
STEINS;GATE returns! Rebooted for the modern era! Featuring fully updated visuals, UI, and an all-new story that breathes new life into the streets of Akihabara.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
About
STEINS;GATE Returns! Rebooted for the modern era!
Updated visuals, refined UI, and a revitalized story!
STEINS;GATE follows a ragtag group of tech-savvy students led by Rintaro Okabe, whose latest invention accidentally gains the ability to send messages to the past, unleashing the power to alter history itself.
As global conspiracies stir and timelines begin to twist, the curtain rises on a future steeped in chaos.
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Characters, artwork, and the user interface have been completely refreshed in this reboot, while an original new scenario expands the world's story. Akihabara has been recreated with stunning realism and depth, drawing you deeper than ever into its streets and secrets.
Character designer huke returns with redesigned outfits and accessories that bring a contemporary flair to the cast. The cityscape has been meticulously reconstructed using authentic references from the era, adding new layers of nostalgic immersion.
With brand-new scenarios and optimized systems, both newcomers and longtime fans can experience STEINS;GATE like never before, a true reboot of the legendary story of time and fate.
Gameplay Features:
Your choices shape the fate of the characters and the world itself! Featuring multiple endings that branch based on your decisions.
A text-based adventure where controlling Rintaro’s phone can alter the course of destiny.
Beautifully remastered visuals rebuilt in stunning high detail.
Playtime: Approximately 30–50 hours.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $59.99 | 1Kreviews | 90% | — | $1.7M |
| $59.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 741 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
重制的质量还可以
人生必玩一次的傑作
엘 프사이 콩가리.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Latest in each market: best JP #55, worst CN #99 · 3 markets collected
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Traditional Chinese, Japanese**languages with full audio support
Hours played at review time, across 741 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
第一次玩石头门系列的游戏,相比之前浏览到的老版的奇怪画风,明显更能接受和喜欢新版的画风,嘟嘟噜~
El Psy Kongroo
EL PSY CONGROO...
全动态还是很香的,一句话里甚至还能配合做出多种不同表情。配音也挺用心了,虽然先入为主还是会有些别扭,也毕竟都过去那么久了,玩的时候可以把语音和bgm音量调高体感应该能更好一点。重制的cg我觉得基本都是比老的要好看不少的,唯一可惜就是没有之前那种锈蚀滤镜的独特“味道”吧。至于不少人说的操作系统问题,实实在在的对键鼠玩家非常不友好,功能图标都是手柄图标,而且大多数视觉小说比较约定俗成的一些快捷方式也基本不通用,显得操作会很别扭。
这一切都是命运石之门的选择
当初动漫看的不知所云 如今游玩游戏才理解这是多么棒的故事
抛开时空旅行的外衣,《命运石之门》真正想说的,或许是这句命题:直面所有的悲伤,才能寻回我的生活。 原本以为,自己早已对日本的视觉小说类游戏“祛魅”了,但沉下心来通关本作后,不得不承认,它在剧作结构和人物刻画上仍有诸多可圈可点之处。尤其是今井麻美配音的牧濑红莉栖,已然成为我心中最爱的游戏角色之一——也感谢真结局的存在,没有让她成为永远的意难平。 当然,本作最大的缺点也相当明显:前期节奏过于冗长。在我看来,这完全是可以优化的环节。或许是创作者太想向玩家推广日本宅文化,塞入了大量相关元素,反而拖累了叙事的推进速度。因此,我建议有意游玩的玩家,至少预留出10个小时的耐心,平稳度过前期。 [spoiler]下面简要说说我对各结局的看法: 铃羽结局(一周目猝不及防打出的结局):我比较认可这个开放式收尾,颇有《三块广告牌》的味道,也让我深切体会到铃羽的悲伤与决绝。不过,我很好奇这条线里铃羽与男主在1975年的故事,不知日后是否有后续? 菲利丝结局 & 琉华结局:都显得颇为勉强,我个人持严肃保留态度。 真由理结局:不错。 萌郁结局:黑暗,真的非常黑暗。 真结局(以及假结局):这是我个人最喜欢的结局。牧濑红莉栖无疑是本作当之无愧的第一女主——高智商的傲娇科学少女,这个人设实在太棒了。 (真结局的存在,更是让一切遗憾得以圆满。) [/spoiler]
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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