
STEINS;GATE returns! Rebooted for the modern era! Featuring fully updated visuals, UI, and an all-new story that breathes new life into the streets of Akihabara.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
About
STEINS;GATE Returns! Rebooted for the modern era!
Updated visuals, refined UI, and a revitalized story!
STEINS;GATE follows a ragtag group of tech-savvy students led by Rintaro Okabe, whose latest invention accidentally gains the ability to send messages to the past, unleashing the power to alter history itself.
As global conspiracies stir and timelines begin to twist, the curtain rises on a future steeped in chaos.
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Characters, artwork, and the user interface have been completely refreshed in this reboot, while an original new scenario expands the world's story. Akihabara has been recreated with stunning realism and depth, drawing you deeper than ever into its streets and secrets.
Character designer huke returns with redesigned outfits and accessories that bring a contemporary flair to the cast. The cityscape has been meticulously reconstructed using authentic references from the era, adding new layers of nostalgic immersion.
With brand-new scenarios and optimized systems, both newcomers and longtime fans can experience STEINS;GATE like never before, a true reboot of the legendary story of time and fate.
Gameplay Features:
Your choices shape the fate of the characters and the world itself! Featuring multiple endings that branch based on your decisions.
A text-based adventure where controlling Rintaro’s phone can alter the course of destiny.
Beautifully remastered visuals rebuilt in stunning high detail.
Playtime: Approximately 30–50 hours.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $59.99 | 1Kreviews | 90% | — | $1.7M |
| $59.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 738 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
EL PSY KONGROO!!!新人直接入坑的重置版,剧情真棒!时长15h+,还是有点贵wwwwwwww
音乐:一如既往的好听 画面:非常nice,很有科幻感,并且大多包括人物立绘都做了动态,1080p的画质也没有糊,很合适 文本:汉化非常不错,很地道 剧情:这还用说? 总之,我想不出不给他打五星的理由
我想要一双没看过命运石之门的眼睛
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Latest in each market: best JP #55, worst CN #99 · 3 markets collected
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Traditional Chinese, Japanese**languages with full audio support
Hours played at review time, across 738 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
op和ed很好,动画效果很不错,cg也是,嘟嘟噜卡哇伊!
只说三个问题 画质:2026居然没有4k和无边框 按键:我干,这按键太勾勾反人类了,能自定义就好了 ui:对话框太空,应该多加一些按键,至少把快存快读放上面吧? 也别说原版ui就这样 抄冷饭至少优化一下吧? 而且右下角放手机是不是有点城市化了,我电脑进全屏右下角会小麦克风标志挡住,远控电脑玩更是折磨,一不小心就会点过 哎,虽然说是经典操作了,好多作品都是不优化问题只是把画风重置了就又端上来
还真是原汁原味完全重制啊? El Psy Kongroo!!!! ================================== 我错了!不是完全重制,是还加入了0的部分让剧情能和0有联动,以及闪光的压指师END……
伟大无需多言
[h1] 《STEINS;GATE RE:BOOT》简评[/h1] “一切都是命运石之门的选择”,初晓这句话已经距今十来年了,最招接触“命运石之门”这个系列,还是因为观看了这部动画,当时就被这部科幻神作的设定给绕麻了,之后更是接触到该作原版的视觉小说,然后又是小小的震惊。如今,新增的结局线、更多的事件CG、E-mote形式的细节表现、重绘的角色立绘、重制的美术音乐、重配的声优配音等等,“RE:BOOT”这款2009年上线经典作品《命运石之门》的重置版本,如今带着全新的开发技术再次出现在玩家面前。 重置版,往往和“炒冷饭”关联在一起,某几家日系大厂,就特别的喜欢炒冷饭,而且更有甚者会把同一碗冷饭翻来覆去的炒几次。如果其它大多数的炒冷饭作品比喻为加了点葱姜蒜后炒出来的一般炒饭,一些比较好的重置作品则是加了蛋的蛋炒饭,那么本作 可以说是小当家里的那种能够发光的蛋炒饭了,各种意义上的发光了。这碗蛋炒饭,诶,真香。 其它的先不说,就拿玩家最直观的视觉体验来说,“RE:BOOT”和原作的对比那是相当的明显,提升了好几个档次,视觉小说的视觉体验大幅提升。 首先,就是使用了E-mote技术,一种2D动画渲染技术,这种技术带给玩家的体验,观看的过程有一种(伪)3D的效果,并且还是带有一定的动态的效果,尤其是看角色立绘的时候,角色更细节、表情更细致、动态更丝滑、演绎更“鲜活”,而实际上本作最初的线稿却是2D手绘。 其次,游戏的角色更像“活人”、氛围更活人气,用专业的美术术语,非专业的本人说不出来,只能凭个人且带有个人主观意识的感觉来说,那就是原作的角色更像是死人、氛围更是很“冷”,尤其是真的会死人,更显得“死气”,相比起来,本作就显得是在抗争时间和命运的一群“活人”。 重置版的剧情多数还是和原版差不多的,所以对于以前就通过某些形式了解过游戏的玩家(曾经玩过游戏、看过动漫、刷过视频、读过解说等等),其实很多内容相当于提前知道的。然而,提前知道是知道了,很多粉丝肯定原作都不只是刷了一次,自然并不妨碍玩家带着结局再刷一次。这里不是废萌系嘎啦给木,寡淡白开水的剧情看了想睡觉,毫无二刷的想法,“你大爷永远是你大爷”,放在这里依旧存在,“你神作永远是你神作”。 由于已经知道了大部分设定和剧情,所以玩“RE:BOOT”倒是没有第一次看《命运石之门》那么费劲巴拉的去理解那些烧脑的玩意儿。而带着剧透来刷游戏,对于命定的“死亡”、命运的抗争、世界线的收束等等内容,依旧是感叹万分。开篇第一句“一切只是偶然。但是那个偶然,同时也是从一开始就已经决定了的世界的意志。”,何尝不是一种对剧情的解读。总结起来,《命运石之门》的剧情很惨了,然后本作新增的γ线(萌郁线),啧,更尼玛的惨了,如果说以前的世界线至少还有一份希望、一份中二,那么这γ线简直就是对冈部伦太郎的极刑,可谓是绝望中的绝望。 最后,重置版的定价,这就非常的日厂价格了,经常买日厂游戏的玩家,应该都清楚。 最后的最后,嘟嘟噜,超级可爱,有木有,嘟嘟噜,一生推~ [quote] 亲亲亲!亲亲亲!噗铃噗铃!爱你爱你!姆尼姆尼!叻咯叻咯!姆拉姆拉![url=https://store.steampowered.com/curator/44515001]不动不动不动卿[/url]亲亲亲!亲亲亲!爱你爱你!姆尼姆尼!噗铃噗铃!波隆奴璐璐!叻咯叻咯! [/quote]
差强人意的一次体验,在剧情上与原版几乎别无二致,虽不再震撼,但足够精彩。
赞赞赞,立绘不错,价格也可以,配音也有特色,期待0的重置。
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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