
Haul cargo, trade salvage and keep your space suit close as you search for fame and fortune among the stars in a game that puts an interstellar twist on the truck sim genre.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.71/day in the week to Sep 2 → 7.57/day in the week after.
About
Hop into the driver's seat of your rocket-powered big rig as you haul cargo, scavenge for salvage and interact with an eclectic cast of star-hopping truckers in this Americana-infused journey on the ultimate open road - space!

Hi, this is Monster and Monster. Star Trucker is our tiny indie team's passion project, and we’re committed to making it the best intergalactic trucking game we can. By listening to the community, we’re working hard to improve the experience with every update. So buckle up and join us for the long haul!

Your truck is not a starship. We’ve taken typical vehicular controls then made sure zero-g momentum played a big part in maneuvers. The result is a unique driving experience that’s easy to pick up yet hard to master!
Cruise the hyper highways, taking on a variety of jobs such as fuel hungry long hauls and hazardous drop-offs to earn cash and unlock new content.
And don't forget to monitor the CB radio for chatter from fellow truckers; it's a fantastic way to uncover side gigs and stay updated on galactic gossip.

Keeping your rig runnin’ isn’t always easy. You’ll need to keep your core systems online, gravity compensator spinnin’ and hull patched to prevent your cab from leaking lung juice.
Be sure to make pre-trip shop stops for replacement parts, and consider upgrading your truck at a local garage. These improvements are vital for safely navigating volatile sectors and ensuring timely deliveries.

