
Here comes Capcom’s newest challenger! Street Fighter™ 6 launches worldwide on June 2nd, 2023 and represents the next evolution of the Street Fighter™ series! Street Fighter 6 spans three distinct game modes, including World Tour, Fighting Ground and Battle Hub.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 35.43/day in the week to Sep 2 → 45.14/day in the week after.
About

Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2917 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
我要成为街霸6高手!
太平衡了街霸6👍👍👍👍dlc角色太有设计感了👍👍👍太帅了杰米信仰版本逆行者👍👍太有想法了卡普空设计师👍
Cammy’s classic skin makes me hard
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 25: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best JP #24, worst US #94 · 10 markets collected
Reviews, worldwide (the counter carries no country): 36.29/day in the week to Jul 21 → 32/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Japanese*, French, Italian, German, Spanish - Spain, Arabic, Portuguese - Brazil, Polish, Russian, Simplified Chinese, Traditional Chinese +2 more
| $39.99 |
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| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2.9K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
畜生游戏
日你妈的傻逼卡普空!操你妈的傻逼狗杂种!日你妈想钱想你妈逼的想疯了操你妈!之前卖你妈的格斗点数只能买整数用完老子还剩他们的40点,结果现在你妈的可以按需购买了但老子之前剩的那40点他妈的用不了了!日你妈商店里所有东西价格都是你妈的以50为零头的想买东西只能继续充值!♥♥♥!祝你妈逼的卡普空全体员工全家死光!还有老子操你妈你妈逼的世界游历模式的地图引导任务引导做的你妈逼的什么玩意儿!?不看教程你妈的你自己过得了吗!?还有你妈逼的法外大赛那一章老子操你妈日你妈对面一个轻拳比老子一个超必杀伤害都高日你妈操你妈你妈逼的自己打过吗?!你妈逼的卡普空你全体员工全体开发者全家都让你妈逼的黑鬼野狗野猪给你妈逼的打死后奸尸把你妈的烂贱臭骚逼给你妈灌满然后把你爸头拧下来做成你妈逼的飞机杯操你妈的傻逼!妈的卡普空祝你妈早日被你妈逼的倒闭全体员工欠上巨额债务妻离子散家破人亡死了都没人知道!! ♥♥♥♥ you, you ♥♥♥♥♥♥♥ stupid Capcom! ♥♥♥♥♥♥♥ you, you ♥♥♥♥♥♥ bastard sons of ♥♥♥♥♥♥♥! ♥♥♥♥♥♥♥ hell, are you so ♥♥♥♥♥♥♥ desperate for money that you’ve lost your ♥♥♥♥♥♥♥ mind, you ♥♥♥♥♥♥♥♥♥♥♥♥♥?! First you sold that ♥♥♥♥♥♥♥ Fighting Points ♥♥♥♥ where you could only buy in whole numbers, and I ended up with 40 leftover points, and now you let people buy whatever amount they need, but my leftover 40 points are ♥♥♥♥♥♥♥ useless! Every single ♥♥♥♥♥♥♥ item in the shop is priced in multiples of 50, so if I want to buy anything I have to top up more—♥♥♥♥ that! I hope every single Capcom employee’s entire family drops dead! And ♥♥♥♥ your ♥♥♥♥♥♥♥ World Tour mode map and quest guidance—what the ♥♥♥♥♥♥♥ hell is that?! Could you clear it yourself without watching a tutorial?! And that ♥♥♥♥♥♥♥ outlaw tournament chapter—♥♥♥♥♥♥♥♥♥, the opponent’s light punch does more damage than my super move—did you ♥♥♥♥♥♥♥ playtest that yourselves?! I hope every single one of you Capcom devs gets your families beaten to death by ♥♥♥♥♥♥♥ black savages, wild dogs, and wild boars, then your corpses get raped, your rotten stinking ♥♥♥♥♥ filled to the brim, your dads’ heads cut off and turned into ♥♥♥♥♥♥♥ fleshlights—♥♥♥♥♥♥♥ you! ♥♥♥♥ Capcom, I hope you go bankrupt tomorrow, every employee drowns in debt, families broken, homes destroyed, and you die alone with no one giving a ♥♥♥♥!! クソったれのカプコン、マジで死ね!このクソ野郎ども、ふざけんなよ!金に狂ってんじゃねえぞこのクソ親父ども!最初はFighting Pointsなんてクソシステムで、整数単位でしか買えなくて、俺の残り40ポイントが無駄になったのに、今になって必要な分だけ買えるようにしやがったけど、俺の残り40ポイントは使えねえままじゃねえか!ショップの全アイテムは50単位の値段設定で、何か買いたきゃまたチャージしろってか!ふざけんな!カプコン社員全員の家族、全員死ね!それからワールドツアーモードのマップとクエスト誘導、何がどうなってんだよ?!チュートリアル見ずに自分でクリアできると思ってんのか?!それに無法者トーナメントの章、相手の弱パンチが俺の超必殺技よりダメージでかいって、てめえら自分でプレイしたのか?!カプコンの開発者ども、てめえらの家族全員、クソ黒人と野良犬とイノシシに殴り殺されて、死体を犯されて、腐ったマンコを精液で満たされ、父親の首を切り落としてオナホールにされることを祈ってやる!このクソ会社、早く倒産しろ、全社員が莫大な借金を背負って家族も崩壊し、孤独に死んで誰にも気づかれないようにな!!
game is butt
原来格斗游戏的环境也好不到哪里,该开挂的还是开,茶包嘲讽,比赛间问候族谱,选项上下,恶意满满。
Super high quality, but terribly monetized. $40 game with $120 for dlc fighters, so $160 for all fighters, and it can cost more if you get the "ultimate" pass. This monetization makes it hard to get into the game unless you bought this game day 1, or you're just rich enough to support this greed. The base game feels like SF6 lite, because literally half of the roster is locked behind dlc. There are 18 playable characters in base SF6, and 30 total fighters as of 2026. That means almost half of the roster (22/30, or 40%) are locked behind a paywall. And that number will probably grow with these annual $30 dlcs for 4 characters. Like: M. Bison and Sagat are some of the most iconic SF characters ever and they are locked behind a $30 DLC with some other characters, are we serious?! Why were they not in the base game? And the game is fun, the content and fighting feel amazing but it really doesn't need to be monetized like this. 9/10 game 5/10 monetization
Probably the first fighting game i into this much and it's pretty fun, the grind of the game feels really great and the learning curve really fun. However the dlc character's being that expensive and the price not dropping my a lot is pretty weird and worrisome for the state of the game
环球游历是什么史地图
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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