
Stormgate is a free-to-play real-time strategy game with a full single-player campaign, 3-player co-op, and PvP versus modes on over 60 maps. Our Editor is also freely available for you to craft just about any custom game mode you can imagine. Join our development journey today!
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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About
Huge Versus overhaul with new 2v2 matchmaking
40+ new maps including FFA, & Arcade-style custom games
Full release of the Map Editor
Major visual, sound & quality-of-life improvements.
Bug fixes and polish across the board.
Plunge into the heart of battle as the ultimate battlefield commander fighting for survival in a science fantasy universe, where Earth’s fate hangs on the edge of oblivion.
Human defenders and their faithful robot allies stand defiant against two warring alien factions: a race of warlike demonic invaders and their technologically advanced angelic rivals. Together, these three are locked in a relentless struggle for dominance. Stormgate puts you in command of futuristic armies in epic real-time strategy battles.
Dive into the ultimate test of strategic warfare with three highly-asymmetric factions: the stalwart Human Vanguard, the relentless Infernal Host, or the highly-advanced Celestial Armada.
Team up with friends and command legendary Heroes to conquer the challenging AI in co-op mode, or test your mettle on the global stage in a hero-free competitive ranked ladder focused purely on player skill.
Stormgate takes RTS gaming to new heights by harnessing the power of Unreal Engine 5, supercharged by our proprietary SnowPlay technology. This combination delivers an unparalleled responsive RTS gameplay experience. Our use of globally distributed servers aims to connect players from around the world, supported by advanced Rollback technology for silky smooth and stutter-free gameplay. This combination of cutting-edge technology and ultra-modern infrastructure mean you can focus entirely on defeating your opponents instead of struggling against lag.
Stormgate’s story-driven Campaign drops players into the role of mighty Heroes fighting for the fate of the world. The free Vanguard prologue chapter includes three playable missions, with more campaign chapters available for purchase and new chapters to be released.
Flex your skills with an enhanced interface designed for both depth and approachability. With streamlined inputs and automatic control groups, it’s easier than ever before to just have fun while leaving the skill ceiling sky-high for those who want to push themselves to their limits.
The Editor empowers you to craft your own game experiences with the most advanced yet user-friendly RTS toolset available. Integrated seamlessly within the Stormgate client, it allows for swift iteration and polish of your maps, mods, and custom games. Sculpt intricate terrain, customize units, and then share your creations with the community. With the Editor, ignite your imagination and bring your unique visions to life–you’re invited to redefine the boundaries of RTS gameplay.
Stats
Languages: English*, French, German, Korean, Portuguese - Brazil, Simplified Chinese, Spanish - Spain, Traditional Chinese, Russian, Spanish - Latin America, Turkish*languages with full audio support
Engagement
Reviews
Themes across 48 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
It's sad seeing what happened to this game, it had such great potential as well. The story was mid, characters felt bland, and it seems they focused on being a esports game before an actually good game. I feel sorry for anyone whose first RTS this was cause the controls feel like they were made for Starcraft 2 veterans rather than being made comfortable for newcomers. When it comes to gameplay, this whole game feels like it was aimed for the pro scene, thus alienating any newcomers. Any people new to the RTS genre will pick up this game with weird controls and a mid story. That is already a game asking to die in obscurity, and RTS games are already hard to get into as they can get very difficult.
I have put off time and again putting in a negative review for this game. But I can't hold back anymore. They have seemingly lost their hosting provider and the game has lost all online functionality. I guess they 'hope' for a fix in the future, but I cannot if good faith recommend this game. There's a good chance the company won't even exist soon. I was a kickstarter backer, had the highest hopes for this game for the longest time. But even I can see the writing on the walls now.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 48 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I had very high hopes for this game. Unfortunately, for a title released 15 years after StarCraft II, it somehow manages to look worse. That's not necessarily a dealbreaker—great gameplay can compensate for dated visuals—but in this case, it doesn't. The campaign is forgettable at best, especially when compared to StarCraft II, whose story remains one of the strongest in the RTS genre. The co-op mode fares no better. Remarkably, SC2's co-op, despite receiving literraly no updates for years, still outclasses this game's offering in almost every aspect. It's honestly impressive: after fifteen years of technological advances, design lessons, and genre history to learn from, the end result feels like a step backward... and it's made from old Sc2 & Warcraft 3 devs ... The good news is that StarCraft II is now free. Give it a try and see what a polished, fun sci-fi RTS looks like.
What the actual.....I kickstarted this game, paid and I only get chapter 1, this was such a money grab. congrats, you got my money, kindly now, f off.
Devs promised a full campaign, but failed to deliver. breaking promises, and stealing money from KS backers.
One of the RTS games of all time.
Campaign is incomplete. You have to buy individual DLC's just to complete the 1st factions' campaign. This is worse than an incomplete early access game. If they were to sell each factions' campaign individually that would be okay, but they are slicing up a single campaign into their DLC's. Instead of giving players pieces of the game, it feels more like they are leave breadcrumbs and expect us to follow along. Which is sad because I really like RTS games.
Чтобы разблокировать хороший обзор заплатите 2100 рублей Ожидал стакрафт 3, а получил ии-крафт
Failed and disappointing cash grab. Dead, unfinished game.
Bought this game during early access and yet I don't have access to the 1 thing I wanted to play in this game, the campaign. Cool, thanks for basically stealing money from me. Never buying another Frost Giant game, if they even make another one.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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