
Succubus Successor is a seductive Metroidvania where Charm lets you beguile enemies. Play as a succubus searching for the missing Demon Lord while exploring a vast world filled with combat, platforming, puzzles, and hidden secrets.
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About
Humans and demons are sworn enemies, locked in a war that has never ceased.
When the demon lord fell to a hero, the demon race descended into chaos—and new powers rose up, each scheming to claim the throne and rule over demonkind.
Succubus Successor is a Metroidvania built around the power of seduction. Its unique Charm ability lets you seduce enemies and engage with them intimately. Playing as the succubus heroine, you set out to find the missing demon lord—leaping, battling, and solving puzzles across a vast world as you explore its most hidden corners.
As the succubus, you take the fight to your enemies: use aphrodisiac magic to seize control of them outright, or drive them into heat and drain their life force. Seduction itself is your primary weapon.
Unlike conventional action games, where erotic scenes only kick in after you lose a fight, here combat is far more than a clash of blades.

Unleash aphrodisiac extraction on your enemies to drain their life force and grow steadily stronger.

Use aphrodisiac magic to open up locked or hidden areas of the map, or put your newfound powers to work and venture into all-new regions.

No matter the enemy's gender, drive them into heat and drain their life to unlock brand-new H-animations.

You can turn off all R18 content and enjoy it as a regular game.
Hand-drawn pixel animation packed with adult content!
Explore an expansive map at your own pace, defeating tough enemies and unlocking new abilities.
Use succubus skills to drain enemy life force directly—the perfect fusion of sex and battle!
High-definition pixel animation and detailed character art bring out the allure of both seduction and combat.
Inspired by retro gameplay but built with modern controls, letting you grow your character by unlocking abilities through exploration and combat.

Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian, Japanese*, Simplified Chinese, Traditional Chinese, Korean, Portuguese - Brazil, Spanish - Latin America, French, Italian, Turkish, Polish +1 more
Engagement
Hours played at review time, across 129 reviews with recorded playtime.
Reviews
Themes across 129 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Succubus Sucessor é um Metroidvania bem simples, mas que faz muito com o que tem. As artes são lindas, as músicas são excelentes, as animações e cenas são muito bem feitas, e a jogabilidade é gostosa do começo ao fim. A exploração do mapa é um dos pontos altos: o jogo sempre te incentiva a sair do caminho principal e, na maioria das vezes, recompensa sua curiosidade. contem spoiler E agora preciso falar da maior surpresa do jogo... [spoiler]Em que universo eu imaginaria ver uma súcubo enfrentando uma entidade cósmica cheia de tentáculos? Eu entrei esperando demônios e magia... saí enfrentando um ser que claramente escapou de um livro de terror cósmico. O roteirista acordou um dia e pensou: "O desenvolvimento do jogo deve ter sido algo assim: 'Demônios? Temos. Súcubos? Temos. Agora joga uma entidade cósmica cheia de tentáculos no meio e vê no que dá.' E incrivelmente ficou incrível."[/spoiler] A história é simples, mas consegue prender a atenção. E fica aqui minha homenagem: [spoiler] Salome nunca será esquecida pelo seu sacrifício"[/spoiler]. 🫡 A platina também é bem tranquila e divertida de fazer, sem conquistas absurdamente irritantes, o que deixa a experiência ainda mais agradável. O único ponto realmente negativo é que o jogo é curto. Depois de terminar, o New Game+ praticamente não oferece nada de novo, então falta um incentivo para revisitar a aventura. Recomendo para quem gosta de Metroidvanias, boas músicas, exploração e histórias (simples mas boa)
手感意外的还不错, 在动作黄油当中算是独树一帜的, 反而让瑟瑟部分变得像甜品一样的陪衬 在玩得上头的时候, 反而不太喜欢唐突的Q版瑟瑟打扰我的操作节奏(影响当前操作节奏) 还有作为黄油来说, 这Steam成就系统达成条件堪比中小型动作横板过关游戏 先简单说下, 可能后续没时间去刷这部分游戏成就
Excellent (but short) Metroid-like game, and the H-stuff is good
Very good gameplay, art, and progression
游戏性差。自机性能太差,平A第一下很难打中,连段很慢,远程模式射程跟近战范围差不多,没有无敌冲没有格挡,完全没有自保手段。怪都是三体人,瞬移多动症太多,BOSS特效太多什么都看不清,峡谷的dungeon勇者满屏乱飞闪瞎狗眼。不知道是地图还是受击判定有问题,蹲着也被刺砖扎。 优点确实不少。能随时随地传送,死亡无成本,重要道具自动标在地图里。
별점 : 7점 (10점 만점) 용사측 성녀가 왜 갸루비치인지 잘 모르겟음. 게임 자체는 나쁘지 않음.
В целом я от этой игры не ожидала чего-то "вау", но в итоге получилась приятная метроидвания на 5-6 часиков. Анимации классные, геймплей базовый, сам сюжет тоже классический. Единственное что могу отметить это систему с "возбуждением" противников. Она иногда работает странным образом и чтобы получить анимацию "добивания" противника приходится намучится и тратить целый заряд ульты, просто чтобы получить анимацию с одним противником. Ну и еще я по началу думала что что-нибудь придумают с переключением между героиней сукубом и её наставницей с крылышками, но увы, имеем что имеем. Но это все еще неплохо! По боссам мне нечего сказать, они получились довольно сбалансированными + секретный босс. Но если говорить про того кто больше всего отнял у меня времени, так это СРАНЫЙ "ПЁСИК" монашки. Вот он очень резвый и бесил своими выпадами и атакой по радиусу электрическим пердежом. Но в целом не критично. Финальный босс лёгкий, а мужик эльф честный и с ним было интереснее всего драться. В целом, я рекомендую эту игру так как есть много сочных анимаций, нет цензуры и при этом классный геймплей для маленькой метроидвании. Надеюсь разработчики будут дальше развиваться и их следующие проекты будут всё лучше и лучше)
精品但短小
一周目全成就大概7個小時,體量不大的類銀河城,就算不看色色內容也是不錯的遊戲,難度也不高 推薦減價入手
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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