
"Starweaver Express" is a unique visual novel that blends poetic storytelling with dreamlike visuals. As the mysterious transfer student Tsubaki Ueshima, you'll step into a cloistered academy and follow the paths of girls searching for starlight, love, and meaning.
Modeled estimate, not a reported figure. How we estimate →
About
[Notice Regarding Supported Languages]
Currently, the game only supports Traditional and Simplified Chinese. English localization is planned and will be added as a post-launch update. If you are interested in playing in English, please add the game to your Wishlist and stay tuned for our localization update!

Starweaver Express is a narrative-driven adventure with a unique, poetic atmosphere.
Woven through layers of symbolism and metaphor,
you will slowly uncover the secrets hidden within "Hoshiori Academy."

By "touching the tickets," you can experience fragmented tales:
The lighthearted daily life of the Literature Club, a mysterious galactic train, a girl's recurring dreams, and strange rumors about butterflies and Joan of Arc.
As the truth draws near, you will walk into the hidden hearts of the girls through the eyes of the transfer student, Ueshima Tsubaki. When the sound of the approaching train echoes once more—
What choice will you make?


🎥 A unique narrative and art style that captures dreamlike vistas.

🎥 An original soundtrack of over 60 tracks by composer 10lulu, creating a one-of-a-kind atmosphere.

