
Light tabletop-inspired tactics set in a miniature diorama world. Choose your Lord and lead your heroes in short, real-time-with-pause battles, each campaign a fresh run where you explore exotic kingdoms, defeat rulers, and unlock new heroes and mystical gear.
Modeled estimate, not a reported figure. How we estimate →
Media

About
Explore, Battle & Claim the Crown
Step into a fascinating tabletop-inspired miniature universe world of charming figurines and stunning diorama battle boards. Defeat powerful rulers, claim their crowns, and unlock new heroes, loot, and regions. The deeper you go, the more the world opens up.
Upgrade and Equip Your Lords and Heroes
Pick your Lord, rally your heroes, and carve a path through the kingdom map. Complete daring quests, snatch powerful loot, and sharpen your skills from region to region for the battles ahead. Every victory brings you closer to the ultimate showdown for the crown.
Conquer Kingdoms, Complete Challenges, Unravel the Realm.
Successor is a procedurally generated universe full of unboxed challenges, mysteries, and items set waiting to be unlocked. As you complete quests and challenges and defeat their rulers, more content will become available for your future endeavors.
The Initiative is Always Yours.
In Successor, you can always pause, strategize, and execute your abilities at any time in the battle, while the rest of the game remains in pause mode. This makes the battles very dynamic and vibrant while maintaining the tactical depth and strategic oversight.
Exotic Diorama Boards Offering a Wealth of Tactical Options
Engage enemies across diverse biomes, each offering unique tactical options like throwing axes, burnable fields, and wild animals. Occupy Archer Towers or strategically position your party to gain the upper hand or kick them off a cliff.
Challenge Unruly Factions and Their Rulers.
Generate your conquest with the procedural system, choose the rulers to face, and shape the adventure to your liking with a few parameters. Add gameplay-altering Kickers to change up the rules. Complete challenges to unlock even more content, such as new factions, rulers, biomes, items, and heroes.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
[h1][b]中世纪战棋+肉鸽[/b][/h1] 《Successor》是一款中世纪风格的战棋游戏,玩家可以选择领主,并招募不同的英雄开始战斗,征服各路敌人和强大的魔物。 本作的战场由经典的六边形格子组成,本作采用了半即时制模式,常规状态下所有单位都是静止的,下达移动和攻击命令后敌我双方会开始行动。 由于战斗中需要控制多个角色,游戏提供了暂停模式来发号施令。 每名角色都拥有不同的技能,如踢踹、砍击等,点击界面下方角色卡片上的技能图标便可使用。 此外也要留意场景中的内容,比如可以拾起特定的物品如斧子,然后可将其远程投掷出去造成伤害,还可拿下路旁的火炬投掷出去造成燃烧效果。 游戏目前处于抢先体验阶段,还在持续更新内容,语言只有英文,且会出现字符缺失现象,因此并不建议入手,感兴趣的话可以先观望。 [quote]欢迎关注我们的鉴赏家:[url=https://store.steampowered.com/curator/35402982/]走心评测[/url] ←遵从内心,写出真实感受 欢迎加入我们Steam组:[url=https://steamcommunity.com/groups/ZXPC]走心评测[/url]←点击加入,一起探索游戏的乐趣 喜欢这篇评论,也麻烦点个赞,让更多人能够看到![/quote]
Below expectations
[h1]超级角色扮演自走棋[/h1] 今天,一款Rogue-lite +自走棋模式的策略角色扮演游戏——《Successor》来了。 选择领主、组建战团、在战斗中征服各个王国,成为最强大的英雄把。 [h2]怎么说呢?他的操作非常与众不容[/h2] 就像经典的自走棋《金铲铲》一样,《金铲铲》里面玩家需要凑齐羁绊,购买棋子。 然后看他们自动攻击,打败怪物。 在《Successor》里,玩家需要操作英雄,下文称为a把,以及陆续拯救的b和c,开始一段冒险旅途。 这里有地形的凹陷与凸起,你在凸起处,可以轻松的攻击到敌人,而敌人打你会是miss。 同时,还有地形障碍物的阻挠,你在前往下一处的过程中,需要清理障碍才能前往。 另外,每个英雄都有独特的技能,一般都有2个,可以在进攻时使用。 值得好评的是,如果你担心手忙脚乱操作不过来,按下space,可以让你进入暂停模式。 等你布置完战术后,按下恢复,即可重返战斗。 游戏中,还有一点非常巧妙,就是地图和环境的结合。 举个例子,有一关有一个帐篷,帐篷里藏着敌人,正常来说,你需要过去击败敌人。 但是,妙就妙在地图上有个火把,我过去一捡,图标上就多了一个火把功能。 然后单击右键,将火把投向帐篷,帐篷随即被点燃,里面的敌人形象的化为灰烬。 实在是妙、妙、妙!!!! 游玩的过程中,能深刻的感受到,《Successor》的游戏内容丰富,开发者想呈现出一个多姿多彩,充满随机性的世界。 但是,里面纯英文的设定,可能让一大部分china玩家望而退步。 另外,游戏过程中,我发现角色的攻击有一些缓慢,像是左手右手一个慢动作???? 不知道是电脑的问题还是画面事实如此。 整体体验下来,《Successor》有策略、有随机性、还有故事化的背景,如果能改善上述问题,我相信会更上一层台阶。 [quote]欢迎关注『 [url=https://store.steampowered.com/curator/45525570/] 桃你欢心 [/url]』 [b] 桃影扶风评百戏,落墨如歌写人间[/b][/quote]
