
A casual and light deck-builder with a dark story where you use cards to explore, gather, and create potions.
Modeled estimate, not a reported figure. How we estimate →
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About
Overview:
You are an Alchemist with a fatal illness. You traveled to a hidden valley where you hope to find a cure. A dark story with alchemy, exploration and light-deck building.
Improve your Actions through Deck Building:
Use cards from THREE different decks to explore, gather herbs, rest and create potions. Build your decks by adding Passive, Action or Alchemy cards, or replace existing cards to help you in your journey.

Build the World through Exploration:
The world grows through your actions. Place lakes, fields, and forests while exploring, each containing herbs to help you in crafting potions.

Craft cures and potions through Alchemy:
While your herbs are the ingredients, your Alchemy cards are powerful tools to modify them. Create a variety of potions to help you.

But things are rarely as simple as they seem. Dangers are roaming around. Avoid them while trying to explore all the ruins.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Reviews
Puzzle type game with pretty artwork and a lot of atmosphere! It takes a bit getting used to, but once you understand it it's a lot of fun! Plus, I love the dark story line! NOTE: A bug I picked up is after the Spirit catches me, the game will sometimes freeze, This happened the first time after I used a mist potion.
I quite enjoyed the game. Once you catch on to the concept of embracing the use of potions and ensure that your deck has a decent number of things that allow you to always have a stock of ingredients, you can handle any challenge thrown at you. It was not a super long game, but I was satisfied with the amount of the game I got for the price. I'm not sure if it has replayability now that I've beat it, but I might pull it up now and again.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
This is one of those games where there is only one correct way to play it. It's not challenging or fun to play a game where you have to figure out how exactly the dev wants you to play. This gmae isn't fun or callaneging it's tedious and annoying.
Surprisingly complex and strategic for such a short, simple game. I had fun.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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