
Two Engines. One Champion. No Limits.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.43/day in the week to Sep 12 → 0.17/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99 | 2.4Kreviews | 86% | — | $500.4K |
| $5.99−60% | 1.3Kratings | 92% | — | not modelled | |
Engagement
Reviews
Themes across 76 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
can't even handle opening the program. freezes, cycles through my monitors like 16 times before coming to the title screen, hope the mouse comes along for the ride too, because if not and you click, you gotta go through 16 cycles again. Unacceptable
Racing games that came from console with no controller support is like a hockey match with no puck.
Fun game but no split screen unlike the console version, nor a mod for split screen somehow
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
| $14.99 |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 76 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
It's Pod Racer... loved this game as a kid. Have to do some tinkering to make the game even launch and recognize a controller, and recommend limiting FPS to 60 or even 30 (high fps affects the physics or something and you won't be able to slide or deal with the zero gravity sections otherwise), but the game is fun. Nostalgia.
I'm in the pod smoking Sebulba
i love this game and i loved it since 2001 when i got a gorillaz first album and that same day my uncle gave me a CD with this game pirated and ready to install with possible viruses, and i remember being 11 years old and playing this game while gorillaz first album played in the background. controller is not supported, but it works, so it makes me happy. i feel like an 11 year old kid now. if you played this game as a kid - just buy it, play it and remind yourself on moments from your childhood, otherwise - i would not recommend xD great game if you have nostalgia for it, or it's a tough and unreasonably demanding game if you have patience for it and want to 100% it
It took 23 years from first purchasing this on my N64 to completing it on PC but I had a lot of fun coming back to this game occasionally in all those years.
It's a new lap record! Exhilarating racing game! Get it! Its cheap!
Wow I love this game, despite its MANY flaws. This is the most thrilling, engaging and fun racing game I've played since Burnout 3: Takedown. This game provides a sense of speed, a cool factor and a level of thrilling fun that is, in my opinion, unmatched my almost all modern racing games. The game is riddled with flaws and, despite that, I couldn't stop playing. In my one full playthrough, the game crashed over 10 times, often right as I finished a race in 1st place, meaning I'd have to redo the race. The graphics have aged poorly. There's basically no tutorial or instructions and I was learning basic game mechanics in the final 3rd of the game through experimentation. Some of the courses are poorly designed in a way which makes it very hard to avoid wrecking your podracer on your first time on the course (i.e. coming up on a visually indistinct obstacle from a blind corner while you're going 600 MPH). The game is too easy - your opponents present almost no challenge until the final few races. I'll say it again, DESPITE all of these flaws, this is one of the most fun racing games I've ever played.
Game does not launch. Bummer.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $500.4K | 843 | 67% | $24.99 | |
| $500.2K | 2.6K | 63% | $9.99 | |
| $500.2K | 2.6K | 85% | $6.39 | |
| $500.5K | 1K | 88% | $25.99 | |
| $500.7K | 3.4K | 93% | $3.49 | |
| $501K | 1.4K | 75% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $7.2M | 29.1K | 97% | $9.99 | |
| $7.1M | 28.6K | 89% | $9.99 | |
| $3.8M | 16.4K | 96% | $9.99 | |
| $2.6M | 10.4K | 95% | $9.99 | |
| $1.4M | 2.2K | 94% | $29.99 | |
| $215.7K | 2.8K | 90% | $3.99 |