10~12 hours


A transfer student who carries an otherworldly atmosphere.
Gentle and kind-hearted, with strict views on etiquette, yet prone to flights of fancy. Her inner thoughts often slip out unbidden.
She’s good at taking care of others, yet unconsciously keeps everyone at a distance.
Deep in her heart, she yearns for "genuine friendship."
A quiet, enigmatic girl who speaks in phrases that sound more like cryptic codes than conversation.
Harbors a twisted streak—if she found a fish tank, she might just “accidentally” kill the goldfish inside.
President of the Literature Club.
Whimsical, emotional, and full of dramatic flair. Loves acting and harmless pranks.
If she lived under internet coverage, she'd probably be a YouTuber doing challenges like "Reading Wordsworth While Eating Million-Scoville Spicy Ramen."
A classic "tragic beauty" with the grace of a Yamato Nadeshiko.
Calm, distant, and self-destructive, she spends most of her time indoors reading or playing piano.
Though she appears cold at first glance, only with Ria does she open her heart, bantering like old friends.
Her sharp retorts are renowned for their ability to drag Ria from her theatrical daily life back to reality.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 110 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
听10lulu大佬的配乐已经值回票价
没有故事,不够电波
豪玩
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Languages: Simplified Chinese, Traditional Chinese
Hours played at review time, across 110 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
首先前排叠甲,本评测所写内容都是基于我目前游玩内容(L3)所有内容而得出的,后续如果完成补完的话可能会对评测进行调整与补充。 本作的宣传噱头说是电波作我觉得并不那么准确,与其说是要对得上电波才能游玩的作品更不如说是如果你能忍受极度碎片化且日常化的剧情设计的话,那么我们就可以认定为你是“能够对得上电波”的那种人,因为游戏的剧情根据车票编号的不同大致分为了四种:000编号为梦境/前情提要;140编号为星织学园日常;170编号为女角色个人线剧情;280编号为心象号现状,这就导致了游戏的剧情是一边回到现在一边回顾过去一边走个人线一边又看日常的状态,哎哟我插叙也不是这么用的啊喂!!! 接下来说说个人喜好的方面,上岛椿真差不多得了,一句一个呜欸甚至两到三个呜欸,看得出来制作组是想创造出“咪啪”型角色的,但我说实话萌没看出来,糖是真体现出来了,当其他角色或严肃或诙谐的讨论着一些话题的时候,视角切换到你(上岛椿)时候,不用想第一句台词一定是“呜欸”,真是安史之乱——糖丸了,对于上岛椿的角色塑造可能是今年这么多些我玩过的作品里最唐的一个,没有之一! 那么本作除了主角塑造糖和破碎化剧情的缺点真的一无是处了吗,其实则不然,对于配角的塑造我觉得还是很不错的,L1里剧情没那么多的鬼头铃代人物塑造的就很经典,敢想敢干有话直说甚至意外的还有心细努力的一面;L2里叶月信子主观能动性强主动去探索蝶群和绮罗星的神秘,这样两个配角的塑造属于是完爆了明明是主角却唐的要命的上岛椿的塑造;另外一点可取之处是游戏的音乐部分还挺神的,尽管宣传说游戏的bgm多达100多首,但我真正游玩下来有印象点的bgm并没有那么多,但里央奈演奏《绮罗星》时候的bgm还是相当契合里央奈立绘印象本身的,10lulu老师你是神!什么叫“游戏序章结束后的播片全是10lulu”的含金量啊!最后总结一下,如果你能够忍受破碎化剧情且神人呜欸怪的话,那么本作其他配角的人物塑造和量大管饱的音乐部分应当会带给你很不错的游玩体验。 Tips:说两个可以优化的点:一是游戏默认繁体可以转简体,但简体化并不完全,像是“观星”“交谈”“塔的ui”“车站的ui”基本上还全都是繁体;二是车票的字体好小……2k笔电根本看不清除了数字编号外的其他所有内容,后来群里看到有人发车票票根大图才意识到“原来车票上不只有数字编号啊”
許願未來上配音
音乐很好听,有原创,画面很复古,节奏偏慢,玩下去要有耐心,文本cg的质量很高,故事的叙述顺序基本上是乱序有点没搞清,电波很对胃口。校园题材类视觉小说,评分给到8.5/10。
平均线以上靠近优秀但不到的作品,充满了各种二次元梗,可以说是一封情书了。本质氛围作,剧情没有特别大的亮点,老二次元应该都能猜得出来,整体来说是音乐抬着其他所有东西走,打折值得一玩吧。游戏目前有点神秘bug,导致部分进度完全不可逆,只能删档重跑。似乎我还遇到稀有问题了,获得了"全成就"成就以外的成就不会解锁"全成就"成就,绝望的失去白金。
demo玩家,期待了很久终于等到发售也是第一时间开玩,本来打算打全成就的但实在吃不下去了只打了个TE。 嘴很毒谨慎观看。 前中期又臭又长真的懒得喷,本来一边玩一边洋洋洒洒怒写吐槽,看到反转的时候瞬间气消了。后期的确有神的地方,但神中带史史中带神,神史合一融合的太巧妙了。冗杂的又无聊的剧情,每遇到一点点进展几个角色就出来报菜名,到底是什么字数指标这么难凑报菜名这么多次到底是何意味。报菜名就算了排比句更是运用的得心应手,不仅如此感觉至少有25块都拿来买省略号了,特别喜欢用“黑屏,三个省略号,两个省略号,一个省略号,完全黑屏”的渐出方式到底是哪学的??又是来凑字数的吗??我的耐心就是被这黑屏幕下的无数白色小光点一点点消磨殆尽了。别以为文案只会凑字数,写女同更是索然无味,一个大直男发狠了忘情了拼了命臆想出少女间的关系也是辛苦了(我个人只玩过女同文游没玩过gal,如果如此贫瘠的女同描写在gal里算正常的话当我没说)每逢亲昵环节就是激烈的立绘放大缩小平移这个我就不说了,因为cg确实很好看所以原谅了,但l2d、立绘i、文案、QQ人你们能不能统一下意见?没有任何一个角色的发色在这四种形式里是统一的。还有一些杂七杂八的就不说了, 音乐还是好听的祝10lulu老师带来更令人满意的作品
在熔炉与星空之间,一场献给“电波”的漂流。 科普一下,绮罗星,日语写作“綺羅星”(きらぼし),意为“美丽的星星”或“众多杰出人物如星星般排列”,吃了不会日语的亏。 10lulu的曲风没得说,很明显的枕社画风,看得出来,致敬了终之空, 这不是一部适合所有人的作品。它的叙事节奏缓慢而迂回,剧情也比较碎片化,大量依赖象征与暗示,核心机制在游戏性层面也相对单薄。但是,对得上电波,那你应该会很喜欢。 最后,请跟随心象天仪的指引,向前迈进 ,一切都是心象天仪的指引 阿门
十分百合,十分猥琐,十分有那味 解决了扶她自不会写日常的痛点
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
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The games this title's players most often review too — audience affinity.
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