
Star Vortex is a fast-paced Action-RPG inspired by classics of the genre. Design your ship, fight through hostile alien sectors solo or with friends, salvage rare weapons and experiment with powerful builds until nothing can stand against you.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Aug 29 → 1.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Star Vortex is a top-down ARPG space shooter that follows the formula of classic titles such as Diablo 2. Humanity is fighting wars on all fronts. Suddenly a new threat appears out of nowhere and begins attacking the human forces. Earth must be warned about this new danger and it is up to you to escort the mothership back home to deliver the unsettling news.
You play as a pilot of a fighter ship who must venture out into the space sector to find the gateway keys that will allow the mothership to reach Earth. Throughout your journey, you will gain experience allowing you to level up and upgrade your ship from a small frigate to a massive battleship while collecting equipment that synergizes with your build and playstyle. Explore randomly generated sectors fighting elite enemies and bosses then work your way up through difficulties.

Along with creating an ultimate build to match your playstyle and searching for the best equipment you can visit the shipyard on the mothership to design your perfect ship. Starting with a small frigate, as you gain experience and level up, you can increase the size of your ship, from a small fighter to a destroyer to a cruiser and finally a huge battleship.
Unlock new weapon and equipment slots allowing you to increase the total number of weapons and equipment that you can use at one time. From lasers to projectile weapons to rocket launchers and automatic turrets, the possibilities are endless as to how you fit your ship.
Every aspect of the ship is available for you to design. From its appearance to the placement of the weapons and equipment slots, you are free to design your ship how you see fit. Save your favourite creative designs and share them with friends and the community, with a ship design import and export option.

Randomly generated sectors make every game different but your navigation system will help you plot your course. How you tackle your exploration of a sector is your decision to make. Do you take charge and head directly for the boss or do you take your time and explore levelling up? Perhaps you will take a detour to scavenge for rare and legendary upgrades and equipment. The choice is yours, but danger lurks in every system.
Not all systems are the same, some contain environmental dangers such as heat which without protection will cause your ship to burn, or corrosion that will damage your ship over time. There is also the threat, where the invaders can attack without warning. All could be peaceful as you collect the spoils of battle only to suddenly, be invaded by this strange new and relentless enemy. You must always be alert and prepared, as with great rewards come great risks.

Put your equipment, upgrades, and skills to use and lay waste to your enemies throughout your journey. As you travel through each sector you will find yourself in skirmishes with small groups, rescuing and escorting stranded pilots, intercepting enemy convoys, entering warzones and coming face to face with mighty elites and gigantic bosses.
Each race and faction has its strengths and weaknesses and you must adapt and adjust your equipment to give yourself the advantage. Equip greater heat resistance and non-heat weapons against the fiery Junkers or corrosion resistance against the mysterious Outcasts. Your ability to adapt will make the difference between survival or death.

A versatile ship designer allows you to get creative and construct your perfect ship from a vast array of parts, choosing colors and slot placements as you wish.
Constant progression grants the unlocking of bigger ships and more weapon and equipment slots as you level up your pilot.
Three large upgrade trees where players can create the perfect build to suit their play style.
A deep and complex item system, with many possible builds and synergies to discover.
A huge array of weapons to use against your foes such as lasers, homing missiles, energy pulses, time dilation, drones, cloaking fields, grapple guns, tesla coils and much more.
Procedurally generated sectors to explore, which make every game vastly different from the last.
Various difficulty settings to suit all skill levels and a Hardcore Mode for those looking for the ultimate challenge.
Play through the story solo or in online or LAN co-op, or enable PvP and battle against your friends.
Play how you want to play with a huge array of settings. Controls are fully customizable allowing keyboard only, keyboard and mouse, controller, or steam deck.



As a final note, I've tried hard to incorporate as much accessibility into my design as possible. If my efforts do not meet expectations please reach out to me on Discord so I can rectify this.
Sums Steam only; Epic publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 154reviews | 84% | — | $103.9K |
| $24.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 67 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
sweet game, starsector'ish vibes with combat
I enjoyed starsector and like alot arpgs, this game was a nice surprise, and the mp even with a few bugs its very fun
I like the fully customizable difficulty settings, so you can tweak things just how you want. The ship designer is decent. Though I think it'll need someone more skilled than me to fully make use of it. Personally I prefer simpler geometric shapes you can piece together. But if you have the skill for it, you can probably work wonders with how it layer things. I love the way you aren't actually locked into something when you make a char. You do have a limited number of skill points, but you can access everything as a single char. And the loadout system even allows you to basically save full different builds, including skills and equipment, so it's like having multiple chars in one. But you only need to level to max once. And well, as of this review, I'm approaching the current cap of 100, but not there yet. So it's nice not having to do the grind again. But even if you want to grind from the beginning, you can still transfer good gear to new chars, and down level them so they can actually use it. So that is nice. For gear, there are currently only a few things that matter, so to speak, whether it has the reduced Level Requirement free modifier, and whether it's the actual type of gear you want. Everything else you can merge into it from other pieces of gear. Like paying to upgrade it's level, adding modifiers from other gear, even upgrading it's rarity. It makes gearing up a lot more comfortable, and even that mostly trash item for one reason or another, be actually useful. Definetly better than needing to slowly farm for that ultimate gear with the ultimate rolls, you still need that, but not as bad as needing to roll for everything. Though currently it doesn't seem to have any robust form of target farming, so if you want a specific form of gear, it is either going to drop constantly with good rolls, or be a real PITA to actually get. I still haven't found a single Electric Conduit for instance... Or good Skarven Launchers with -5 Level Requirements. So even though I have the rarity and modifiers ready to merge into it, it doesn't matter if you don't have it. And you don't really want to merge the good modifiers into a suboptimal item because you can then only transfer one out later because that destroys the item. Performance is pretty good, it runs pretty lightweight, which is nice, some other games which seem as though they should be lightweight still likes to heat up my PC. This one is actually light. Only two very minor performance issues. First is after playing for a long session, probably 1-2 hours, the loading screen seems to lag a bit, but doesn't seem to have an actual effect, gameplay is still silky smooth. Second is late game if you AOE up a whole swarm with all the debuffs and effects, that can lag a bit. Again, doesn't really matter, and doesn't always happen either. Frankly it really runs pretty well. Better than other games that you really don't know what they are doing that it takes up so much system resources.
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Japanese, Polish, Simplified Chinese, Italian, Russian, Korean, Portuguese - Brazil, Spanish - Latin America, Spanish - Spain +2 more
Hours played at review time, across 67 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Gameplay: It's a Starship ARPG - well implemented and very flexible. You can respec freely and I do so often! Story: It's clear that it's mostly placeholder, but for this kind of game it doesn't need to be stellar (even though it's in SPAAAACE!)
Отличная игра.
разработчик явно вдохновлялся "starсom", но это и не плохо. хотелось бы возможность кнопок управления переназначать
Game is genuinely incredible. It's hard to believe it's a solo dev tbh. It's that good. The demo alone can last you days with 8 player coop. It's incredibly moddable. The depth and breadth of options is fantastic. Absolutely a must try for anyone who likes ARPGs, space games like Neon Striker, or just games with high potential build complexity. Afaik there's even a socketing system coming soonTM.
My hull be hullin and my drones be dronin. Freeze ray go brrrrr.
cool game, nice mechanics and pretty active dev
Fun game
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
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