
Real-time against real pilots; this is Star Wars space combat as it was meant to be! Featuring challenging real-time dogfights of 2 to 8 players, Star Wars™: X-Wing vs. TIE Fighter is one of the most historically significant space combat simulators ever made.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
immer noch klasse
good
Very barebone, complicated simulator, not very interesting for average player
Nostalgia at it's best for me. Played this a ton growing up. Make sure to review all requirements and do some googling to ensure you get the game to perform optimally. Takes little time to tweak. Highly recommend a joystick.
Same as X-Wing and TIE Fighter, I like STAR WARS space craft and that I can still play the game.
Classic
Tylko jako retro ciekawostka.
nostalgia. if you get this game don't expect it to work online for multiplayer. I haven't found a way to do it. BUT if you just want to play on LAN you could get it to work. the way I found was to disable Wifi adapters on two PCs, connect them by Ethernet cable (assuming you have the ports to plug in to), and then follow a youtube video on setting the IP addresses so you can link the PCs. in the game you can specify the host PC's IP address (internet=yes) in the configuration screen, and then join the host. enjoy!
It is difficult, but not so much so that one is turned off, imho.
Beachten: Schon seit den 90igern Buggy: Muss selbst auf modernen Rechnern noch auf geringste Grafikeinstellungen gedreht werden, um nicht abzustürtzen.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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