
From a small 2-man team comes a unique space station management sim. Take on the role of an A.I commanding a lost space ark. Try not to let your crew run amok and wreck the place.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
About


Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 1.1Kreviews | 62% | — | $569K |
| $19.99 | 12ratings | 62% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 49 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Even if it was "Mixed", I decided to get it a try on sale for ~$4. Was fun at first but the bugs just softlock the game in various ways. Colonist AI works for a period of time, then just breaks in so many odd ways, even when they are in "Good Health and Good Morale". Colonist wants to go find the bathroom, but can't figure out how to make up their mind to actually go do so. If you order them to go to the bathroom, they keep deciding to ignore your orders and go eat more food; then stop that to complain about needing the bathroom. If you pick them up and put them in same room as the toilet, they still can't find it. Colonist wanders around because "no work", even if they are assigned a job, in the same room, are in "good morale", and you order them to go do that job. A lot of promise, if it wasn't so broken. I didn't even get far enough to get to some of the other weird bugs people are mentioning....
cringe and abandoned go play rimworld instead its better
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Hours played at review time, across 49 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Abandoned in Early Access
Why did you abandon this game?..
Abandoned
DONT BUY! SCAM!
AMO este juego, pero ya no he visto que lo sigan actualizando:( la verdad es que a pesar de los detalles que pueda tener debido a su etapa de desarrollo, es un concepto que me encanta y ADORARÍA si continuaran con el juego. Muchas gracias por escuchar nuestros comentarios y feedback a lo largo de su trayectoria y espero de corazón que puedan continuar, a su debido tiempo (esto de programar juegos seguro no es sencillo), con nuevas actualizanciones.
Temperature bugs, infinite psycho breaks that can't be fixed, constantly getting bugged even attempting to brute force fix the problem. Nope. Waste of cash.
Abandonware at this point, similar to other Chucklefish games, like Starbound for example, don't buy
I hope to see this game completed one day, I hope its not abandoned.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $10.3M | 10.3K | 86% | $24.99 | |
| $95.5K | 232 | 69% | $12.99 | |
| $50.5K | 49 | 69% | $24.99 | |
| $5.9K | 14 | 50% | $12.99 | |
| — | 0 | — | — | |
| $70.9M | 135.2K | 97% | $24.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $569.3K | 1.3K | 76% | $19.99 | |
| $568.7K | 1.6K | 95% | $6.99 | |
| $569.4K | 6.8K | 97% | $4.99 | |
| $568.7K | 1.5K | 93% | $11.99 | |
| $568.7K | 2.2K | 96% | $11.99 | |
| $568.6K | 6.8K | 96% | $4.99 |