
Descend into Lovecraftian horror aboard a claustrophobic military submarine. Assign tasks as a captain’s right hand, analyze sonar signals, make hard decisions, and keep the crew from madness. Dark horrors lurk both within… and beyond the hull.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
About
A psychological horror set in a Lovecraftian setting, blending with the cold reality of a military submarine trapped in the depths of the North Atlantic. This story follows ordinary people pushed to the brink of madness as they encounter the unthinkable horrors beneath the waves.
Ancient forces have awakened beneath the ocean, and all contact with the surface is lost. Seek answers at the heart of an apocalypse aboard a nuclear submarine.
Every crew member is more than just an asset. They are human beings, haunted by their own fears and suffering. You have to make hard choice – complete the mission or preserve your humanity.
You are the captain’s right hand. Assign tasks, maintain discipline, and don’t let madness overcome your mind.
Scan the depths with sonar. But remember, not everything in the ocean follows military protocol… Is it another submarine, or something alive?
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Japanese, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Spain, Korean*languages with full audio support
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $11.99 | 349reviews | 81% | — | $151.1K |
| $9.59−20% | 0ratings | 0% | #270 | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 341 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Cool game, I enjoyed it. The improvements from The Lighthouse are immediately obvious: 3D characters, fully voiced dialogue, more layers to the minigames and resource management. The story is decent, somewhat keeping you on the fence on how you want to approach the end choice. I liked how the two games are connected by this event. There is a replay value in it, given its story branches and explorable areas that depend on whether you send crewmates to explore or go yourself. The game is not very difficult, and jumpscares are minimal, but I recommend it for it for its great atmosphere and interesting mechanics.
Хорошее дополнение к сюжету и лору Static Dread: The Lighthouse. Эта часть стала более динамичной, ушла от проблем затянутости, при этом сохранив дух первой части проекта. Саундтрек в игре прекрасен. Вместе с визуалом подчёркивает атмосферу классического лавкрафтианского хоррора и погружает тебя внутрь истории. Как любителя произведений Говарда Филлипса - зацепило. Под такой эмбиент и представляются его миры в книгах. Очень порадовало насколько игра отличается геймплейно и стилистически от части с маяком: появились новые механики и мини-игры, более подробные диалоги с элементом выбора, при этом сохраняет индивидуальность серии. Персонажи и их модельки также выглядят и озвучены приятно, вписываются в общую атмосферу. Буду с интересом следить за проектом.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Hours played at review time, across 341 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
мало очень мало, контента как длс, а цена полноценной игры.
Отличная игра в очень приятном исполнении. Вроде багов лагов я не увидел. Один минус - короткая. Короче поиграть можно
Понравилась мне так же сильно, как и предыдущая часть. К тому же здесь изменили систему сохранений, сделав её ручной и удобной. Понравилось ещё и то, что можно самому себе выбирать геймплейный сегмент при начале дня (либо скинуть все дела на подчинённых, а самому отправиться храпака давать, как настоящий начальник). Сама история одновременно стала более камерной, но от этого ощущение масштаба происходящего никуда не делось, а общий с первой частью сюжет дополнился большим количеством интересных деталей и объяснений. К тому же она короче, а геймплей разнообразнее, поэтому не успевает наскучить. Отдельно ещё хочу отметить добавление озвучки, чего первой части тоже не хватало, конечно. Она здесь качественная, и характеры персонажей передаёт отлично. Рекомендую так же, как и часть про маяк.
Changed my review from NOT RECOMMEND TO RECOMMENDED as it is not a bad game....I just didn't like it and my rating stands....6/10. I really wanted to like this game, but I found it very disappointing. The controls feel awkward and unintuitive, and the overall gameplay is much less engaging than I expected from a submarine horror game. The retro/low-poly graphics are a major problem for me. I understand that the developers were going for an old-school look and it is much easier to program, but to my eyes it comes across as blurry, dated, and visually cheap, rather than atmospheric. The environments and characters lack the detail and polish I expect from a modern game. The action is another big weakness. The gun mechanics are poor, and the lack of a proper aiming system makes shooting feel clumsy rather than tense or exciting. There are also sections where the gameplay feels more like basic mini-games than actually commanding a submarine. For example, the hull repair action is terrible. The atmosphere and concept have potential, but for me the poor controls, dated graphics, weak combat, and lack of satisfying gameplay outweigh whatever good ideas are here. I rate this game at 6/10.
На удивление хорошая игра,а обзоров чёт ниxyя
매우긍정인데 한국어 리뷰가 별로 없어서 구매해서 해봤습니다 일단 (세일해서)만원짜리 게임의 분량은 절대 아님 분량 준내 빵빵함 그리고 재밌게 했음 1. 다회차 플레이 강요 2. 게임플레이 : 스토리보며 선택하기 -> 어몽어스 미션들 하기 -> 스토리보며 선택하기 -> 반복 3. 묘하게 디테일한 연출들 / ex) 선원들의 에너지가 부족할수록 초췌해지고 선체가 망가질수록 처참해짐 스토리가 너무 판타지라서 아쉬웠을 정도 차라리 진짜 적국의 공작에 당해서 도망가는 중에 벌어진 일들이었으면 어땠을까...
I really enjoyed this game the story is pretty cool and the crew management system was my favorite part and wish the game gave you more time to do upgrades and open up the rest of the sub. other than some of the tasks being tedious especially the hull repair task I would definitely recommend this game.
첫트에 나름 괜찮은 플레이를 했다고 생각되고 선택지에 따라 엔딩 분기점이나 이것저것 바뀌는게 재밌었습니다. 다양한 미션들도 있어서 하는 재미도 있었고 괴물도 괴물같이 생겼고 생각보다 점프스퀘어는 적어서 전 좋았습니다 나올때 나오는거 인정합니다 아마 제 분기점으로는 엔딩을 한개? 정도는 더 볼 수 있었을것 같네요 일단 2개 봤습니다. 전시리즈? 전 작품? 을 해보고 와서 그런지 더 재밌었던것 같네요
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
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| — | 0 | 0% | $9.59 | |
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