
Lead Eve and Kassandra as they once again set out on a grand adventure! Shall she become the Goddess of Peace incarnate, or a depraved demoness? Her fate is in your hands...
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Traditional Chinese*, English, Japanese, Korean*languages with full audio support
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
不建議買 本來還想解完全成就 但真的累了 作業感太重 而且開頭叫你別亂死說沒獎勵 結果打完才發現有戰敗成就 服裝解鎖後你也不能重置回頭解 逼你一定要重玩 但是戰鬥又超無聊 根本沒難度 BGM聽了想睡 關卡100%又強制你要回頭走完 打同樣的戰鬥 地圖內還不能跳過或中途離開 唯一優點只有中文配音配起來不會很尬 女角叫得很好聽 我覺得一代本來就普普了 二代還長這樣 做得好下次別做了
玩法跟一代一样,但是感觉反而不如一代,二代多了配音但是只有台配吗,给人尬得抠出三室一厅,cg也不怎么样,画得很崩,总之游戏性没有,色也色不起来
Story of Eve 2, une suite en demi-teinte pour ma part, Ce qui me déçoit déjà, c'est l'angle de l'histoire où à la fin du premier opus : Eve, Andrew, Kassandra et Chino devaient passer un pont pour continuer leur aventure à la recherche du vrai seigneur démon, pour faire court. Et puis là, dans ce second opus, ça commence avec on est pris dans un genre de piège chelou et on est dans un rêve et Chino a disparu totalement (pourquoi? ¯\_(ツ)_/¯), Andrew doit entraîner Eve pour qu'elle soit plus puissante. Enfin bref, de ce côté c'est mal parti... On a un gameplay proche d'un deck building, sauf que pour upgrader son deck cela passe 3 arbres de talent où l'on doit placer des points pour débloquer des cartes, upgrade de carte etc... points de talent qu'on chope en explorant les divers lieux sur la carte, où l'on rencontrera monstres, événements, points de talent et boss un peu à la manière du premier opus. La tenue d'Eve change avec la progression dans les 3 arbres de talent. Niveau combat, c'est un peu naze : on éclate tous les ennemis en un coup, et on utilise un peu plus notre deck à la quasi-fin du jeu une fois arrivé à la dark forest et à dark city et avant ça, à force on trouve les combats inintéressants au possible... Graphiquement, pour les dessins, on a changé d'artiste, un peu dommage, mais ça reste bon et avec de l'animation. J'aime bien la bouille de Kassandra. Côté éro, pas mal d'animations mettant Eve en scène plutôt correctes, mais sans plus. Malgré l'effort visuel, le gameplay est un peu plus proche d'un deck building. Cet opus était prometteur, mais il est décevant en tout point pour ma part, dommage.
看負評說作業感很重之類云云 我才知道原來我的抗壓能力還是不錯的,至少玩過不少比這個更坐牢的遊戲 卡牌遊戲本身沒難度也沒什麼構築可言 強襲+的蓄力效果是造成數值0.5倍傷害,運用堅固防守(蓄力時數值兩倍)、搭配雷霆之刃(三屬性卡牌) 用堅固防守蓄力疊個幾下(以最終章來說三回合大概可以疊到100多) 然後蓄力合到雷霆之刃、再合到強襲,就可以有一個200攻以上的強襲+ 之後就強襲+丟蓄力,不管看到什麼怪都是一刀一隻 也因為是蓄力的關係,這張200攻的強襲+永遠都會在手上
wow this is a great game. very good artstyle and smooth animations compact and voiced (Chinese) dialogs. many cgs with a not too long playtime and a fun battle system with cards. even the enemies look amazing
[h1]遊戲評分[/h1] 遊戲畫面:★★★☆☆ 角色語音:★★★★☆ 操作介面:★★★☆☆ 色色程度:★★★☆☆ [h1]整體評論[/h1] 首先建議對角色有❤️者且不在意收集率的人購買會比較好 關卡跑圖沒有 100 % 會強迫症發作重玩 但角色實在沒有命中色色慾望所以很難受 整體來說就只是殺時間的遊戲。
Story of Eve 2, developed by SmallSqurriel and published by Mango Party, is a niche adult-oriented RPG that builds upon the foundations set by its predecessor, offering a mix of exploration, strategic card-based combat, and character progression wrapped in a mature, fantasy narrative. The game invites players to guide the protagonist, Eve, through a transformative journey where choices impact both her abilities and her evolving appearance, adding layers of personalization and immersion. While its explicit content positions it firmly within adult gaming, Story of Eve 2 strives to offer more than just provocative themes, integrating gameplay mechanics that challenge players to think tactically as they navigate its world. At its core, Story of Eve 2 combines maze-like exploration with deckbuilding elements that keep the gameplay engaging and strategic. Players traverse intricately designed areas, uncovering secrets and encountering various challenges that test their planning and adaptability. The combat system is inspired by the classic rock-paper-scissors dynamic, requiring