
Styx: Master of Shadows is an infiltration game with RPG elements taking place in a dark fantasy universe, where you sneak, steal and assassinate your way through as Styx, a Goblin two-centuries of age.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.71/day in the week to Jul 25 → 1.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; PlayStation, Xbox, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 11.7Kreviews | 83% | — | $5.6M |
| $19.99 | 35Kratings | 80% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 868 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
It's bad. I'm only 30 minutes in but, I just cleared a room by stealth killing a dude, hiding behind a pillar, waiting till they chilled out, and stealth killing... it's literally "must have been the wind" and "modern AAA protagonist" rolled into one lol I did want to like it though, on the surface it looks like a hidden gem. It's just hidden mediocrity.
piss poor game with shoddy controls and horrible gameplay.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Russian*languages with full audio support
| $19.99 |
| 4.9Kratings |
| 70% |
| — |
| not modelled |
| $1.99−90% | 324ratings | 80% | #122 | not modelled |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 874 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Меня эта игра так увлекла, что снилась мне. Музыка там особенно подходит к сюжету. Одна из лучших стелс-игр
Good Game
[h1]«Симулятор загрузки и кривого паркура»[/h1] Если вы думали, что это наследник Thief или хотя бы вменяемый стелс, то спешу вас разочаровать: это бюджетная пытка, замаскированная под игру. 🚩 Почему в это больно играть: Управление — это катастрофа. Стикс движется так, будто он не мастер-ассасин, а пьяный гоблин на льду. Прыжки через раз заканчиваются падением в бездну, потому что персонаж просто отказывается цепляться за уступы. В игре про паркур это приговор. Искусственный идиотизм. ИИ здесь работает по принципу лотереи. Стражники могут не заметить вас в упор, а через секунду — «увидеть» затылком сквозь стену. Никакой логики, никакого паттерна, только чистый рандом и раздражение. Бюджетность во всем. Анимации топорные, боевая система (если вас заметили) — это просто позорная QTE-тыкалка, в которой вы гарантированно сдохнете, если врагов больше одного. Дизайн уровней — это лабиринт курильщика. Вас заставляют бегать по гигантским, серым и абсолютно пустым локациям. Спустя два часа игры всё начинает сливаться в одну бесконечную бетонную кишку. Сюжет и герой. Стикс постоянно пытается шутить, но его юмор застрял на уровне начальной школы. Сопереживать злобному зеленому карлику, который просто неприятен как личность, — задача не из легких. 💀 Вердикт: Эта игра не проверяет ваши навыки скрытности, она проверяет ваше терпение. Вы будете умирать из-за кривого кода чаще, чем из-за собственных ошибок. После каждого падения из-за того, что герой «забыл» схватиться за карниз, хочется просто удалить этот мусор и никогда к нему не возвращаться. 0 клонов из 10. Проходите мимо, не тратьте нервы.
A really good stealth game Its janky at place but the level design is great There a lot of items to help you with making your own play style A must play for stealth fans
Максимально унылая игра.
Best stealth game i ever tried. Also goblins are pawesome! :3
It took a while to click. It was quite frustrating starting out, but once I understood what Styx's weaknesses were, I truly felt like a deadly gremlin lurking in the shadows. I played this looking to scratch that Dishonored itch and I got what I came for. 4/5
good stealthy goblin penis
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| $3M | 7K | 83% | $19.99 | |
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| $6.2M | 13K | 90% | $19.99 |
Related
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|---|---|---|---|---|
| $5.6M | 11.7K | 94% | $19.99 | |
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| $5.5M | 15.6K | 90% | $9.99 |