Use the galactic map to plan your journey and warp jumps, while keeping an eye on your fuel reserves and power levels.
Once your route is set, kick back, crank up the cab hi-fi and cruise to a selection of original songs covering starburst blues, galactic rock and asteroid infused americana. The open road is waiting!
Sums Steam only; Xbox, PlayStation, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 5.4Kreviews | 78% | — | $4.9M |
| $24.99 | 3.6Kratings | 74% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 927 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
A venn diagram of slick graphics, sound production and good of fashion trucking, with all the traumer of doing everything in zero gravity. This is not " Truck simulator .2080 .... " Its resource management game with all the trimmings of an American Thanks given dinner with drunken inlaws as in game characters .....
Ich verstehe die Leute nicht wirklich, wieso die Steuerung schwer sein soll... Denkt einfach daran, dass die Schubdüsen hinten sind. Wenn ihr nach links wollt müsst ihr die rechte Düse aktivieren (also D drücken) weil der hintere Teil des Trucks dann in die gewünschte Richtung gedrückt wird und das lässt euch nach links fliegen. Achja und... Ihr könnt das mit der Steuerung auch umlegen, falls ihr sonst echt euch ned dran gewöhnen könnt... Optionen -> Steuerung -> Steuerungsbelegung anpassen Und wenn ihr Probleme mit der Steuerung habt, dann empfehle ich die Finger von 2 bis 3 Anhängern zu lassen. Je mehr Anhänger desto schwerer die Manövrierung. Auch verderbliche Ware is dann keine gute Idee, da ihr diese zu schnell abgeben müsst. Da ist nicht viel Spielraum für den Kampf mit der Steuerung. Beides muss man questbedingt 1 einziges Mal ausprobieren, aber ich glaube an euch! Ihr packt das! Danach müsst ihr das nie wieder machen. Ich finde dieses Spiel verdammt entspannend und es macht viel Spass sich selbst die Herausforderung zu stellen an all den Trümmern und Asteoriedensplittern vorbei zu manövrieren. Am meisten Spass macht mir aber der Moment, wenn man aus dem Truck aussteigen muss um zum Beispiel Bergungsgut ein zu sammeln. Meines Wissens nach ist diese Funktion gänzlich optional aber ich empfehle es absolut jedem. Sonst bleibt bloss noch zu sagen: Bleibt auch mal stehen. Schaut euch an wo ihr da vorbei fliegt. Die Schönheit mancher Orte ist wirklich schwer zu übertreffen. ^-^
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.9M | 9.4K | 88% | $19.99 | |
| $4.9M | 8.9K | 83% | $19.99 | |
| $4.9M | 4.8K | 94% | $39.99 | |
| $5M | 10.1K | 88% | $9.99 | |
| $5M | 4.3K | 87% | $49.99 | |
| $4.9M | 2.5K | 80% | $44.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $53.6K | 377 | 56% | $4.99 | |
| $0 | 0 | — | Free | |
| $101M | 196.3K | 97% | $19.99 | |
| $4.5M | 5.7K | 62% | $29.99 | |
| $4.1M | 4K | 79% | $29.99 | |
| $4.1M | 4.3K | 76% | $49.99 |
Every market we collect.
Reviews, worldwide (the counter carries no country): 0.63/day in the week to Jul 21 → 2.8/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Spanish - Latin America, Simplified Chinese, Polish, Portuguese - Brazil, Russian, Traditional Chinese*languages with full audio support
| $14.99−40% |
| 729ratings |
| 89% |
| — |
| not modelled |
| $9.99−60% | 26ratings | 76% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 930 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
The concept of the game is okay, is basically a truck simulator in a space setting. What is NOT OKAY, is the tediousness of the whole repair/system management. The concept is great, but the execution is not. Batteries should be rechargeable, and buying them from the shops should be used only for upgrading to have more capacity. God forbid you try to do some immersion ad rest in a dedicated parking area for, you know, sleep.... because if you do so everything will continue to discharge! I tried to sleep for two hours and i lost consciousness from asphyxiation! Dedicated parking should combine a recharge mechanic for electrical and air. Subsystems should be repairable at the repair shop (for an extra fee) and manual repairs /swapping batteries should be more for the emergency cases. The docking mechanic is tedious, cargo of course makes sense... but why i have to dock manually in all the shops and the job boards with the exception of the repair shop where you just have to park in front of it? It is especially tedious since movement feels strange, it's like having input lag. Last but not least... the damned cargo flying everywhere is extremely frustrating! Every time you brake violently, hit debris or you change the damn battery of the gravity generator things fly everywhere because there isn't some way to fix your cargo to the ship with something like straps/nets or maybe some king of magnetic crates or lockers! Honestly i regret buying this game. I have played truck simulator before and i expected a similar experience but in a sci-fi setting, but this id nowhere near that.
I hate this damn game! The physics throw you all over the place and unless you have experience playing a trucker sim, this game is not for you. The controls are wonky, the pitch is hard and good luck dealing with 90% of the problems the game throws at you. I died three times within the first two hours of playing this damn thing. I regret buying this!
Game performs poorly on my machine, but my machine is outdated, and it still performs at the same level as other games I ended up requesting a refund becuase I can't handle the controls well with my hands, but they are intuitive, and everything is clearly explained and very well designed, if you want to feel like a trucker in space, yeah this'll do it in hindsight, I think I'm going to try again, but take it a lot slower, when I have the money to buy it again
Star Trucker ist ein richtig besonderes gutes Spiel. Das mir 73 Std voller spaß und Freude gegeben hat
晕3D的用户请谨慎购买,真要玩的话请备好晕车药(不是在游戏内备药!)
when's the Lot Lizard Update?
honestly a really good game, is relaxing, and i think that finishing a contract feels really rewarding.
Star Trucker is a really awesome blend of space game and simulator. It's approachable and let's the player have complete customization on difficulty settings and how the game plays (more sim, vs more story, vs more mechanical, etc). It's got a great balance on "grind" that gives you the simulator feel of "getting work done" but doesn't demand 100's or 1000's of hours of your time to complete. Mission rewards are marginal at best early in making your first few upgrades feel really rewarding as you scrape by but also risky because a bad crash can leave you with a hefty repair bill that makes you think twice before running wide open through a debis field. I was also was impressed with the way the story plays out. What seems like odd side jobs at first blends together in a solid way. The characters on the CB Radio keep the game feeling alive and bring a lot of great and authentic feeling personality to the game that would otherwise just be a quiet and monotonous grind through the void. The skill tree and progression is cleverly linked to "certifications" that unlock different types of jobs while the story drives unlocking new tools and areas in a way that works really well together. Letting the player pick and choose how quickly to progress or what types of jobs to specialize in makes it feel more like a open space sand box to play in.. this also keeps the challenges varied as different areas present different challenges while different types of jobs can completely change the way the truck handles or your approach to how you drive. Truck upgrades feel meaningful and very much impact the way your truck performs in a noticeable way; while cosmetics are unlocked through challenges and achievements which feels rewarding and when combined with heavy penalties on damage, repairs, or not following the rules (i.e. skipping out on a weigh station) - creates a lot of immersion and attachment to the truck. Lastly I'll say the universe is beautiful and satisfying to explore. Each sector I've seen so far has a different look and feel or sometimes new hazards involved. The soundtrack is good and lends itself to the characters, the world building, and that "trucker" feel too.. albeit the playlist was pretty short. The other "Truck Sim Stations" you can change to on the radio are a good way to hold up that shortfall but the songs there are modern day hits and can sometimes feel out of place depending on what's playing.. All in all - impressed with Star Trucker and highly recommend. Honestly, Ive always been curious about these "truck sim" games but was hesitant for fear of them being boring... Despite seeing people dump 1000's of hours into them... But I also love space games. The "Firefly Universe" is something I sorely miss and this game feels very similar to that, Hard space Shipbreaker, and others like it. Not sure how this would compare to ETS or ATS but Star Trucker seemed like the perfect introduction into these types of games in a setting I already knew and loved.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.