
Sterling Shroud is a point-and-click atmospheric horror game with a focus on navigation and puzzle solving. Can you escape the forest alive?
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About
Sterling Shroud is a point-and-click atmospheric horror game with a focus on navigation and puzzle solving.
Lost on a camping trip gone wrong, there is only one way out of this sinister place. Solve point-and-click puzzles to escape and uncover the dark secrets of this forest, and navigate your way out with the help of your trusty map.
Will you make it out alive? Or will you become yet another missing person?
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Reviews
Very neat horror game. The general atmosphere is very well done, the game does a good job of building tension and builds a sense of urgency. The puzzles are well designed. They reward the player for exploring their available options and paying attention. Never felt completely lost at any point, though I did have to backtrack a few times. The game is roughly an hour long if you complete it fully. For only $3, it's an easy recommend!
[h1] i am a free snake [/h1]
a really fun atmospheric horror experience. would highly recommend you try this game
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Hours played at review time, across 38 reviews with recorded playtime.
Pretty cool game
quite good pretty short sorta easy to miss stuff + not entirely sure how youre meant to find the bones though, i sorta just wondered around until i got them all, but the art and story is fun puzzles were fun overall good :)
This is a fun point and click horror game with an air of mystery about it.
Sterling Shroud is an atmospheric pixel graphics horror survival game on a small 9 x 9 map grid. The aim is to search the dark woods for clues to find items and places which may lead to rescue or escape, while being alert to pervading sense of evil... I don't usually play such games, as I don't enjoy jump scares, gore, or chases. But this game is much more nuanced - for the most part danger is suggested by a small sound, a momentary glimpse of something, or a textual description of a foul smell or of a growing sense of unease. Once again I am amazed by how evocative a game can be when using simple low resolution (and mainly monochrome) pixel graphics, coupled with an excellent narrative and design. The game is played in two distinct phases. The first is mainly exploration; the second is to discover and navigate a path to (hopefully) safety. As I found to my cost, there is no save function or autosave facility; stopping the game before its completion (with one of two endings & achievements) means starting again right from the beginning. I feel that this is understandable; the sense of atmosphere and mystery is maintained better if the game is played straight through to a conclusion. Ignore my play time completely as I restarted the game twice, and also left it running when I had to do other things. I also got repeatedly stuck in the second phase of the game until I was rescued by Salvor's very helpful guide.
works great on steam deck!
Pretty damn fun
Good game! Achievements were fun to get.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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