
Become the custodian of a store dealing in occult antiquities. Explore the quaint and gloomy town of Undermere, where strange goings-on and dark mysteries abound. Find and identify arcane artefacts, use your collection to aid the townsfolk with their unusual problems — and remember to pet your cat!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.43/day in the week to Aug 22 → 3.57/day in the week after.
About

Dear Applicant,
I am pleased to offer you the role of Apprentice Thaumaturge at Strange Antiquities.
You show promise – a sharp mind and a strong stomach – exactly what this work demands. I need you to run the shop while I attend to other pressing matters. You will need a keen eye for detail as you provide the townsfolk of Undermere with occult objects for their arcane needs.
Undermere might seem unassuming at first – a serene little town on the edge of a grand lake. But it also sits at the edge of our world and the world beyond – and it falls on us to preserve reality’s frayed edge.
Permit me now to outline your duties – you’ll need to be up to speed from day one.

Every day, you will welcome new customers into the cosy, candle-lit interior of the shop. Their needs are unpredictable and often alarming, but never dull!
Study and Identify: Examine, identify and catalogue strange artefacts. Observation, deduction, and careful reference to our collection of illustrated tomes will serve you well. Mistakes can be… costly.
Help… Or Hinder: When dealing with powerful items, your choices matter. Will you help someone with their problem, or curse them with a horrid affliction? In a small town like this, people remember your misdeeds.
Explore and Discover: From time to time, you will have to leave the safety of the shop. Whether investigating rumours or retrieving artefacts, my well-loved hand-drawn maps will guide you to where you need to go.
Solve and Uncover: Your day-to-day might already feel like a puzzle, but this store holds many more. Few know how old this building is, and fewer still know what secrets lie within its walls.
Tending the Familiar: And, of course, Jupiter, the shop’s cat, demands daily affection. In return for his company, please oblige him with the occasional scratch behind the ears.

These ravens are an omen. There is a sickness in this town and I intend to investigate it.
Barton Potter told me that his bad eye has been aching again. That can’t be a good sign. And a creeping dark has set up in Jack Hungerford’s house. I have business in Ravenglass but I will consult with the occult scholar, Verona Green, before I leave.
There are always forces at play that would see our beloved Undermere unmade. We stand between them and the threshold. If events take a turn, you may be called upon to take a stand.


This shop is my life’s work. And, for the most part, it has been good to me. May it now offer you equal parts reward and mystery! But remember: some curiosities are best left untouched, and some visitors are not what they seem.
I look forward to your arrival.
Yours,
Eli White
Thaumaturge & Proprietor
Strange Antiquities, Undermere
Purveyors of the Arcane since 1683


