
Build rail networks that link industries in 1844 Europe. Complete levels to expand across nations, and compare the efficiency of your solutions against a leaderboard.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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About
Design train tracks and stations with the simplicity of a grid and tiles, but the flowing shape of curved tracks. By alternating straight and curved sections of track, you can quickly and intuitively control the track layout.
Connect industries with trains to carry resources and deliver products to cities. Beyond the basic raw materials, most industries accept secondary or tertiary inputs that can boost production.
Optimize your solutions and compare with other people on a global leaderboard. You can iterate on solutions by making changes then running at 1000x speed to see the results. Or, run at normal speed and bask in the glory of your creation.
Genres
Stats
Languages: English*, Turkish*, French*, German*, Spanish - Spain*, Polish*, Portuguese - Brazil*, Portuguese - Portugal*, Russian*, Spanish - Latin America*, Ukrainian**languages with full audio support
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Pfouu, en voyant un jeu comme ça dans le magasin je me suis dit chouette un transport fever/openTTD gratuit ca pourrat changer des habitudes mais après avoir un peu jouer j'en vite eu marre: -Défois les trains font demi-tour tous seul défois il faut faire une boucle sans raison -Le jeu accepte pas qu'il y ait deux segments de voie dans une gare donc quand on agrandit une gare il faut d'abord détruire la voie précédente -On ne peut pas faire de virages a partir d'un autre virage donc pareil quand on veut placer un depot a un endroit il faut casser la voie faire une ligne droite.. -Défois le jeu nous met de panneaux rouges on détruit on refait exactement pareil et il ya a plus ???? -Bon ca c'etait juste pour dire que c'etait galère de construire. en plus, on est pas libre on doit aller dans une ville précise pour faire un truc précis et pas essayer ce qu'on a envie. L'argent est illimité donc aucune difficulté. Je fais certaines erreurs car non expliqué dans le tutoriel (ne me reprenez pas j'ai tout lu avec attention) Bref nul a éviter si vous voulez pas vous énerver
[i] Do [/i] Install this game if: You are looking for a bare bone version of Railway Empire You don't mind figuring out stuff on your own You have space (only like 300 MB) You don't mind having 5/10 graphics You have [i] long [/i] timeframes [i] Don't [/i] Install this game if: You like good UI You are expecting Railway Empire You are looking for a story You want good graphics You have short timeframes
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Wow, entirely new concept to tycoon, more like puzzle game where you are trying beat leaderboard to be most effective, love it. Was looking to the negative reviews, and must agree the UI is a bit (more) clunky, but omfg the people complaining about the building system and unuseful tutorial must have some real problems in regular life too, not being able to understand written text and a few example pictures, there are even videos (didn't watch them [because there was no need to!] so I'm not speaking about them), everything perfectly comprehensible and always available if need to revisit... what more do you need??? And the one guy complaining about 1 use of AI for character pictures lol, in this type of game I really couldn't be bothered by it, this is not some story driven emotional rollercoaster where it would disturbed your feel of the game *facepalm* The last is a guy complaining it should be early access not a full release :D you know those are mostly for bigger projects and they are paid? this is FREE :D Great work dev the concept is marvelous *heart* though the UI really need some work ;) but keep up the good work and I'm willing to pay if some more polished Steam Evolution will ever come out ;)
«Революция Пара: Железнодорожный Век» — бесплатный симулятор-головоломка в историческом сеттинге эпохи индустриализации. Игрок строит железнодорожные сети, соединяет предприятия, организует поставки сырья и готовой продукции. Сочетает элементы градостроения и логистики: нужно оптимизировать маршруты, управлять ресурсами и повышать эффективность транспортной системы. Есть глобальная таблица лидеров и режимы — в реальном времени или с ускорением до 1000×. Плюсы: бесплатная модель распространения; поддержка русского языка; сочетание строительства и логических задач — развивает стратегическое мышление; гибкая система проектирования путей (сетка + изогнутые рельсы); возможность ускорять время (до 1000×) для быстрой проверки решений; глобальная таблица лидеров — можно сравнивать эффективность своих сетей с другими игроками; достижения Steam; низкие системные требования; исторический сеттинг эпохи железных дорог. Минусы: только одиночный режим — нет кооператива или мультиплеера; высокая сложность оптимизации на поздних уровнях; возможны баги и недочёты на старте (игра в активной разработке); ограниченная визуальная вариативность локаций; монотонность рутинных задач по настройке логистики; минимум сюжетной составляющей — акцент на геймплее; некоторые механики требуют долгого освоения. Итог: «Революция Пара: Железнодорожный Век» подойдёт любителям симуляторов, головоломок и железнодорожных стратегий. Игра привлекает бесплатной моделью, возможностью экспериментировать с маршрутами и соревноваться в таблице лидеров. Однако может отпугнуть высокой сложностью оптимизации и отсутствием мультиплеера. Хороший выбор для тех, кто ценит логические задачи и индустриальную эстетику.
