
In Study of Unusual: Forest of Secrets you are secret agent which went to unusual forest. You need to find out the reason of people disappearing. During the investigation you need to unravel the mystery of the forest, collecting notes and documents of disappeared people and try to stay alive.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian
Engagement
Hours played at review time, across 35 reviews with recorded playtime.
Reviews
Исследуя Необыкновенное: Лес Секретов - тот случай, когда можно пройти игру, а можно пройти мимо, ничего не потеряете в обоих случаях. Стоит иметь в виду, что игра еще не совсем закончена. Концовка есть, все проходимо, но вот коопа к примеру нет, хотя он наличествует в менюшке. И да, палец вверх, за неимением среднего, ибо игра не так плоха, для пальца вниз. Суть проста: нужно собрать 7 записок, пока не пришел, злой бабайка, и не оторвал нам яйца. В этом игра, очень жизненна, ибо и в реальной жизни, есть кучу бабаек, в лице родителей\учителей\начальников, желающих оторвать нам яйца, когда мы зависаем в чтении, всяких записок, и прочих постов, вместо того чтобы делать что-то полезное... Что хорошо: [list] [*]Лес неплохой, тем более удалась звуковая составляющая. [*]Записки хоть и банальны, но написаны в целом прилично. [*]Фонарик работает нормально. ЛоЛ. Казалось бы мелкий нюанс, но во многих хоррорах, фонарик, убогая ерунда для галочки, а не реальный инструмент. [/list] Что следовало бы допилить разрабу: [list] [*]Дома одинаковы. Все понятно, стандартные ассеты, но внутреннее убранство домов, можно было сделать хоть чуточку разнообразнее? [*]Нет карты. Хотя во вставках, говорится что она есть, ибо нажмите M, и она откроется. Фиг. Не открывается. Без карты же ориентироваться на местности, это боль, ибо каких-то ориентиров особо и нет. [*]Этот бабайка, есть в сотне других хорроров. Если не такой же, то очень похожий. [/list] Как итог: в целом, обычный хоррор, с собиранием записок, и избеганием бабайки. Пройти можно, можно пройти мимо. Ничего особенного тут нет. Для первого опыта разрабов в игрострое, вполне нормально. 4 записки из 10 http://steamcommunity.com/sharedfiles/filedetails/?id=1126176713 [i]P.s: если этот обзор был для Вас полезен ставьте лайк, а также добавляйтесь в друзья и подписывайтесь на меня как куратора - [url=http://store.steampowered.com/curator/28776273/] Обзоры онлайн [/url][/i]
Thought it was gonna be funny bad, turned out to just be really bad.
Мне игра понравилась , хоррор , хорошая атмосфера , не сложно получить все ачивки :)
Бегал 40 минут по лесу. Не встретил никого кроме деревьев. Нашел сельский туалет и застрял в яме
This is it. This takes the cake. This is the worst Steam game I have ever had the misfortune to play. Due to psychological trauma am I not able to recount the events at this time. Please. Do NOT buy. This is not even funny bad. It is just boring and unplayable.
Играл с друзьями. Заблудился. Ахуенные 20 минут блуждания по лесу. P.S. друзей так и не нашел
The game has a lot of flaws. The only thing you do in the game is walking in a huge forest trying to find 7 notes. Almost the whole map looks the same, only in a few areas there are some same looking houses, a lake in the middle but besides from that only trees, nothing interesting. (Graphics are also bad.) After about 20 minutes I noticed that there is a monster in the map which can kill you. After my about 1.4h of playtime I can say: the monster will rarely find you but if it does it will kill you, there is no way of escaping, because it runs faster than you. But that's not really a problem because you can quick save. So that's no challenge at all, but it is one to find all notes, which is, like I said, the only objective in the game. What was pretty odd is that you can actually better see if you DON'T use your flashlight. You can see further without. Sure you then see mostly contours in the world, but that's no problem, cause there are (almost) only trees and more importantly, if you have your flashlight off, then you can see the notes from almost miles away cause they kinda glow in the dark. Another problem connecting the flashlight, is when you switch it off you can't see anything for a few seconds. I don't know if this is a bug or if this should simulate the fact that your eyes have to adapt to the darkness again. Anyway, it sucked. I was also stuck a few times in the few houses, so the flaws are accumulating. Still I have to say that the game was scary a few times due to the musics and sound effects although there wasn't anything happening.
Spend the whole game walking around in a pitch black forest with no landmarks. The monster bugged out and didn't attack anyone.
Красивая графика, шикарная атмосфера ужаса с хорошим саундом Но... Очень большая и открытая карта,на то чтоб ее всю прочесать может потребоваться не один час,при всем при этом за вами бегает озлобленный звиздюк, пукан которого хорошенького подогрели свинцом На стрим заходил разработчик, помог, подскахал с записками ) Так же взял на заметку советы - что очень приятно) Не все разработчики ходят по стримам и ютубу в поисках прохождения своих детищь ) П.С Графика топчик,но жрет игрушка как не в себя, видеокарта была 90 градусов и наверное мечатал в этот момент маинить Биткоин хД (Оптимизация Есть , на ультра 55-62 фпс) https://www.youtube.com/watch?v=SS5PYIgN-K4
Check out my Steam Curator page, "Minorthreatt Gaming Reviews." I have the most organized and extensive genre lists on Steam! Be sure to "FOLLOW" for more of my recommendations: http://store.steampowered.com/curator/31339849-Minorthreatt-Gaming-Reviews/?appid=257170 The Short of it: Currently I'd give this a neutral rating. It scared the hell out of me, raised my heartrate and gave me the gitters - so that is a plus for a horror game. But I spent a lot of time lost in the dark. A quick pointer for anyone playing. Hold shift to move faster, and if you continue walking and press M at the same time for map, you can actually see which direction you are moving in. To the devs: If you make the map marker an arrow that points in the direction the player is facing, it could be a good tweak to the visual. The main point I'd want to make is that I spent most of my gameplay sprinting (which actually is pretty slow) through a dark landscape with some trees, a few rocks and bushes, but didn't see much else. I turned my flashlight on and ran with it, and I think that attracted the monster, and I died having seen nothing. On my second try, I found a note right near the starting location and gave that a read, and then by chance noticed a campfire with a note there as well. But after that I headed east to the edge of the map, and then south west for 10 minutes, found nothing and honestly just got bored and wasn't willing to continue. I feel like if the map at least expressed buildings, or camps (are there buildings in the game? I didn't find one), the player would have a sense of what direction was worth trying to head to. I don't play a lot of horror games, so maybe some people like the feeling of hopelessness or something? The setting is quite frightining, but it gets unengaging if you walk for 10 mins in a straight line, looking side to side and see nothing but trees, in my opinion. The basis for a scary game is here, it just needs more content, and more things to see and explore. I should also note that the English translation isn't bad, but it's not great either. It's mostly just grammatical oddities that makes some of the story within the notes hard to read because it doesn't flow like good English. Having someone that speaks English as a first, or proficient second language, would be a good idea as they could help iron out the translation to be better I would imagine. I'd actually also suggest that the title of the game should be something like: "The Study of the Unusual: Forest of Secrets" or maybe just "Forest of Secrets: The Study of the Unusual" or even just "Forest of Secrets." Currently it's a bit of a mouthful (long), and isn't grammatically correct. With some content updates, I would actually return to this game and give it another go. It really is frightening, so there is a workable experience here, it just needs more content and a improved way for the player to understand where they can go to avoid long walks in the dark nothingness of the current map. I had no idea where to go, so wasn't interested and gave up after getting lost in the nothingness of the map. I hope that helps! Keep adding to it =)
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