
Haul cargo, trade salvage and keep your space suit close as you search for fame and fortune among the stars in a game that puts an interstellar twist on the truck sim genre.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.71/day in the week to Sep 2 → 7.57/day in the week after.
About
Hop into the driver's seat of your rocket-powered big rig as you haul cargo, scavenge for salvage and interact with an eclectic cast of star-hopping truckers in this Americana-infused journey on the ultimate open road - space!

Hi, this is Monster and Monster. Star Trucker is our tiny indie team's passion project, and we’re committed to making it the best intergalactic trucking game we can. By listening to the community, we’re working hard to improve the experience with every update. So buckle up and join us for the long haul!

Your truck is not a starship. We’ve taken typical vehicular controls then made sure zero-g momentum played a big part in maneuvers. The result is a unique driving experience that’s easy to pick up yet hard to master!
Cruise the hyper highways, taking on a variety of jobs such as fuel hungry long hauls and hazardous drop-offs to earn cash and unlock new content.
And don't forget to monitor the CB radio for chatter from fellow truckers; it's a fantastic way to uncover side gigs and stay updated on galactic gossip.

Keeping your rig runnin’ isn’t always easy. You’ll need to keep your core systems online, gravity compensator spinnin’ and hull patched to prevent your cab from leaking lung juice.
Be sure to make pre-trip shop stops for replacement parts, and consider upgrading your truck at a local garage. These improvements are vital for safely navigating volatile sectors and ensuring timely deliveries.

Use the galactic map to plan your journey and warp jumps, while keeping an eye on your fuel reserves and power levels.
Once your route is set, kick back, crank up the cab hi-fi and cruise to a selection of original songs covering starburst blues, galactic rock and asteroid infused americana. The open road is waiting!
Sums Steam only; Xbox, PlayStation, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 4.9Kreviews | 78% | — | $4.9M |
| $24.99 | 3.6Kratings | 74% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 930 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
good, но фука! Я 40 минут ехал с хрупким грузом через туеву хучу камней и прочего, чтобы узнать, что я должен был сдать груз 4 сектора назад, а приехал я сюда потому что по пути ИРИСКА фука решила мне дать задание о котором не уведомила меня. Я ЕЁ НЕНАВИЖУ !!!!!! Разрабы помогите криворукому мне и добавьте оповещение о новом задание, ну или хотя бы пусть НЕ БЕРЁТ их моего ведома!!!!! АААААААААААААААААААААААААААААААААА
Sterowanie ciężarówką kosmiczną to jakiś koszmar, z jedną naczepą jeszcze jak cię mogę, ale z dwiema? Za nic! Nie da się za nic w świecie podłączyć drugiej do tej pierwszej. Po minutach frustracji kasuję te grę, dodatkowo wdarła się tu monotonia, ciągle to samo, po odblokowaniu 1/4 mapy stwierdzam, że gra nie jest dla mnie. Z racji na przegranie 3 godzin nie zwrócę już jej, ale zostanie chociaż w bibliotece. Na samym Linuxie chodziła w Ultra jak złoto, powyżej 100 FPS.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 0.63/day in the week to Jul 21 → 2.8/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Spanish - Latin America, Simplified Chinese, Polish, Portuguese - Brazil, Russian, Traditional Chinese*languages with full audio support
| $14.99−40% |
| 729ratings |
| 89% |
| — |
| not modelled |
| $9.99−60% | 26ratings | 76% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 933 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
A good game that lives up to its premise. Enough challenge and novelty to make it entertaining for the campaign, but plateau's fairly quickly. If its challenges could have developed a little more (eg. take multiple jobs to mix your cargo conditions, additional tier of upgrades that let you swap one difficulty for another), it would have been a great game. Beginning and mid game is fun, end game not so much.
Get game. Complete starting job with no issues. Go on next job. Crash into highway barrier nearly destroying cargo. Go on second job. Nearly flawless, crash into cargo drop-off. Get better, more money.
Got this to live out my Cowboy Bebop space trucking fantasies. This Heavy Metal Queen simulator wins a thumbs up from me. Add Zeros and I will give you my first born. What do we want?! [b]cats in space[/b] When do we want it? [b]meow[/b]
Drive around and pray to space god that you can stop in time because that rock is way closer than it looks
big truck going fast with a lot of cargo behind it = fun and a lot of risk (more fun)
The storys a lil whack but the games fun af. dont forget about trying to buy and sell goods depending on the price of them for different areas.
I won't lie - it took me a while to get used to the controls and procedures of the game and how things are done; now that I have, I can cruise around the galaxy almost stress free. Almost... The difficulty has a HUGE gap between what it considers "normal", "easy", and "hard", so I just keep it on the easiest setting possible just so I don't get half a dozen hull breaches just from a mere bump at 20mph, or be on the verge of suffocating because the air filters, shock pods, power cells, and UCCs are from the in-game equivalent of TEMU. Not even joking - I tried playing on normal for five minutes while in Spark City or New Aspen while in a rest stop; I spent most of that time scrambling to replace all the broken, depleted and popped components within the cab. Additionally, after completing the campaign (aka "Side Jobs" from other trucker NPCs), the game became a bit empty, since I unlocked Terminus Link. All that's left is for me to do the Venture stuff and max out all my skills and upgrades (which require CONSTANT MAINTAINENCE regardless of difficulty). On the upside, I see a LOT of potential for this game; more truck models for customization, more destinations for cargo, longer trailer combos (up to five to avoid insanity), and possibly multiplayer on private servers. Those are just ideas. It's a good "zen" game once you know what you're doing, but some improvements and additions are needed to make it even better. Maybe start with a modding community?
YES
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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