We are two brothers from the UK who have been making games together for over a decade. In 2022, we released our occult puzzle game Strange Horticulture, and the response has been incredible; from amazing reviews and award nominations to appearing in numerous best-of-the-year lists. Most importantly, it has been a joy to read the kind words left by so many of our players on Steam, where we are still rated Overwhelmingly Positive after close to 12,000 reviews!
Strange Antiquities is not a sequel, not a direct one, at least. You’ll see some familiar faces, and maybe some plants will pop up, but it’s a brand new story. If you have a fondness for Strange Horticulture and the dark, but welcoming world we’ve created, know that you’ll feel right at home.
We want to thank everyone who has played Strange Horticulture, left us a review, told their friends, or supported the game in any way. It has been an amazing journey and we can't wait to share the next chapter with you.
Many thanks,
Rob & John
Please wishlist and follow Strange Antiquities to stay up-to-date with the development and help us spread the word.
Sums Steam only; PlayStation, GOG, Nintendo, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $17.99 | 3.6Kreviews | 95% | — | $2.3M |
| $17.99 | 48ratings | 95% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 261 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Incrível, tal qual o primeiro jogo
👍
Like the first game, Strange Horticulture, I absolutely enjoyed playing Strange Antiquities! First I was a little bit upset, because unlike SH you can't play SA on Mac, but now it works with Geforce Now and that's fine for me.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese +1 more
| $17.99 |
| 39ratings |
| 88% |
| — |
| not modelled |
| $17.99 | — | — | — | not modelled |
| $17.99 | — | 96% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 262 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
One of the best games I've ever played. The story is mystic and interesting, but not to obvious about the ending at the same time. The graphics are also top-notch (loved the colors and textures). Although the gameplay is beeing similar to Strange Horticultures I find that this goes a bit deeper into puzzling - you need to connect a bit more strings to find the right items - personally it simply isn't boring! All Items and additional riddles can be solved logically, so I can not find a bad thing to say about this game :)
pretty cool
.
Eigentlich hätte dieses Spiel von mir am liebsten einen neutralen Daumen bekommen. Da Steam diese Möglichkeit nicht bietet und zwischen den vielen sehr positiven Rezensionen die Kritik sonst schnell untergeht, entscheide ich mich letztlich für negativ. Dabei hat mir Strange Antiquities anfangs wirklich gut gefallen. Ich mochte bereits Strange Horticulture sehr, und auch hier war ich bis ungefähr Tag 12 oder 13 begeistert. Die Atmosphäre stimmt, die Präsentation ist schön, die Geschichte macht neugierig und das Identifizieren der Gegenstände funktioniert zunächst noch gut. Danach wurde es für mich allerdings zunehmend anstrengend. Im späteren Verlauf stehen sehr viele Gegenstände gleichzeitig im Laden, ohne dass man sie sinnvoll ordnen oder zuverlässig auseinanderhalten kann. Die Hinweise grenzen die Auswahl oft kaum noch ein. Teilweise erfährt man nur etwas wie einen Klang, ein Gefühl oder eine sehr allgemeine Eigenschaft und soll dann unter dutzenden Artefakten das richtige finden. Dadurch bestand ein großer Teil der späteren Rätsel für mich nicht mehr aus Kombinieren und Nachdenken, sondern daraus, jeden Gegenstand erneut in die Hand zu nehmen, zu untersuchen oder auf versteckte Interaktionen zu prüfen. Manche Untersuchungspunkte waren gleichzeitig Knöpfe, Gegenstände mussten in Schubladen gelegt oder auf besondere Weise über den Bildschirm bewegt werden, ohne dass das Spiel diese Möglichkeiten ausreichend vermittelt. Strange Horticulture hat das für mich deutlich besser gelöst. Dort konnte man Beschreibungen vergleichen, Merkmale ausschließen und sich die Lösung tatsächlich herleiten. In Strange Antiquities fühlte es sich im letzten Drittel dagegen häufig nur noch nach Fleißarbeit und blindem Durchprobieren an. Es gab auch später noch einzelne gute Rätsel. Insgesamt wurde es aber mit jedem weiteren Tag eher nerviger als interessanter. Aus einem Spiel, das ich zunächst wirklich gefeiert habe, wurde am Ende leider ein reines Durchquälen. Schade, denn die Grundlage ist gut und die erste Hälfte zeigt, wie unterhaltsam das Spiel hätte bleiben können.
뭔가 하면서 순간 순간 지겨워져서 껐다 다시하기를 반복했음. 조용히 혼자 하는 게임을 좋아하는 데도 지겹다거나 수수께끼 맞추는 것 같은 추리가 단순하고 재미 없다고 느낄 때가 많았음. 엔딩까지 갔을 땐 이렇게 지겨울 수가 없었음.
"Contraption Satisfaction", That is one of the things I love about this game. I began to care less about the NPC problems and more about the way the knicknacks smelled and sounded, what they were made of and the type and their overall vibes. Sadly, I did everything and must now wait for the next game in the series. This game will have a special place in my library though. A little gem.
This game is amazing the atmosphere and artsyle are both wonderfully crafted. The puzzles are difficult to the point where you actually need to think for a while but not so difficult that you can't figure them out without looking up guides. The characters are interesting and the story is enthralling. This game manages to do something truly unique in it's ability to have a cozy and dark atmosphere at the same time. I have never played anything quite like it and highly rcommend this game if you enjoy interesting characters beatiful art an intriguing story and a good puzzle.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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