
Stoplights is a strategy simulation game about creating an efficient train network to support the growing needs of your cities. Make connections by building rails, control train routes with traffic signals to get essential resources where they need to be - in time.
Modeled estimate, not a reported figure. How we estimate →
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About
Stoplights is all about management, planning and efficiency. Your goal is to establish cities near resources, connect them together with rails and manage automatic train routes by placing traffic lights.
The needs of a city grow with time, so expect your rail network to be stress tested in an increasingly complex network of intermingling trains.
Inefficient routes, misplaced signals or lots of time spent waiting at a junction will be the difference between success and failure.
Build cities, rails, and train signals
Manage traffic by dividing long rails into shorter segments via signals
Indirectly control automatic train routes, which seek out nearest viable and unobstructed resources in connected cities
Win by reaching the last day without any city running out of demanded resources
Play at your own pace - pause or fast forward the simulation at will
Includes tutorial videos to help grasp the game mechanics
Features a selection of hand crafted maps, with semi-random resource placements each time
Map scenarios are hand-crafted with pseudo-random outcomes to ensure fairness and balance, but also repeatability
12 difficulty settings to play around with, which influence score multiplier and replay value
Language-independent game, meaning there is virtually no text during gameplay (except for a few settings)
Difficulty-influenced leaderboards
Trains can collide with each other
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Arabic, Bulgarian, Czech, Danish, Dutch, Finnish, Greek +91 more
Engagement
Hours played at review time, across 36 reviews with recorded playtime.
Reviews
iam top 20 on the leaderboard, so game must be good! no srsly if you are a Factorio(Trains) or OpenTTD veteran, this game will be a walk in the park for you.
The game is stable and fine, but for me it's not interesting enough. I just give a thumbs up to support the indie developer.
Love the game. If you love puzzle and watching trains puffin' and chaffin' you can't go wrong. Do not expect a tycoon kind of game, it is a puzzle/strategic one. And part of the puzzles is to learning, many complain of lack of clear instructions and explanations about how things works (there are a series of video, though), but I would consider it part of the challenges. The first one to sort out.
The game has potential, but it's still missing many features (like bridges and tunnels and better train travel management). [strike]At the time of my review, the game is frustrating because the trains often don't obey signals and end up crashing into each other.[/strike] Each city can request 3 to 5 items at the same time, making it chaotic. The lack of bridges and tunnels makes it frustrating, as being limited to roundabouts [strike]and intersections makes it very susceptible to accidents due to the signal bug.[/strike] With these latest fixes, the train collision problems were resolved. I played a match at full speed and there wasn't a single accident. Now all that's missing is a random map generation system and a daily challenge system like in Mini Motorway. A daily challenge system, forcing people to play with the same configuration and having daily scores, greatly increases the game's replayability and makes it more than just a one-play game.
Ein Endlosmodus wär nen Ding, ggf mit prozedural generierten Welten die expandieren oder so
really nice cozy game, was quite fun, however, it was not very long.
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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