
Haul cargo, trade salvage and keep your space suit close as you search for fame and fortune among the stars in a game that puts an interstellar twist on the truck sim genre.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.71/day in the week to Sep 2 → 7.57/day in the week after.
About
Hop into the driver's seat of your rocket-powered big rig as you haul cargo, scavenge for salvage and interact with an eclectic cast of star-hopping truckers in this Americana-infused journey on the ultimate open road - space!

Hi, this is Monster and Monster. Star Trucker is our tiny indie team's passion project, and we’re committed to making it the best intergalactic trucking game we can. By listening to the community, we’re working hard to improve the experience with every update. So buckle up and join us for the long haul!

Your truck is not a starship. We’ve taken typical vehicular controls then made sure zero-g momentum played a big part in maneuvers. The result is a unique driving experience that’s easy to pick up yet hard to master!
Cruise the hyper highways, taking on a variety of jobs such as fuel hungry long hauls and hazardous drop-offs to earn cash and unlock new content.
And don't forget to monitor the CB radio for chatter from fellow truckers; it's a fantastic way to uncover side gigs and stay updated on galactic gossip.

Keeping your rig runnin’ isn’t always easy. You’ll need to keep your core systems online, gravity compensator spinnin’ and hull patched to prevent your cab from leaking lung juice.
Be sure to make pre-trip shop stops for replacement parts, and consider upgrading your truck at a local garage. These improvements are vital for safely navigating volatile sectors and ensuring timely deliveries.

