
Stellar Raiders is a turn-based tactics roguelike where you lead a crew of space pirates, raid enemy ships, and grab as much loot as you can before making your escape.
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About
Fast, minimalist turn-based combat focused on positioning and movement.
No randomness - outcome depends on strategy, timing, and ability use.
Each map is a small tactical puzzle: tight quarters, limited turns, and space management.
Assemble a squad of unique raiders, each with specialized movement, perks, and skills.
Unlock and combine abilities like pushing, pulling, swapping, cloning, and teleporting.
Synergize unit powers to manipulate the battlefield and optimize your loot runs.
Expand your crew, increase loot capacity, and discover stronger units.
Boost the quality and rarity of rewards by improving key ship systems.
Discover powerful artifacts with unique passive effects.
12 starting units
160+ unit perks, skills, and movement types
30 artifacts
9 difficulties
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese
Engagement
Hours played at review time, across 22 reviews with recorded playtime.
Reviews
It's is a fun strategy game and it's really simple to get into the groove of things.
boring. was excited to see something a little bit like the original but this is just not fun
Отличная игра! Захватила!!
Отличная игра! Сюжет понятный, но захватывающий. Подойдёт всем, кто любит и умеет думать.
Interesting game, reminds me of chess but with much more variation, you can count a few moves ahead or many more like a true GM (I'm not even close). Sometimes I found myself wondering if I even play it right, it seems like there are many different ways to do the same thing, some more effective, some less. Definately a lot of synergies yet to discorev which makes it more interesting to make progress and unlock stuff. I like the Undo option very much, it makes life easier, hoever If you want some challange and hardcore I guess you can just not use it. If you like games with logic I think you'll most likely like this one too. Was nice to see the dev improved the game state, added some features and more content compared to the demo version.
Pretty good little game. Core game - puzzle - is interesting; while the idea is simple, variability of moves and possibilities is enormous. Huge amount of abilities, perks, artifacts allow for different strategies, situations and so on. Replayability seems pretty large. I've enjoyed it.
I enjoyed my first run of Stellar Raiders. It's interesting and evocative in a way that I wasn't expecting. There have been a lot of games that have tried to use the small-scale very-discrete flavor of tactics games that Into the Breach was the big pioneer of since that game came out, and this is the first that I feel has done something truly interesting and original with the concept. I don't feel the comparisons to chess I see in other reviews are accurate or helpful. The game doesn't really play like chess, other than the starting unit moving in an L-shape like the knight. The game has a very puzzle-like feel, and I recall having been tickled when, during an early mission, I realized that the particular configuration of moves I had available was going to make some actions easy and others impossible. I think the game's biggest weakness is the visuals. While for the most part they're clean and clear, they're unexciting and the units are all too visually similar, which it made it very hard for me to remember which of my units was which once I had 3 or 4 of them. I found the first run very easy. I hope the difficulty scales quickly because if I have to play 5-10 easy runs to get to something challenging, I fear I'm going to tire of the game before it gets really interesting.
A very enjoyable turn-based strategy game! The closest comparison I can think of is Into the Breach, yet it's a slightly different style of gameplay. Being able to pull off the heist of the century right before all my units die of oxygen depravation is super satisfying. There are so many different upgrades to mess around with and find synergies. I do wish there was a bit more variation in the gameplay over the different runs, but since this just released I'm excited to see where it goes. While I don't think it quite stacks up to Into the Breach, it's a great variation and very much worth the purchase.
Хорошая игра позалипать на вечер - другой.
It feels like a roguelike puzzle game but it's very tight in the design with ton of possibilities and choices
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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