
Street Vendor’s Journey is a life-driven street vending simulation. Start with an father's street cart, sell goods, support your family, and build a better future by managing business, reputation, and daily life.
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About
You couldn’t handle the debts in the city, so you returned to your family home. Your father’s old street cart is worn out, your money is limited, and disappointing your family again is not an option.
Can you build a stable future for your family?

Run your street cart in a living city. Choose what to sell, manage stock, set prices, and serve customers directly on the streets.

Sell fairly and earn trust, or cut corners and face consequences. Your reputation affects customer behavior, fines, and future opportunities.

Customers have different budgets, patience levels, and expectations. Price awareness and service quality directly affect their decisions.

The city changes throughout the day. Customer density, atmosphere, and opportunities shift with time.

Upgrade your old street cart to improve efficiency, capacity, and presentation. Better equipment opens new possibilities.

Your home comes with unavoidable costs. Rent and basic expenses must always be paid, while your family members create situational and luxury needs. Medical bills, education, comfort, and small pleasures all affect family morale and ignoring them has consequences.
Street vending is just the beginning. During Early Access, new lines of work, income sources, and business systems will be gradually added. As you build your reputation, you’ll be able to expand beyond your street cart and shape your future through new opportunities.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Simplified Chinese, Portuguese - Brazil, Danish, Dutch, Finnish, Traditional Chinese, Japanese +7 more
Reviews
This is the first simulation game where I’ve genuinely felt this relaxed and free. You even have the option to rip off customers, which is something you don’t usually see in this genre. Most simulation games tend to be very rigid and predictable in how they progress, so this felt refreshing. That freedom is easily one of my favorite aspects of the game. Since the game is still new, there are naturally some areas that could use improvement. The user interface and certain mechanics could be explained more clearly. That said, looking at the bug fixes and update history, it’s obvious that the developers are actively working on and supporting the game.
Simülasyon oyunlarında görmediğimiz bir görsel kaliteye sahip, günün koşturmacasının yanında gerçekten yaşayan bir şehirde olmak, sokaklarında dolaşmak iyi geldi.
I have spent about 6.5 hours in the game so far, taking notes on everything I have encountered. Im sharing this as a comprehensive guide and evaluation for anyone looking to jump in. Dynamic World & Physics: The game world is incredibly dynamic. Crowds are realistically distributed across back alleys, main boulevards, and busy streets. The physics engine holds up quite well. Being able to sell from your cart at almost any point on the map creates a fantastic sense of freedom. Pro-Tip: Early on, stick to wide streets and plazas to maximize sales with minimal movement. However, don't camp the same spot every day Moving around is crucial to discover new customer populations and master the map layout. Graphics, Sound & The "Megaphone" Mechanic: The devs have introduced a unique mechanic: the Megaphone System. Its a mini-game used to attract customers, and it adds a lot of variety. Its not just about what you say, but how you play with it ,it can get genuinely hilarious and definitely boosts the fun factor. Visuals: Unlike many copy-paste simulation games, the assets here feel handcrafted and full of effort. They don't look like cheap, pre-made store packs. Vibe: The art style is relaxing, easy on the eyes, and visually pleasing. Gameplay & Economy: This is a chill sim , perfect for winding down for a few hours without too much stress, yet it has enough nuance to keep you engaged. Smart Shopping: Prices for fruits and vegetables vary between different wholesalers at the market. Finding the most optimal deals is key to boosting your profit margins. Updates: The game receives frequent updates, and seeing new features added regularly keeps the experience fresh. In-Game Tip: After the first few days, pivot to selling high-end fruits. Don't forget to use bulk discounts Customers sometimes complain about prices, but bulk deals help you move more volume and keep demand high :) Mechanics & Learning Curve: The base mechanics are intuitive enough, but the latest update added an in-game guide for new features. It's very accessible and not overly difficult. Family Management & Expenses: One of the most interesting layers is balancing your familys luxury demands at the end of the day. You need to find a sweet spot; otherwise, you'll end up with no capital for trade or a disgruntled family. Financial Tip: Stay on top of your rent and basic household needs. Always factor in your travel costs and restocking budget before spending on extras. Proper cash flow management is everything here. Its refreshing to see a unique take on this genre. Looking forward to seeing how the Wet Fox team continues to evolve this project
1- Don't try to rip off customers unless necessary. Fines really hurt. 2- If you buy around 25 kilos of lemons or tomatoes on the first day and sell them for around $7-8, the game starts to open up after the first day. 3- Prices change daily for all sellers. Your daily profit is directly affected by the price you pay for the product. 4- Even if you set prices within the range listed on the price tag, I’ve observed that some customers say it's expensive. It probably seems expensive only to them. The rest doesn’t mind and buy the product. 5- You don't have to cover the rent and your family's essential needs every day. I based it on health and morale. Problems usually start to arise when they drop below 40%. I wish I could not pay rent and keep my family happy hahah. Overall, I think the game could be a big hit if they keep on bringing in more updates. Thumbs way up!
One of the most refreshing simulation games I’ve played in a long time. The freedom it offers, including unconventional options like scamming customers, makes it stand out from the genre. It feels genuinely relaxing instead of rigid or overly structured. While it’s still early access, frequent updates and bug fixes clearly show how dedicated the developers are to improving the game.
A lot of effort has been put into the visual quality of the game. I’m tired of seeing American style asset flip environments! This one feels more european for a change. It captures the feel of a living city. If the developers could work on the sounds, it could be perfect. It’s exactly the kind of cozy life-sim I love.
I absolutely loved the atmosphere and dynamics of the city. It’s clear that a lot of thought and effort went into creating it. Starting the game with that nostalgic market cart and scale was a special touch and honestly quite moving. Kudos to everyone involved for their hard work.
Ailemin bana ihtiyacı var. Tartım ve arabamla ailemi bu sefaletten kurtaracağım. Manav Batuhan iş başında. Oyunun atmosferi oldukça başarılı. Çevrede hayatın sürdüğünü rahatlıkla hissedebilmek güzel. Başlangıçtaki öğretici oldukça yararlı. Dinamik pazar sistemi oyunu daha rekabetçi ve heyecanlı bir hale getirmiş. Müşterilerin dikkatini çekmek için megafon kullanmaktan çok zevk aldım. Tüm stresimi attım. Doğru pazarlıklar yapıp gereken kararları vererek basit bir seyyar satıcıdan bir meyve kralı olma serüvenim tüm hızıyla devam ediyor. Yakın zamanda gelmiş geçmiş en iyi manav ben olacağım. Herkes beni tanıyacak...
Didn’t expect a street vendor sim to look this good honestly. The environment is way better than most sim games. It actually feels alive instead of empty and static. Walking around, setting up your stand, serving customers… it pulls you in. Gameplay loop is simple but addictive. Weighing, selling, switching spots at the right time. You start saying “one more day” without noticing. Definitely worth giving a shot 👍
The game is insanely immersive. I didn't get bored for a second. With all the fruit and veggie hustle, I completely lost track of time. The little details are so well thought out and they really pullyou in. I'd definitely recommend it if you're looking to chill out or take a break from stressful competitive games. It's such a relaxing and fun experience. Also, yelling "1 kilo for 10!" is way more fun than it should be :D
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Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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