Use the galactic map to plan your journey and warp jumps, while keeping an eye on your fuel reserves and power levels.
Once your route is set, kick back, crank up the cab hi-fi and cruise to a selection of original songs covering starburst blues, galactic rock and asteroid infused americana. The open road is waiting!
Sums Steam only; Xbox, PlayStation, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 5.4Kreviews | 78% | — | $4.9M |
| $24.99 | 3.6Kratings | 74% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 933 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
主线任务一过传送门,车直接被撞坏,还顺便存个档,之间白玩,任务对话没告诉我为啥,估计是bug,牛的。
very awesome but slightly frustrating. Great waste of money though! I love this game, and the science behind it!
Realy good and chill game!
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Every market we collect.
Reviews, worldwide (the counter carries no country): 0.63/day in the week to Jul 21 → 2.8/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Spanish - Latin America, Simplified Chinese, Polish, Portuguese - Brazil, Russian, Traditional Chinese*languages with full audio support
| $14.99−40% |
| 729ratings |
| 89% |
| — |
| not modelled |
| $9.99−60% | 26ratings | 76% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 936 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Хотите краткий обзор? Щас расскажу. У нас тут евротрак, но в космосе. Ну так кажется на первый взгляд. На самом деле тут больше упор сделан на сюжете и самом. Мы также доставляем грузы, и параллельно расследуем старое дело о корпорации которая изготавливала опасный газ. В игре также можно выйти в открытый космос, но чисто с целью затащить на борт лут разбросанный по всей по аварийным маячкам. Игра не даёт тебе заскучать, так как твой грузовик имеет много систем которые требуют ремонтов и замен батарей а так же замены фильтров кислорода и защиты от наэлектризованности. В общем я доволен игрой и смело её рекомендую. Есть достижения(хард100%) и карточки
is einfach geil!
i lost my piss bottle :<
I was on the edge if I'd recommended this or not. I decided to give it a thumbs up a bit reluctantly. This game has a lot of small issues. Which first is the other drivers and drones. Especially the drones. You might be parked next to shop or reloaded the game next to it and suddenly BLAM! Drone just crashed on you -200$ collision fee. Then it does it trice before it leaves you alone. Of course, it was your fault and you have to pay every collision. The further you travel, more you'll see the other drivers crashing to each others or on to asteroids, which is kinda hilarious. Not fun is that they keep honking at you, but you can't honk back. It's unprofessional behavior and that will cost you. When they honk, it's either means that you just got a fine for reckless driving or that the 1 km space you gave them at the flight way wasn't enough. I know it's very romanticized cultural thing to drive around with a big US styled truck with a big engine block at the front. It is very powerful, very manly and very sight limiting. The thing between the real life truck and space truck is that, a real truck won't crash to a pebble if you can't see it. First time playing this, I had a challenge to drive without 3rd view mode, since it kinda breaks the immersion. After the tenth time I had crashed to a small piece debris weighting less than 500 g, I threw away the challenge and started scanning for the debris front of me in 3rd view. The jobs! There is a nice variety of them, but if you are driving in story mode be aware of the objectives on the left corner of the screen. The objectives can change in the middle of the job you're doing, if Barrow or Red Eddie or whoever decides to give you a call and ask you to come to meet him across the starmap. Couple times I ended up to the wrong sector, because I was focusing on driving through an asteroid field and someone gave me an invitation in the middle of the job. Inventory objects take damage unless you put them into a box or carefully on the table. Anywhere else, they lose couple points if you let them go, even if you are careful. The worst thing is that if you get interrupted and you pause the game for a long time. Let me tell you a story first. I decided to have quick game and took a nice long haul job with weight bonus. While I was driving to the stargate, there was a pebble I didn't see. I crashed and the trailer took 15 points of damage. No biggie. then I drove through the stargate and had to place the game to a pause. When I returned after awhile THE WHOLE FREAKING TRUCK CRASHED WITH NOTHING AND GOT THROWN COUPLE KM AWAY. Major hull damage, air leaking out, trailer trashed and everything in my cabin thrown out from the shelves. This was the second time it had happened and it was the catalyst for this review, since I don't think I want to play this game to a completion anymore. Now why I still did want to give it a thumbs up. It is a really nice game, where you can lose yourself for hours hauling trailers across the sectors, plan routes and jobs, do some maintenance and manage your bibs and bobs, so you always have a spare parts. I like that there are consequences to your errors and negligence and you have to weigh if the short cut that shaves away an hour of your driving time is worth of the risk flying through electric storms or debris fields. I don't like the story, but I do like the story missions, which either gives you a quick tutorial to a new thing or variety to the basic jobs. This game is so close to be my all time favourite. So, I want to give some feedback also. Parking area was a really welcome update to this game. Before that, the bed was just a prop. What I would like is to have to the basic necessities of life. You'd have to eat, drink and sleep, since most of the trucking life is to stay alive and wake, while you try to do your job well. Searching for a unrestricted parking place to take a quick nap before you start the just-in-time job or to plan the route so you could stop at Space Waffle house to have a breakfast in middle of the job would give new aspects to the game. Hey, how about if you don't take a break and keep on eating second rate algae, you couldn't sleep well anymore and would have to consider using those illegal stimpacks or a beer to help you cope. At this point all the narcotics, explosives and alcohol is just way to get fined, if you forgot that you packed them in the hardcase and didn't sell them like you planned. They aren't worth of the risk at this time. Give me the possibility to be a meth-out, drunk driving trucker, who does illegal asteroid mining in his spare time, and I am a happy man. I also would love to see the space stations and outpost from the inside. Take a walk to the shop and argue with some company manager at his office about the low paying Dependency Loop job. I'd like to have a chat with Sour Candy at her workshop or go to a bar to hear if there is a huge market for the energy drinks I have collected at Spark City. The interactions are very limited at the moment and all the information is provided by a text in a box at the corner of the starmap. How about more useful truck customizing? I would love throw that engine block to between the trailer and cabin, so I could see something. Or how about a weak debris field buffer or even a radar? How about a smuggler locker that has a larger possibility to pass inspection? I'd like to have to decide if I would have my truck fly slow, but to be more reliable and durable or weaker, but faster with speed and reactions. I'd also like to have a net for my cabin cargo, so when I run out gravitation system battery or inevitable crash I don't have to carry all the stuff back to their place. More involving maintenance and crafting would be perfect for this game also. Let me do very dangerous quick fixes after I run out of maglock battery, so I can barely finish the job or scrub the popped out shock pod, so I can try scam better reselling price from the dude at the Darkside station. Let me have to take a maintenance break that involves more than a quick air filter or universal computer chip change. Let me pop the hood, so I can see why the left rocket keeps overheating. I think if that all would be true, I'd buy every dlc and kept on playing for years on end. As the game is now, I have to take a really long break.
Игра очень вайбовая мне очень нравится взаимодействие с кораблем Надеюсь игру не забросят и будут разрабатывать дальше, ведь она как по мне выглядит так будто находится в бета версии, уж больно пустая что-ли
yes
Grate driveing mcaniks
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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