
Stick Fight is a physics-based couch/online fighting game where you battle it out as the iconic stick figures from the golden age of the internet.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.71/day in the week to Aug 26 → 10.71/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $4.99 | 125.4Kreviews | 93% | — | $9.6M |
| $3.74−50% | 13.2Kratings | 76% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1250 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Estaba aburrido hasta que jugue este juego y ahora trafico niños con jeffrey :D
fun
Muy entretenido, y es bueno por su precio, lastima que tenga tan pocos jugadores.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $9.6M | 26.1K | 90% | $9.99 | |
| $9.6M | 21.5K | 85% | $19.99 | |
| $9.5M | 11K | 84% | $34.99 | |
| $9.5M | 15.1K | 89% | $18.99 | |
| $9.5M | 13.4K | 58% | $29.99 | |
| $9.6M | 8.5K | 92% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $15.8K | 88 | 92% | $7.99 | |
| $1.4K | 7 | 71% | $7.99 | |
| — | 0 | — | — | |
| $5.6M | 25.9K | 97% | $9.99 | |
| $1.4M | 3.9K | 94% | $14.99 | |
| $12.1K | 147 | 79% | $4.99 |
Every market we collect.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 17 day-to-day chart moves that followed a price cut, against 2,502 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
| $7.49 |
| 1.9Kratings |
| 76% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
super resenha kkkk
很好玩的游戏,适合和朋友一起,但是我们需要中文
Garbage game with tons of bugs and invisible players. its absolute scam dont buy this garbage
its aight
palos marroquies disparando a palos israelies simulator
piece of ♥♥♥♥ game, genuinely hate that im a completionist so i have to 100% it. bug abuse is just called tech because its never gonna be removed and jesus christ the AMOUNT of bugs. i genuinely cant decide if every 5 lobbies theres a hacker or its a completely game breaking bug
arkadaşlarla oynayınca sarıo public lobi girmeyin hile dolu
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.