
Be the Zombie. Kick A** and Take Brains.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About






Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, Nintendo, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 1.8Kreviews | 90% | — | $698.6K |
| $4.99−75% | 933ratings | 91% | — | not modelled | |
Engagement
Reviews
Themes across 101 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
👎
Stubbs is actually a hidden, even if unpolished Gem. I don't even remember where I got this, maybe from a bundle of keys, but at 95% off I think it's a more than fair price for what it offers. And what it offers is a adventure zombie/horde experience where you control a zombie and can convert enemies - though I'd argue it leans heavier into the adventure aspect where you go area to area completing story objectives. As a dabbling game dev, I was really impressed with the enemy AI. Different voice lines for different scenarios depending on the enemy types, dodging out of the way of vehicles, different movement patterns depending on what parts of the body were damaged (some zombies would even crawl towards enemies with only an arm left!). The zombies would gang up on enemies, when an enemy was overwhelmed they'd run away or try and regroup before pulling their weapon out again. Most enemies could be remotely controlled using another ability, and you had access to their normal weapons and movement. Other enemies would notice that, then start targeting you. I was really impressed with how well some of those systems worked. Some segments were definitely tedious, and some save points seemed to fail to activate (or activated when I went significantly past them on another life). Some of the humour was definitely of its time (early 2000s like the first ability you unlock) but I was caught offguard with how funny some of the other voicelines were. I didn't have any issues running the game on Win10 with a beefy PC, but some people are reporting issues, so that's worth keeping in mind too. Overall worth checking out, especially if you're interested in NPC AI or like the 'infect the town and flip them to your side' fantasy!
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 7: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Russian, Simplified Chinese
| $19.99 |
| 812ratings |
| 90% |
| — |
| not modelled |
| $19.99 | 92ratings | 66% | — | not modelled |
| $19.99 | — | — | — | not modelled |
| $19.99 | — | 88% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 101 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
10/10 polecam
Brainssssssss! You are the zombie. Eat brains and infect all. Also good remaster of the OG.
Marilyn Monroe casate conmigo
I feel bad leaving a negative review since this is a game clearly made with love but I really cannot recommend it to friends. The concept is fun and it does offer a unique gaming experience, that's where I run out of good things to say about it. Combat is awkward and repetitive, and becomes a huge chore in the second half. The story isn't bad necessarily but certainly isn't anything to write home about. Sometimes it's unclear how to progress and even when you do figure it out it doesn't necessarily make sense how what you did led to progression. Overall, maybe not a terrible game, I feel bad just giving it a flat-out thumbs down, but it just is leaving me with a dirty taste in my mouth. Maybe I'll give it another shot and see if I change my mind?
Feels good to revisit a game I played when I was a kid as an adult only to discover it's better than I remembered, what an absolutely fun game! My exact kind of humor and a unique gameplay loop that came entirely from the dev team reusing alot of what they had made with Halo Combat Evolved and retooling it for a completely different kind of game. I feel everyone should play Stubbs at least once in their lives because even if they end up not vibing with it the way I do, they'll likely still remember it long after it's over.
Es un juego irrepetible
Una idea muy original del genero de zombies, tiene sus buenos momentos, el juego en si es absurdo narrativamente hablando y eso lo hace un buen juego y es entretenido jugar el rol de un zombie y dejar el tremendo desmadre en la ciudad, pero la verdad prefiero jugar la versión de xbox clásica que en pc, porque este juego se crashea constantemente y es un problema grave porque hay determinados puntos donde se puede guardar y en otros no, o mejor dicho se guarda automáticamente cuando no tienes enemigos cerca y estando quieto, por ende si progresas mucho en el juego y no se te guardo, mala suerte a empezar de nuevo, esto es una mierda porque la versión de xbox no tiene ese problema (o al menos a mi nunca me llego a pasar), siendo un juego bastante molesto a la hora de jugar, lo bueno es que el juego es corto, pero eso no quita que sea un mal port de xbox a pc además también tiene bastantes bugs, por ende si quieres hacer speedruns o cualquier otra cosa tendrás una de esas dos problemas o que se te buguee o se te crashee el juego, es algo que notaras comúnmente en este juego. Ya para finalizar en resumidas cuentas, el juego es un juegazo con una idea muy buena pero el port te puede arruinar la experiencia si eres de esas personas que no tienen paciencia cuando notan este tipo de patrones. Mi calificación final para este juego como port a pc es un 6/10 y el juego a nivel jugable y narrativo es un 8/10. Gracias por leer esta reseña, que tengas un buen dia, tarde, noche o a la hora que sea que estes leyendo esta reseña.
Don't you just miss that weird era of gaming when any type of game would debut for consoles? The PS2 was specially receptive for this type of oddball games. Ever since this one came out all the way back, I had my eyes on it. Good thing is the remaster took the need to emulate it, so I could just play it on PC. This is a direct port so you can expect it's share of janky and shoddy controls and mechanics from time to time, specially as you near the end of it. The zombie AI is, well, for a lack of a better word, stupid. Very stupi, I mean, I know they are zombie but come on. This was kind of the thing at the time with AI tho, I mean at least half of the games that came out back then had somewhat of a terrible AI and we dealed with it. Stubbs is. despite it's shortcomings, an inventive, fun and original one of a kind thing, and I wished we could see a remake or even a sequel someday, I mean, they did it with other weird games like Destroy All Humans, so why not? 3.5/5
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.5K | 29 | 100% | $2.99 | |
| $1.8K | 11 | 73% | $5.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $585.9K | 693 | 90% | $29.99 | |
| $202.3K | 643 | 80% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $698.5K | 11.8K | 91% | $2.49 | |
| $698.1K | 1.4K | 56% | $19.99 | |
| $699.1K | 1.7K | 54% | $19.99 | |
| $698K | 2.7K | 74% | $7.99 | |
| $697.8K | 676 | 63% | $24.99 | |
| $697.6K | 4.4K | 71% | $8.99 |