players to anticipate and counter opponents’ moves by selecting cards wisely from their customizable decks. This system, while straightforward, gains depth through the inclusion of a talent tree that allows for meaningful customization of Eve’s skills and card options, encouraging diverse playstyles and strategic experimentation. One of the game’s distinctive features is how it visually represents Eve’s progression through changes in her appearance and demeanor. These transformations aren’t merely cosmetic; they reflect the narrative impact of the player’s decisions, emphasizing the theme of personal growth and power. As players advance, they unlock new outfits, accessories, and even physical traits that symbolize Eve’s evolving identity, creating a stronger emotional connection to the character and reinforcing the consequences of player choices throughout the story. Narratively, Story of Eve 2 explores themes of control, influence, and transformation within a dark fantasy setting. The story unfolds through encounters with a variety of characters who impact Eve’s path, often presenting moral dilemmas that influence both gameplay and narrative direction. While the storytelling is largely conveyed through environmental cues and character interactions rather than heavy exposition, it effectively builds an atmosphere that complements the mature and provocative tone of the game. However, some players might find the narrative depth somewhat limited, as the focus leans heavily on gameplay mechanics and adult content over complex storytelling. Reception to Story of Eve 2 has been mixed, with praise often directed at its unique combination of mechanics and its willingness to tackle mature themes in a way that integrates with gameplay. Players who appreciate deckbuilding strategy and exploration tend to find the game rewarding, especially when investing time in customizing Eve’s talents and deck. Conversely, some critics point out pacing issues, repetitive elements, and a lack of narrative complexity, which may diminish long-term engagement for those seeking a richer story experience. The explicit content, while a draw for the game’s target audience, naturally limits its appeal to a broader player base. Technically, the game runs smoothly on a variety of systems, with a user interface designed to be functional but straightforward. The art style leans towards detailed character designs that emphasize the adult nature of the content, while environments are rendered in a way that supports exploration without overwhelming the player visually. Though not graphically intensive, the game maintains a consistent aesthetic that fits its thematic goals. In summary, Story of Eve 2 offers a distinct experience within the adult RPG genre by blending strategic card combat, exploration, and character customization with a mature narrative focused on transformation and power dynamics. While it may not appeal to everyone due to its niche content and certain gameplay limitations, it provides a thoughtful and engaging experience for players interested in adult-themed games that offer more than just explicit material. For those willing to embrace its unique style and mechanics, Story of Eve 2 stands as a compelling title that balances gameplay depth with narrative and visual evolution. Rating: 6/10
戰鬥的回饋為0,沒有經驗值、沒有戰利品,什麼都沒有,所有的戰鬥都毫無意義。佔比最多的戰鬥部分成為整個遊戲最拖沓、最惱人、作業感最重的部分。 H部分因人而異,對我來說沒什麼感覺。整體極度不建議體驗
Maybe I should go play the previous installment.
這恐怕是我活到現在玩過最無聊的黃油之一, 若作為卡牌遊戲,則沒有之一! 打牌的邏輯獨特,同時也很怪! 這場手上的牌,會影響到下一場。 如果這場all in了,下一場開頭,手上竟然剩兩張。 至少這風格我是完全不喜歡啦! 有中文配音是好事,但這調調剛好是我最討厭的配音風格,後面根本不想聽到,都直接跳掉。 補魔場景也是,有動圖是好事;但很無趣,我是到城鎮酒館就開始跳了。 煩悶的卡牌戰鬥 + 平凡無奇的重複性地圖探索 = 被作業感壓垮的玩家 我就大方承認我沒破關好了,打完狼人那邊之後,發現還要回去蒐集天賦點,才能探索下一張圖的時候, 我的心裡罵了一聲草尼瑪, 默默關遊戲、刪遊戲、留負評。 屎拉得很香,下次別拉了。
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Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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