
Stick Fight is a physics-based couch/online fighting game where you battle it out as the iconic stick figures from the golden age of the internet.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.71/day in the week to Aug 26 → 10.71/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $4.99 | 125.4Kreviews | 93% | — | $9.6M |
| $3.74−50% | 13.2Kratings | 76% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1250 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
yes
wow this game is such peakness, i get to beat up stickmen and DEFINITELY stickWOMEN
Buen juego, like
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
| $7.49 |
| 1.9Kratings |
| 76% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
its one pound when on sale easily worth it
聚会小游戏
good concept but the desync is kinda crazy
nice
Spaß
一般,平台多人对战,容易疲劳
It can be said that the game is not going to offer you any special content. In the game, you are only supposed to fight with a gun, bare hands, or a few spears. It doesn't offer anything special for its price that makes it worth buying, with or without a discount. If the game were free to play, it might be a little fun, but given the current circumstances, it's not worth playing at all. Another downside is: to play, you definitely need to have a friend who has bought the game so you can play because the number of players is very small and there are no servers to be found (at least for me). And of course, it can be said that it has been years since the game was released, so it can be said that the game is dead and barely breathing. Ultimately, I have to say that if this game were free, it would be worth trying. I don't recommend it.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $15.8K | 88 | 92% | $7.99 | |
| $1.4K | 7 | 71% | $7.99 | |
| — | 0 | — | — | |
| $5.6M | 25.9K | 97% | $9.99 | |
| $1.4M | 3.9K | 94% | $14.99 | |
| $12.1K | 147 | 79% | $4.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $9.6M | 26.1K | 90% | $9.99 | |
| $9.6M | 21.5K | 85% | $19.99 | |
| $9.5M | 11K | 84% | $34.99 | |
| $9.5M | 15.1K | 89% | $18.99 | |
| $9.5M | 13.4K | 58% | $29.99 | |
| $9.6M | 8.5K | 92% | $29.99 |