très cool
学习版玩了十几小时,入正支持一下,比前作Wartile做了一些系统性的改动,但战斗相对较为零散,难度也稍低一点,不过总体还是好玩的,60多的好评率太低了点。Wartile9/10分的话,该游戏可以给8/10分
Mejoraron la optimizacion, le falta aun para tener la optimizacion que Wartiles, es estupidamente brilloso la mayoria de unidades y objetos en batalla , no puedo entender como arruinan un juego por eso recomendado para jugarolo con lentes para sol
A wonderful game, full of bugs and incompleteness, but wonderful nonetheless
I've played this game for 9 hours and it feels like a pale imitation of Wildermyth or Wartales. Buy those instead. Negatives: There's little character progression and it resets at the end of frustratingly short episodes The pool of random encounters is tiny The map selection is tiny The character ability upgrades are mere upgrades and do not unlock new strategic possibilities Difficulty isn't well-judged There were some bugs with enemies spawning barriers The translations (I assume) are poor. Or else they can't spell, most notably 'pierce' is always 'piece' I just don't see the need for real-time-with-pause in place of turn-based mechanics. Positives: It's a good start of a game, and if they're planning further work or DLC then add that in and it might have more depth. This feels like a playtest half-way through development, and if it were, I'd call it promising. But not enough that I'd want to buy it now and see it through development.
[h1]仍有进步空间的战棋作品[/h1] [h2]游戏推荐指数:★★★★★★★☆☆☆[/h2] [quote]买肯定是要买的,玩肯定是不玩的 快来关注[url=https://store.steampowered.com/curator/38222893/] G胖受害者鉴赏家[/url] 让选择游戏变得更加简单[/quote] 本作以奇幻写实的美术风格与桌面战棋风格为特色,结合即时暂停与轻度 roguelite 机制,整体节奏明快、上手容易,但在玩法深度与技术稳定性上仍显不足。游戏提示与实际机制存在出入(如高处击落仅序章角色可用),角色指令响应不够灵敏,拾取物品需重复操作,影响战斗效率;装备与金币缺乏有效的资源管理方式;部分严重 BUG 会导致角色或任务异常,甚至需要重启或直接毁掉进度,整体稳定性也因崩溃等问题而打折。尽管如此,本作的战术表现、短流程战役以及逐步解锁内容在第三战役后会带来更佳体验,作为小众桌面战术游戏其定价与潜力尚可。总体来看,这是一款有趣但尚未完全打磨成熟的作品,适合喜欢桌面策略且能接受当前缺陷的玩家,未来若能持续优化,有望成为同类佳作。 [quote][h3]鉴赏员测评配置:[/h3] CPU:RYZEN 7600X GPU:AMD 7900XTX 加入[url=https://steamcommunity.com/groups/GgamePlayer] G胖受害者鉴赏组[/url] 和鉴赏员一起战斗!爽! [/quote]
[h2]ELEMENTOS DE RPG REMOVIDOS DO JOGO[/h2] Bem repetitivo e um pouco cansativo devido ao excesso de cliques necessário para a movimentação. Sistema de itens um pouco confuso. O jogo é visualmente mais bonito do que o anterior (Wartile), mas diferente deste último, perde os elementos de RPG para se tornar um jogo de aventura confuso com excesso de cliques necessário para se jogar faltando progressão dos personagens que são trocados a cada cenário fechado. Você não escolhe ou evolui os personagens. [B]NÃO RECOMENDO.
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| Memories Off 2nd | $37.5K | 231 | 92% | $9.99 |
| Heroes of the Three Kingdoms 3 | $37.5K | 793 | 85% | $1.99 |
| ThreatGEN: Red vs. Blue | $37.5K | 81 | 90% | $14.99 |
| Kunoichi Demon Slayers | $37.5K | 199 | 76% | $9.09 |
| Noreya: The Gold Project | $37.5K | 163 | 84% | $9.99 |
| Fireside | $37.5K | 93 | 94% | $14.99 |