
Drive Physics based toys in this fast paced sand-box game, go head to head locally with your friends too.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
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Reviews
Fun little game. It has some nice features and unfortunately some disturbing bugs too (graphics, sticking walls, the view on local multiplayer). The idea to race with toy cars is great, also the challenges are good. Shame that it feels unpolished. I'll recommend it, however I'd note that maybe this doesn't worth 5 bucks. Get it on a sale.
So far its not bad. There is much more to the map then I expected! The single player challenges add a lot of fun and the need to unlock new cars and special drops give the game good playabilty! Check out my video to see some gameplay! https://www.youtube.com/watch?v=4jTrxkeqsPk&t=25s
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Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Hours played at review time, across 27 reviews with recorded playtime.
Fun but simple game. Check out my full Indie Impression: https://youtu.be/olvArWIxmy4
why did i get this game
Stunt Toys, developed and published by SHOGUN GAMES, is a lightweight physics-driven sandbox that centers on the simple pleasure of driving miniature vehicles through oversized environments. It doesn’t present itself as a traditional racing game with structured competitions or progression systems; instead, it leans into a more open-ended design, inviting players to experiment with movement, momentum, and stunt-based play in a relaxed, toy-like setting. The core experience revolves around navigating small cars across maps filled with ramps, platforms, and obstacles that are clearly designed to encourage creative movement. There are no strict objectives pushing players forward—no races to win or campaigns to complete—just a space to explore and interact with. This gives the game a freeform identity, where the enjoyment comes from discovering how the vehicles respond to the environment and how far you can push the physics system. That physics system is the centerpiece of the entire experience. Vehicles react dynamically to terrain, speed, and collisions, allowing for a wide range of outcomes when attempting jumps or stunts. Successfully landing a tricky maneuver or chaining together multiple movements can feel genuinely satisfying, especially when everything aligns as intended. At the same time, the system can be inconsistent, occasionally producing results that feel more accidental than controlled. This unpredictability can add to the fun in some moments, but it can also make it difficult to develop a consistent sense of mastery. The game supports both solo play and local multiplayer, and this distinction has a noticeable impact on how it feels. Playing alone emphasizes the sandbox nature of the experience, but it can also highlight the lack of structured content. Without goals or progression systems, the experience can begin to feel repetitive after the initial novelty wears off. In contrast, multiplayer introduces a layer of spontaneity, as players interact with each other within the same environment. These shared moments—whether competitive or cooperative—bring a sense of energy that the solo experience often lacks. Progression is minimal, with little in the way of unlockable content or evolving mechanics. The game relies almost entirely on its core loop to sustain engagement, which works well in short sessions but struggles to maintain interest over time. Once players have explored the available maps and experimented with the vehicles, there is little incentive to continue beyond personal enjoyment of the sandbox. Visually, Stunt Toys adopts a bright and simple aesthetic that aligns with its concept. The environments are easy to read and navigate, with a playful tone that reinforces the idea of controlling toy vehicles in a larger-than-life setting. However, the presentation lacks variety and detail, making the environments feel somewhat generic after extended play. The overall look is functional rather than distinctive, supporting the gameplay without adding much in terms of visual identity. The audio design follows a similarly restrained approach. Sound effects provide clear feedback for movement and collisions, while background music remains unobtrusive. These elements serve their purpose but do little to enhance the atmosphere or create a memorable auditory experience. In the end, Stunt Toys is a game built around a single, straightforward idea: experimenting with physics in a toy-themed sandbox. It succeeds in delivering moments of fun, particularly when performing stunts or playing with others, but it lacks the depth and structure needed to sustain long-term engagement. It’s best approached as a casual, short-session experience—something to pick up for a bit of light experimentation rather than a game to invest in over time. Rating: 6/10
Game keeps crashing. Haven't managed to play it and would not recommend it.
This Game is pretty awesome. It's a small indee Openworld car game that makes a lot of fun, if you have some free time to relax. I create a pro and contra list. [b] Pros [b] [*] 12 Funny and different cars [*] A big open world for a idee game [*] Fun to drive [*] Localmultiplayer mini games [*] Fun missions [*] small funny details (fps of the bus as an example) [b] Cons [b] [*] You lose the often the controll of a car. [*] hard handling to learn [*] Some bugs (Controller wouldn't stop vibrating) [*] buggy boost [*] The plane is nearly inpossible to fly [*] Missing a replace button But at all its a nice game that it's worth for 3€.
入包包,喜加一默认好评.bundle pack,thumb up as usual 画面出奇的好,而且还流畅,不愧是ue4的作品
I was looking forward to giving this game a try. However each time I've tried to run it, it keeps loading a dialogue box requiring me to install software first. It installed the Unreal Engine 4 software the first time that I attempted to run this game but every time I have subsequently tried running the game, it keeps telling me that I need the same software for the Unreal Engine 4: even though it is already installed. If I click on No, it aborts the process of running the game. If I click on Yes, it immediately shows a dialogue box saying that the Unreal Engine 4 software is already installed but the process stops dead then and there. Can't get the game to run at all. It's an endless loop that goes nowhere. I created a Stunt Toys forum entry for this issue but am not aware of any response from anyone as yet. I can update my review later if I find out a way to fix this never-loading problem but for now, I will not recommend this game.
It´s really good but the cars hava a bad handling and Multiplayer would be great
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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