
Conversation is a dangerous game. Manipulate a fractured band of renegade divers to reach the depths of this short narrative puzzle. Uncover alliances and expose betrayals — before something horrific from the dark abyss silences you all. Don’t let the conversation get too deep.
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Conversation is a dangerous game. This short narrative puzzle will submerse you in an atmospheric world of tension-filled sci-fi where manipulating a fractured band of deep-sea divers is the key to survival. Uncover alliances and expose betrayals — before your leaky sub fills with water, or something even more horrific from the depths silences you all.
Pick your mission, and release your submersible SubVee into an unrelenting sea. Will you side with the Surfacers, who keep the dangers of the depths at bay from their overworld city? Or will you align yourself with a diverse cast of misfits from an underwater base, hidden in the deepest fathoms of the dark?
Your SubVee is a dilemma to the divers who find you. Follow hints from the surface to offer them the right handles at the right time. You need their agreement to move forward, but it won't come easily. Navigate a dark maze of emotional dynamics to find leverage to guide them toward consensus.
Time is limited—your leaky SubVee is slowly filling with water. But something even more sinister lurks in the fathomless deep. Everytime the eldritch shadow of the Krake appears, the divers scatter, only to return and whisper of their missing leader, the enigmatic figure known only as The Mind.
Escape your claustrophobic situation by following your directives—or rebel yourself—there are many ways out. And just as many ways to die. As more divers join, and pull you further into their dysfunction, you’ve got to think carefully to anchor your fate. Don’t let the conversation get too deep.

Read the prequel to surface the origins of The Mind and his underwater renegades. In Subtle Mind, an idle fisherman's impulsive act unravels The Surfacer’s lies, revealing a hidden world beneath the city’s eternal waterfall. Accused of attempted assassination, The Mind enlists the help of a small pet krake to flee his past and murderous pursuers both, sparking a rebellion that leads to the events of Sub-Verge. Novella, 74 pg PDF, w/ color illustrations character illustrations from Art Director Tiia Reijonen, available as a separate DLC, alongside the game!
A Psychological Narrative Puzzle:
Manipulate the conversation—choose the right diver at the right time to gain leverage, unlock secrets, and steer the group toward survival.
Atmospheric Deep-Sea Tension:
The ocean is heavy. From the eerie glow of your failing SubVee to the jittery reactions of the divers, every moment builds suspense.
Diverse Cast of Characters:
Navigate the fears and agendas of a rag-tag group of rebels, each with their own motivations, secrets, and survival instincts.
Multiple Endings, Countless Dilemmas:
Escape to the surface, disappear into the depths, or meet a darker fate—every conversation can pull you toward a different conclusion.
An Eldritch Horror of the Deep:
A monstrous presence lurks beneath, a constant reminder of a hidden past. Divers scatter at the mere hint of the Krake’s approach. When will it strike?
Stylized Visuals and Haunting Audio:
Immerse yourself in a world brought to life with evocative art and an ambient soundscape that deepens the tension. Also, weird fish.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Solid game would recommend strongly to those who like a story and dialog driven game
A nicely packaged, interesting, different game, with a distinct vibe running throughout (even in the menus and overall presentation). Can finish one run through relatively quickly, which is good if time poor - but that was on the easiest setting, so could be made more difficult for those that like a challenge. There's a prequel novella too, which I'm now intrigued to read and find out more about the world they've created - or I'll do another run with different choices and see what more gets explained. Would recommend if you're looking for something that bit different and a little cerebral.
Enjoyed it, the social dynamics mechanic of trying to get everyone to be on the same page felt compelling (and exasperating in a realistic way haha), the art style is gorgeous and the intriguing story is told through each character as an unreliable source. Might even be worth picking up the DLC booklet to read through for backstory, but I didn't find that to be necessary for playing the game. At times I did wish some characters had reasons beyond "I only want to be the third to decide" for the choices they made - this felt too simplistic, but I do accept that they were written this way to quickly slot them into the puzzle mechanic. I did encounter some immersion-breaking bugs in the conversations, where characters were clearly speaking the wrong lines or repeating what they had already said. Hope the devs fix those in an upcoming patch.
interesting story that reveals itself through puzzle-solving attempts. i am just as transfixed in figuring out each rule, tactic, and strategy as the characters and story lines themselves. beware the krake, that thing scary lookin,,,
Really enjoyed this. The characters are all really interesting. You need to get everyone to agree to progress in the game, which is a mechanic I haven’t seen before. Played it on my Steam Deck in big picture mode on my TV. The art and world are really nice, reminiscent of Aeon Flux.
I really enjoyed this game! Short but sweet with a really interesting and clever gameplay! The lore of this universe is interesting as well(Lovecraftian vibes) I wish, however, there was more... Al thought, there is a DLC book as a ''prequel'' that explains before this game, I wish it was in the game, as it could, I think, explain better some of the characters' background, values and where they stand with the current situation of the story.
what in the **** was that. don't let the trailer fool you - there is no voice-acting.
Neat visual novel with a logic based puzzle at its core, achievements dont work but its interesting all the same.
good writing... great sound... play for a good couple hours... great sound...
Boring conversation-heavy puzzle game where interaction is secondary and the setup is not interesting enough to care about.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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