
Gaze into the stars as a curious astronomer in this VR adventure of magic & science. Manipulate a strangely powerful telescope and influence a galaxy of planets and their inhabitants for the better. Take photos and conduct intricate research to uncover the deepest cosmic secrets.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 25 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About






Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Get it on sale for a short, chill puzzle experience. It doesn't really do it for me since the mechanics are not that deep, but it's really well made and perfect for showing your friend what VR can be about.
Puedes ver los primeros minutos del juego aquí: https://youtu.be/zOWbUZAcV-Q El juego es estupendo para los amantes de lo puzles, están muy bien integrados te hacen jugar con la perspectiva El estilo grafico es genial, se ve muy bien, la banda sonora es excelente, le sienta genial al juego 6 mundos muy diferentes para explorar A medida que avanzamos en el juego se va poniendo mas difícil y supone un gran reto Para todos los públicos
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 33 reviews with recorded playtime.
hidden gem
Lo mejor del juego es el aspecto visual, es muy bonito. Tiene puzzles simples y entretenidos. En ocasiones, los controles pueden ser un poco farragosos.
Stargaze is a fantastic game and even tells a stellar story. The player solves unique puzzles while exploring several planets. The puzzles are closely related to the type of planet the player is currently on. Each of the planets is completely different, inhabited by different creatures hiding their secrets. The planets are beautiful and unusual. The creators of the game have created a wonderful world in which you can stay enjoying its beauty. The puzzles are interesting and philosophical. The beauty of the graphics in Stargaze is captivating. Colorful, high-quality artwork, or rather painting, is an incredible asset of the game. The artistic value of the game is not only the visual layer, but also the sound. The music in Stargaze is exceptionally beautiful and fits the character of the game. Very intriguing is the voice of the narrator leading the player through all the planets. Some unanswered questions ending the game suggest in my opinion that the authors will create a sequel to this beautiful game. And if that happened, I think the team that produced Stargaze will make an equally great game and fix some technical imperfections in the process.
I do not recommand the game because it is very frustrating. I will still leave a positive review to the game because the concept is original and probably not so easy to create. It's often hard to find the good angle even when you know what you want to do. Also i HATED the river part, soo anoying. Also I almost missed the end because it wouldn't trigger. I had to restart the game so the text about an other mystored get displayed, then had to spend a lots of time triggering the end, even if I knew what I had to do. Took 2 hours to finish.
Nice little puzzle adventure game, hoped it was longer. ----------------------------------------------------------------------------------------------------- Pros: [list] [*]-nice art style. [*]-interesting puzzle mechanics. [*]-silly script. [/list] ----------------------------------------------------------------------------------------------------- cons: [list] [*]-default control mapping is annoying (can be easily remapped through steamvr). [*]-some of the interaction points are hard to highlight and some actions are not intuitive. [*]-too short!. [/list] ----------------------------------------------------------------------------------------------------- I had a bug or maybe an update (not sure what happened) that deleted my progress half way through the game (stopped playing half way and continued on the next day), as a result I had to play through it again which increased my playtime by approximately 30 mins.
(Vive) Хотела ее рекомендовать, несмотря на на смешанные впечатления, но после полутора часов игры почему-то не сохранился прогресс. Насчет впечатлений - это паззл с придуманными забавными мирами и их законами. Однако от процесса я испытала досаду. Игра чересчур себе на уме. Уже заготовлена некая сложная, остроумная, многословная история, которую ты каким-то невероятным образом должен прозреть. Плюс главная рукоятка невероятно инерционная, так что даже догадавшись что делать, попасть в нужную точку очень сложно. Идея, конечно, очень крутая и необычная. Но перепроходить все заново я не буду.
Promising game marred by tricky and fiddly controls. After a half hour of playing it on my Quest 3 I exited and it didn't save it and wanted me to repeat the whole opening tutorial which is where I bowed out. It's also annoying that you are rooted in one spot and cant just flip your thumbstick to change the direction you're facing. I want to be able to see what is behind me when I'm sitting on the sofa even if there is just a wall there. The game wasn't for me, though I liked the idea. It just needed more work so the controls would feel more fluid.
This game should be a mobile title. It doesn't benefit in any way from VR and a mouse or your finger on the phone screen would be much better than trying to awkardly control everything by waving your hands around while sitting in front of a flat screen that's pretending to be a telescope. Another thing: probably even developers didn't know what they wanted to make. Is it sci-fi? Is it fantasy? Is it esoteric? Comedy? Social commentary? It's all of that and nothing at the same time. It's as if you tried to make a jigsaw puzzle out of pieces from different sets. But the worst part are the "puzzles". They can hardly be even called that because puzzles are supposed to follow some logic and there is none. Sometimes you have to aim the reticle directly at some element, sometimes it just has to be just partially visible. Most of the time gameplay revolves around aligning two elements one in front of another, but good luck trying to guess which ones. Yes, sometimes you get clues, but only... [b]after[/b] you solved the riddle! Yes, the clues are given as rewards for solving the related puzzle. Just... ugh.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| — | 138 | 92% | $20.99 | |
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| $2M | 2.9K | 92% | $34.99 | |
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| $37.7K | 130 | 71% | $14.99 |
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