
DWARF COMBAT! Stonewards is a 1-4 player co-op first-person roguelite defense game. Lead a crew of stubborn dwarves from your base camp to aid nearby kingdoms, mine deep for resources, forge powerful upgrades, and hold the line against relentless monster attacks.
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Charts
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No United States chart position — it charts only in the markets below.
About
Grab your pickaxe. Tighten your beard. Try not to blow up the kingdom.
Stonewards is a solo and 1-4 player co-op first-person roguelite defense game where a band of battle-ready dwarves leaves their base camp to answer distress calls from nearby dwarven kingdoms. Each mission sends you to a threatened stronghold on the edge of disaster. Your job is simple: dig fast, forge smart, and defend like your beard depends on it.
Monsters are coming. The walls are cracking. The horn is about to sound.
After each wave, rush into procedurally generated mines to gather precious metals, rare materials, and whatever shiny rocks look important enough to steal. Explore twisting tunnels, uncover hidden caves, and haul your loot back before the next attack begins.
Take too long, and your friends will be defending the kingdom one dwarf short.
And yes, they will complain about it.
A dwarf without a forge is just an angry short man with excellent facial hair.
Between waves, spend your mined resources to craft arrows, repair defenses, and unlock randomized upgrades. Stack raw strength, strange powers, tougher walls, or trust your team’s latest “brilliant” plan. Nothing could possibly go wrong.
The monsters have one goal: breach the stronghold and bring the kingdom down.
Hold the walls, cover the gates, coordinate with your crew, and use every crafted tool at your disposal. When the enemy pushes through your outer defenses, fall back, regroup, and remind them why attacking a dwarven stronghold was a terrible idea.
If the kingdom falls, the mission is over.
If you survive, drink later. Dig now.
1-4 Player Co-op & Solo - Rally the crew or go full lone-dwarf. Whether you fight alone or with up to three friends, the monsters are coming either way.
Answer the Call of the Dwarven Kingdoms - Travel from your base camp to defend nearby dwarven realms against incoming monster attacks. Each mission is a desperate stand for survival.
Mine the Mountain - When the wave ends, the clock starts. Dive into procedural mines, gather valuable resources, and get back before the next horn sounds.
Stockpile & Forge - Bring your loot back to craft arrows, repair walls, and unlock randomized roguelite upgrades that shape each run.
Hold the Line - Take your place on the walls, defend the stronghold, and stop the horde before they overwhelm the kingdom.
Dig Deep. Forge Hard. Defend Harder.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 790 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Really satisfying game loop! I'm excited to see how thing go as time progresses. I would love to see more customization on the game settings and LOCAL COOP if possible!
有点好玩哈
dwarves only drink beer.
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Languages: English*, French, German, Spanish - Spain, Simplified Chinese, Traditional Chinese, Japanese, Portuguese - Portugal, Russian, Italian, Korean, Turkish*languages with full audio support
Hours played at review time, across 792 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
It's fun and the devs listen to feedback quick on discord. Def need at least 2 people to have the most fun imo.
Potentially a perfect friend slop game. I crave more from the game in terms of variety, and balance, but I couldn't put to words on how or what exactly it feels like its missing. All I know is its like 2 to 3 steps away from being the kind of addicting game you cant pull away from until 60+ hours in when you start burning out. It just needs better refinement, more viable play styles, or more variety in loot kind of game loops. Like maybe two common weapons can be combined to make a uncommon, and the uncommon weapon scraps for more, that way combat only could be a viable playstyle.
Diggy Diggy Hole is now etched into my brain again
Jogo bom, só que é morto. Existem bilhoes de pessoas no mundo e não tem uma alma penada jogando, aí é foda. Vou pedir reembolso, o bglh é online mas parece que é offline essa bomba
honestly this game is great. if it LOOKS like it appeals to you, it definitely does. It did NOT disappoint at all.
Prostě pecička
肝
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Players by region
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