It's taken me a while to get my head around the rail building and how the storage worked but now this is turning into an interesting game. Needs some work but for a fun build rails and solve the puzzle its very fun. The images are really rubbish compared to the rest of the simple graphics.
Extremely addictive. Fascinating concept, kind of a cross between a puzzle game and a traditional transportation/logistics game. Very unique, far more so than initial inspection might suggest. If you are looking at it thinking "Transport Fever with basic graphics". Think again, this very much a unique game. And they are very few and far between these days.
The track building is quite unique and one I've never seen done before in any other game. It was a little confusing at first but once I grasped the concept of line segments and moveable anchor points it became a breeze to start building complex networks. edit: 20 hours in and I'm really enjoying this game! Hope there are plans to add randomly generated or player created maps for add replayability. I also wouldn't mind more industries and more complex production chains to make things really interesting!
I think this game has a interesting engaging gameplay, its different from your usual transport tycoon game since it seems to lean to a more puzzle like transportation simulator game, you basically design solution, in this case a route, once your done with it you test run it and if there are errors or its not efficient then you restart the simulation and fine tune it until you get your desired results. The game is really simple compared to games like openttd, you wont be waiting for better vehicles or managing costs that much in this game, however it has a pretty big map so there's a lot of content and transportation fun or in this case puzzles and with a leaderboard system you can compete with others on whose the most efficient when it comes designing railways and junctions so there is some replayability. I overall recommend it but its not flawless, the UI needs to be improved as it leaves more to be desired for readability and design, but the most important one that needs to be improved upon is the tutorial, it doesn't explain or instruct the player well in how some things work and are overall simple not going in depth despite the complexity of the game, there are video tutorials which are a little more detailed and the visuals do help a lot, but I personally like to have the tutorial or manual be in game than external. Other than that this is a interesting, engaging and fun game, if you like transporting stuff from point a to point b or like watching your all your hard work move around, I recommend it, if you have the time to learn how it works on the side, but if you have played openttd or any other tranport tycoon game, maybe even factorio, then you have some experience and can understand how the game works.
Highly addictive!
W tej grze nie powinno być tak frustrujące robienie czegoś tak podstawowego, jak budowanie torów i zwrotnic. Brakuje instrukcji dotyczących podstawowych funkcji budowania torów w innych symulatorach transportu, takich jak RT3 i Transport Fever. Chcesz zbudować zwrotnicę? Pomyślałbyś, że to proste: wystarczy zaznaczyć tor, kliknąć i przeciągnąć, ale nie – nowy element automatycznie przykleja się do końca wstęgi torów i renderuje absurdalnie wyglądającą krzywą, aby narysować tor tam, gdzie znajduje się kursor. W końcu udało mi się zrobić kilka zwrotnic, ale niech mnie diabli, jeśli wiem, jak to zrobiłem. Potem za każdym razem, gdy uruchamiałem symulację, geometria torów na stacjach się psuła i zaczynała dodawać krzywe tam, gdzie ich nie umieściłem. I dlaczego, do cholery, dostaję komunikat „Tor nie jest prosty” mimo idealnie prostego odcinka toru? I dlaczego mój pociąg nie może zawrócić na peronie, który jest już dłuższy niż sam pociąg? Potrzebujemy więcej dokumentacji! Master Hellish na YouTube sprawił, że to wyglądało DUŻO prościej, niż jest w rzeczywistości. Ta gra wymaga dopracowania podstaw, żeby była przyjemniejsza. Uwielbiam ten koncept, ale jako osoba, która przeszła z OpenTTD, jestem pod wrażeniem, jak skomplikowane są budynki, nawet jeśli nie są potrzebne. Sprawdzę to ponownie w przyszłości, jeśli sterowanie/budynki zostaną przerobione. W obecnym stanie jest bardzo kapryśny.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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