pointless when you're almost always in first person and in the few cases where you aren't, the awkward animations (in terms of quality, not content) make it a bit difficult to get invested. Many animations are so quick and choppy that you won't get to properly appreciate your succubus in them. There's clear dedication put into appearances, but it's put off by the many bugs and haphazardly-placed assets that you wonder where the priorities were- was it in the gameplay and world, or in the collectibles and fancy skins? Maybe someone on the team wanted to make a dress-up game but someone else said "nah, let's make an actual action game" but never really went all in on any one thing. It feels like it's at odds with being indulgent and restrictive. This game contains tons of blood and graphic scenes that would make some people squirm, but it's coupled with very quick (and sometimes visually awkward) animations that feel like they're doing their best to minimize the level of on-screen violence while also letting you sadistically partake in sex, abortions, killings, etc. Is the game trying to be cool and flashy, or is it trying to get you off? Is it trying to get the eye candy parts over with so you can get back to gaming? In MY sex game? If it is, why does the succubus have the most witch-tryout voice I've ever heard (nothing personal, VA)? You could probably hold a memorial service for all the boners we lost along the way while hearing her voice. Small spoiler for after you beat the game: [spoiler]On the bright side, your home base gets outfitted with more sex scenes, more torture, etc., and it looks dope, but on the other hand they make half of the area super dark so you can barely see (or not see some areas at all)? Why? Who turned out the lights?[/spoiler] This game itself is also pretty buggy. Enemy AI is fine sometimes, but easy to take advantage of with certain skills and their pathfinding isn't the best. Run around a wall and all of a sudden you've cut your pursuers in half. The least buggiest places of the game are where you're not playing at all, but even menus have their fair share of bugs. My bugs include things like menu values showing up incorrectly, bosses and enemies getting stuck on random things (like nothing, or refusing to pathfind through a tight space), achievements showing up when they shouldn't, cutscenes being too dark to make out models, stuck timers, hits not registering properly, etc. Most of my bugs were purely visual, but I think the visuals matter for a game like this. I don't have much to say about combat, but anyone saying it's like DOOM probably means the first game because the gameplay here is not as exciting or intense as people make it out to be. All you do here is abuse pathfinding and staggers, keep your distance, and spam 1-2 abilities at a time. You'll probably just have one favorite (Firewall, my beloved) that you'll keep using over and over while moving around an arena while hoping you don't get stuck on anything. And you will get stuck on things. The gameplay is passable, but it's always teetering between being meh and tedious. There is a nice variety of skills and weapons to change up gameplay and the challenges do try to make you use different weapons, but it's up to you whether you'll experiment with everything. With more polished animation, it would honestly be fine. The game's eye candy above all else, so polishing up the visuals would go a long way in making this a much more enjoyable experience. I wish this was less game and more an animation gallery. A lot of work was put into this game, don't get me wrong. I hope to god the Lust game they're in charge of will be more polished than this.
People in the reviews just salty some devs actually said F*** censorship. If you liked Dark Messiah you will like this, basically the same game just with more TnA. For those of you that are a newer generation, Dark Messiah was the OG DOOM The Dark Age. If you like classic hack and slash or DOOM you will like this and you get dress up darling succubus. Based Dev's, f*** censorship and ♥♥♥♥ censoring art. Get the ♥♥♥♥ over yourselves and realize we have had Michelangelo statues for years in museums.
虽然很喜欢这种地狱风格,魅魔也算是有个恶魔样,很讨厌那种和人类没什么区别的魅魔,完全代入不了角色。之前玩了一段时间就没兴趣了,主要原因还是没有过硬的剧情,战斗久了也视觉疲劳,成人内容也少,虽然玩了agony知道了背景故事,但说实话,游戏内容太单调,应该好好找个编剧写个像样的猎奇剧情,最想要的还是能切换成第三人称视角,加入点战败之后的色情惩罚,可以自由探索,而不是你们帮我固定行进的路线,这样很容易让人失去兴趣,要是能成沙盒类RPG就好了,题材真的很不错,就是需要改进,希望好好更新游戏玩法,而不是花心思卖那些丑衣服丑皮肤DLC,下一款RTS类型的项目也别尝试了,绝对失败,不如好好抓住魅魔这个吸引眼球的点来好好改进,你们至少得做出一部精品,其他的游戏才有玩家买账,agony都没什么名气,succubus再失败的话,你们就算开发再多的游戏,也没有玩家会来购买, I completely end the game.
离线时间不算在内,玩了大概有三四个小时,结论就是,不要被R18内容迷惑了,游戏适不适合自己不是只看一方面而是要整体来看,首先地狱+恶魔题材,场景和生物全都是狰狞丑陋缺乏美感的,即使强行融入R18,本质在那也色不到哪去,何况是欧美人物建模、都是大妈脸。。。
A follow up to Agony that tried to go bigger and more visceral, but ended up stripping out what made that game interesting. Like another reviewer mentioned, the game is all edge with no substance. It's obscene to be obscene with nothing to say. That said, I'm morbidly compelled to finish it. So recommended if you have a high tolerance for arenas full of enemy slop to muck through, explicit and grotesque imagery, and horribly forced dialogue? Honestly you're better off with Agony if you want something a bit more unique.
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