
Glide, swoop, tuck, dive, magnetize, grind, walldrive, and burn your way through rings to advance the difficulty of the vast, procedurally-generated environment while avoiding the fog and getting stranded! This game demands a great deal of skill and is not suited for casual players or people susceptible to motion sickness.
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Languages: English
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
More Reveiws @ TheVideogameBacklog.com stratO is a game that I feel needs some advice given before even starting this review. There are a few strategies online for stratO (even by the developer) mentioning a few different tactics, but I have to admit that one tactic rises above the rest. That strategy is to pick one set of controls (like the left and right air brakes) and while not trying to fly through rings, just get used to what those specific controls do to the plane. Just focus on those buttons while trying to avoid the giant blocks. That’s it; rinse and repeat for additional controls. This should help the learning curve. It’s weird and feels pointless, but it does work. That said, I was frustrated with the controls since I couldn’t configure them the way I wanted to, that and there seemed to be a lot of buttons. Changing the controls wasn’t exactly straightforward, but I eventually did figure it out. Instead of getting used to what the developer had set up, I was trying to set up controls that the game refused to let me use. I was trying to assign two different controls to the joysticks and while it would work on the control setup screen, it wouldn’t work in-game. Eventually I gave up and just used what I was given and I then got used to it and the 100 rings in a row achievement. I feel I could have done this a little easier with my idea, but you can only do so much. There is no tutorial and point to the game just yet. Well “point” may be the wrong word. I think maybe “reason” would be the better word. Why am I flying here? Why are there random blocks jumping up in front of me? What’s with the rings? Why would I want to continuously fly through them? Is it just for the achievements? The short answer is that stratO is a game that the developer seemed to want to create around his control scheme. Figure out the controls to the best of your abilities and enjoy trying to get all the achievements. It can actually be quite relaxing once you figure out enough of the controls to not hit things. The developer is also adding a new mode to the game named Salvo. It’s almost the same game currently but with a gun attached to your plane that automatically fires. I’m assuming that you’re just supposed shoot the blocks. This feels like an easier mode than the regular mode and can almost act as a bit of a tutorial. I’d almost recommend playing Salvo mode first. I’m sure that there will be more to this, but as it stands, it’s good enough since he’s still creating it. Score: Gewd. While there’s not much going on in stratO and you can see the developer is working on this and adding more to the game and that’s no small feat. stratO is a smooth experience and if you can get a combo going with some good flying the music rewards you and makes the experience all that much better. While I am not completely enjoy the controls, it’s not something that can’t be overcome like some other games I’ve played. It took me a bit to get completely into this game, but in the end I can say that I enjoyed my experience. I can’t say its got a lot to make you want to come back unless you’re an achievement hunter. Maybe when the Salvo mode gets fleshed out we might have something a bit more to solidify the foundation and possibly help me get the one achievement I tried hard to get: “I DO WHAT I WANT”.
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Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
As a Game Development streamer, I ran across a friendly developer and he gave me a key. Here's a little on-point review about this game: -New concept: You don't die, the world dies instead -Interesting controlls that require a bit of time to master -Realistic aerodynamics system -Beautiful graphics and camera effects -Beautiful seamless music, changing depending on your actions -Highly customisable settings Played this game, beat it, streamed it, enjoyed it to the max. Loved it. 10/10
Great game to waste time on, isn't worth 9.99 full but as a part of a bundle? Amazing.
♥♥♥♥
A really enjoyable physics based arcade flying game that I'd recommend to anyone looking for something unique. It's very polished despite being developed by only one person. The controls feel tight and while there is only one mode, the mechanical depth and overall level of care taken from the menus to the music, leaves me feeling like I got my moneys worth.
It's a great game with a pretty big learning curve. But once you get the hang of it you're free to do as you please! Defy the laws of physics! See how good you can get! Or just have FUN! This game has a large amount of potential and is made to be pure fun. I enjoyed it. I hope you all will too! :D
Honestly really fun, pretty difficult to get used to but is rewarding once you learn. Amazing game, especially for the price
FUN
I gonna be honest, the controls are a real betch to learn, but don't let that pull you away from such an amazingly fun and intense game. The feeling you get when you pull off some amazing combo is just the best, burning throught the center of a hoop at insane speed, while pulling off a stunt, while in slow mo, while giant pillars rise up and desend down all around you, while being a freaken rocket-powered glider, while a freaking choir 'ahhh's in your ears at the amazing shet your pulling off, and all while a fan-flipping-tastic soundtrack pulses through your freaking soul. All while its being freaking brillant, highly recommended.
It looks so easy, but it's way to hard...
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