
Embark on a unique drafting adventure with an endless array of randomized cards inspired by classical ARPG-Loot. Transform your one-of-a-kind loot into powerful battle tactics! Take on enemy squads drafted by real players in a post-human world teeming with beasty conflicts.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 7 → 0/day in the week after.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 26 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Above all else, Stash is a Looter game with randomized cards inspired by Loot from ARPG-games.
With an endless variety of unique cards, no two drafts are ever the same.
Every decision is a razor-sharp balance between pushing your luck for that perfect chase card and the urgency of locking in a game-changing pick before the next battle begins.
!!! Notice for players in CHINA:
Due to regional restrictions, the game is currently not playable in your region. We are working on a solution and plan to release a localized version in the coming months.
Make quick decisions with intuitive swipe-based card selection that feels just like opening a real pack of cards. Thanks to procedural generation, no two choices are ever the same. But don’t let the smoothness fool you, this is a game of deep strategy


Choose from six distinct card types: Heroes, Weapons, Relics, Quests, Consumables, and Upgrades. Craft unique heroes, build strategic advantages, or grab a quick buff to turn the tide of battle.
Compete against players who came before you in asynchronous multiplayer battles. Draft the right cards and combine them into unique Heroes that your overall strategy perfectly.

Explore a world map filled with bits of lore and opportunities to unlock new allies, uncover powerful weapons, and expand the pool of cards available in your loot.
Seasonal Content
In Stash, competitive players compete to climb the monthly rankings! The Alpha on the Leaderboard is crowned the King of the Land until a new contender defeats his deck and ascends to a new level.
Every new season, we will come with balance adjustments and new cards to unlock to mix up the challenge.
Launch date:
- Season 1: The Awakening
A global competition to compete for the first crown of King of Nyveris and seasonal unlockables!
Engagement
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
very confusing with little to no explanation of mechanics. Also seems bugged in story mode. Updated review because while they haven't done any better at explaining things, I have spent more time digging in and learning. The game itself is fun, the story mode seems to not be bugged anymore. They still need to put in a lot of work for the tutorial, oncreen info and some kind of guide
Stash gives you what you says. I chance to pick diablo style loot and fuse it together into fun monsters to smash other players previous monster teams. There is some interesting tension in which cards to choose, which ones to mix together and when, and how to position your units. There are different things to learn and realize, sometimes taught to you by someone elses team smashing yours. I'm really enjoying this game, and it's great value at the price. I have not run into any of the bugs others are commenting on, although there is room for polish and quality of life features to be added. If you like making interesting choices and trying to build big smashy units, I highly recommend this game.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 44 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Wonderful addictive game with some luck elements based on making strategic synergistic decisions on the fly. it has an enourmous strategic depth. i played 32 hours and had one time i encountered a serious bug. made this round unplayable. as one game doesnt last more then 1 or 2 hours it was not a big deal. it has a high learing curve and yes the tutorial is not the best, but boy the game is good! It is abit like a mixture between slay the spire and magic maybe.
Stash has potential and some good ideas, but it definitely needs some balancing and a look at it's roll algorithm concerning item rolls. Giving it a thumbs up was hard but for the cost and creative design I'd say give it a shot. It does have a serious problem though. After playing for 5 hours ive probably seen 75% of items roll on the bottom half of their projected outcome, with most of those being on the very low end. I also was just given a defeat when the score was 24-18...maybe I missed something at the end but the final score showed 24-18 and my run was ended. The tutorial and menus are subpar for most games of similar types as well. Took some getting used to. I do like the games style and design. The factions are all well balanced and unique. The character and item creation system is really cool. Just needs better implementation. Love the draft system after the matches. Well designed. Cards need to show certain things at all times imo. Their VP and Speed should be shown or at least give us an option to show what we want on cards. Overall, good game, not great but worth a play
Okay im SO hooked! Its a deeper game than it appears and has a bit of learning curve but if you are into some deeper roguelite strategy.. you might love this one!
It seams fun, but too many things to follow and manage. And you immediately play against other player. The most annoying part for me is that you need to rearrange a squad for each battle. So it is not enough to manage own squad. Before each battle you need to check your enemy squad. If you don't know heroes and weapons, it is very slow, annoying and not fun. So it is like autobattler, but you can't just start a fight and watch a battle.
Your cards don't do any damage to your opponents' cards, and you repeatedly lose for no reason.
For some reason this game keeps challenging me. I feel dumb playing it. Can't seem to win :)
Fun game!
The more I play it, the more I like it. That fact usually does not guarantee a good game.... :-D But in this case, it does. Some more hours spent, and the game feels better and better. Lovin' it!
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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